blender/source
2011-08-18 22:56:41 +00:00
..
blender Export only objects on visible layers. This ensures we can hide for instance bone shapes. 2011-08-18 22:56:41 +00:00
blenderplayer Adding ANIM_validate_keyingset to stubs.c so the Blenderplayer builds again. 2011-08-16 22:14:55 +00:00
creator Updating CMake to install the correct ffmpeg libs. 2011-08-07 19:32:22 +00:00
darwin set svn end of lines to native 2011-05-09 08:15:38 +00:00
gameengine BGE Animations: Lamp and Camera IPOs are now handled like object IPOs, which means lamps and cameras are no longer stuck to just their active action. However, the Blender UI seems a little restrictive in this area. 2011-08-17 09:38:50 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use static sets rather then tuples, python optimizes this case. 2011-08-08 05:21:37 +00:00
CMakeLists.txt Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00