..
BL_ActionActuator.cpp
Fix for "[ #29911 ] Crash on reading BL_ActionActuator.channelNames"
2012-01-22 23:15:35 +00:00
BL_ActionActuator.h
PyUnicode_From_STR_String utility function which passes STR_String to PyUnicode_FromStringAndSize (saves a call to strlen).
2011-11-06 01:39:36 +00:00
BL_ArmatureActuator.cpp
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2011-10-23 17:52:20 +00:00
BL_ArmatureActuator.h
PyUnicode_From_STR_String utility function which passes STR_String to PyUnicode_FromStringAndSize (saves a call to strlen).
2011-11-06 01:39:36 +00:00
BL_ArmatureChannel.cpp
Math lib: matrix multiplication order fix for two functions that were
2011-12-16 19:53:12 +00:00
BL_ArmatureChannel.h
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2011-10-23 17:52:20 +00:00
BL_ArmatureConstraint.cpp
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2011-10-23 17:52:20 +00:00
BL_ArmatureConstraint.h
PyUnicode_From_STR_String utility function which passes STR_String to PyUnicode_FromStringAndSize (saves a call to strlen).
2011-11-06 01:39:36 +00:00
BL_ArmatureObject.cpp
more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel.
2011-11-06 16:38:21 +00:00
BL_ArmatureObject.h
PyUnicode_From_STR_String utility function which passes STR_String to PyUnicode_FromStringAndSize (saves a call to strlen).
2011-11-06 01:39:36 +00:00
BL_BlenderDataConversion.cpp
de-duplicate object conversion code in BGE
2012-01-12 09:02:29 +00:00
BL_BlenderDataConversion.h
Cucumber, first batch of merge - UI changes and custom exit key
2011-12-20 03:11:56 +00:00
BL_DeformableGameObject.cpp
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2011-10-23 17:52:20 +00:00
BL_DeformableGameObject.h
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2011-10-23 17:52:20 +00:00
BL_MeshDeformer.cpp
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2011-10-23 17:52:20 +00:00
BL_MeshDeformer.h
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2011-10-23 17:52:20 +00:00
BL_ModifierDeformer.cpp
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2011-10-23 17:52:20 +00:00
BL_ModifierDeformer.h
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2011-10-23 17:52:20 +00:00
BL_ShapeActionActuator.cpp
use defines for property name lenghths in the BGE, were using 31,32,64,100.
2012-01-16 05:27:11 +00:00
BL_ShapeActionActuator.h
PyUnicode_From_STR_String utility function which passes STR_String to PyUnicode_FromStringAndSize (saves a call to strlen).
2011-11-06 01:39:36 +00:00
BL_ShapeDeformer.cpp
Fixing up some buggy cleanup code in BL_ShapeDeformer. This code was causing crashes and corrupting shape keys. This commit fixes the following bugs:
2012-02-14 07:54:12 +00:00
BL_ShapeDeformer.h
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2011-10-23 17:52:20 +00:00
BL_SkinDeformer.cpp
more vertex weight edits,
2011-12-14 22:54:38 +00:00
BL_SkinDeformer.h
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2011-10-23 17:52:20 +00:00
BlenderWorldInfo.cpp
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2011-10-23 17:52:20 +00:00
BlenderWorldInfo.h
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2011-10-23 17:52:20 +00:00
CMakeLists.txt
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2011-10-23 17:52:20 +00:00
KX_BlenderScalarInterpolator.cpp
style edits for function declarations
2011-12-30 07:55:15 +00:00
KX_BlenderScalarInterpolator.h
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2011-10-23 17:52:20 +00:00
KX_BlenderSceneConverter.cpp
use defines for property name lenghths in the BGE, were using 31,32,64,100.
2012-01-16 05:27:11 +00:00
KX_BlenderSceneConverter.h
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2011-10-23 17:52:20 +00:00
KX_ConvertActuators.cpp
change filepath limit from 240 to 1024
2012-01-21 14:54:53 +00:00
KX_ConvertActuators.h
use const for readonly strings and set some functions to static
2011-10-27 14:41:26 +00:00
KX_ConvertControllers.cpp
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2011-10-23 17:52:20 +00:00
KX_ConvertControllers.h
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2011-10-23 17:52:20 +00:00
KX_ConvertProperties.cpp
more edits to r43145,
2012-01-05 06:34:14 +00:00
KX_ConvertProperties.h
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2011-10-23 17:52:20 +00:00
KX_ConvertSensors.cpp
Cucumber, first batch of merge - UI changes and custom exit key
2011-12-20 03:11:56 +00:00
KX_ConvertSensors.h
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2011-10-23 17:52:20 +00:00
KX_IpoConvert.cpp
style edits for function declarations
2011-12-30 07:55:15 +00:00
KX_IpoConvert.h
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2011-10-23 17:52:20 +00:00
KX_SoftBodyDeformer.cpp
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2011-10-23 17:52:20 +00:00
KX_SoftBodyDeformer.h
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2011-10-23 17:52:20 +00:00
SConscript
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2011-10-23 17:52:20 +00:00