forked from bartvdbraak/blender
c586159438
This reverts part of r53019. While the compound shape trick works well in some cases, overall it's much slower and even causes crashes under certain conditions. We could make this and option and fix the crashes, but it's better to implement convex decomposition anyway so just reverting for now. Fixes [#34353] Ray cast on Triangle mesh bounded Rigid Body Object causes blender crash to desktop without error. |
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