blender/source
Brecht Van Lommel c4cde9a027 Fix for bug #7097: blender multitexture materials in the game engine
player did not enable mipmapping when falling back to texfaces.

Also commented out code that disabled mipmapping in the player on
Mac OS X. If that is a workaround for a bug it is a really poor one,
and hopefully fixed now since this code is from 2002 or earlier.
2008-09-14 01:10:45 +00:00
..
blender Various game engine fixes: 2008-09-14 00:32:18 +00:00
creator Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
darwin Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
gameengine Fix for bug #7097: blender multitexture materials in the game engine 2008-09-14 01:10:45 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Fix to make blenderplayer compile with makefiles on Mac OS X. It worked 2008-09-13 14:21:06 +00:00
nan_compile.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_definitions.mk Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
nan_link.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript Filling in branch from trunk 2007-11-06 22:29:20 +00:00