blender/release/scripts
Jeroen Bakker cbe57acddf Workbench: Integration VertexPaint and WeightPaint modes
- Disable VertexPaint and WeightPaint for OB_MATERIAL and OB_RENDER. Users want to see the final result
 - When in OB_SOLID, the active object should be rendered without any color. The lighting information is multiplied with the VertexPaint/WeightPaint color
 - Removed the use_shading flag from VertexPaint and WeightPaint
 - add method to check if render engine should draw without color (DRW_object_in_only_lighting_mode)

Reviewers: fclem

Tags: #code_quest

Maniphest Tasks: T54894

Differential Revision: https://developer.blender.org/D3191
2018-04-30 15:54:38 +02:00
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addons@8f2fd7e23f UI: move mesh-weights from panels to menus 2018-04-24 17:04:43 +02:00
addons_contrib@34a27a42d7 UI: move mesh-weights from panels to menus 2018-04-24 17:04:43 +02:00
freestyle Remove Blender Internal and legacy viewport from Blender 2.8. 2018-04-19 17:35:25 +02:00
modules UI: Initial popover support for panels 2018-04-22 17:45:14 +02:00
presets 3D View: add initial view.shading and view.overlay in RNA. 2018-04-29 09:55:47 +02:00
startup Workbench: Integration VertexPaint and WeightPaint modes 2018-04-30 15:54:38 +02:00
templates_osl Cycles: Remove Westin closure. 2014-10-03 16:03:49 +02:00
templates_py Remove Blender Internal and legacy viewport from Blender 2.8. 2018-04-19 17:35:25 +02:00