blender/release
Jeroen Bakker cbe57acddf Workbench: Integration VertexPaint and WeightPaint modes
- Disable VertexPaint and WeightPaint for OB_MATERIAL and OB_RENDER. Users want to see the final result
 - When in OB_SOLID, the active object should be rendered without any color. The lighting information is multiplied with the VertexPaint/WeightPaint color
 - Removed the use_shading flag from VertexPaint and WeightPaint
 - add method to check if render engine should draw without color (DRW_object_in_only_lighting_mode)

Reviewers: fclem

Tags: #code_quest

Maniphest Tasks: T54894

Differential Revision: https://developer.blender.org/D3191
2018-04-30 15:54:38 +02:00
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bin Cleanup: spelling 2017-04-27 21:41:03 +10:00
darwin set required MacOS version to 10.9 2017-03-16 15:02:55 -04:00
datafiles Cleanup: rename snake_hook 2018-04-29 17:08:24 +02:00
freedesktop Linux: Add appdata.xml file for packagers 2018-02-08 15:59:16 +11:00
scripts Workbench: Integration VertexPaint and WeightPaint modes 2018-04-30 15:54:38 +02:00
text This copyright text (copied to binary distros) had a confusing statement about 2017-08-25 11:11:19 +02:00
windows Build: add scripts to build dependencies for Windows and macOS. 2017-08-07 17:54:26 +02:00