forked from bartvdbraak/blender
cbe57acddf
- Disable VertexPaint and WeightPaint for OB_MATERIAL and OB_RENDER. Users want to see the final result - When in OB_SOLID, the active object should be rendered without any color. The lighting information is multiplied with the VertexPaint/WeightPaint color - Removed the use_shading flag from VertexPaint and WeightPaint - add method to check if render engine should draw without color (DRW_object_in_only_lighting_mode) Reviewers: fclem Tags: #code_quest Maniphest Tasks: T54894 Differential Revision: https://developer.blender.org/D3191 |
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bl_operators | ||
bl_ui | ||
keyingsets_builtins.py | ||
nodeitems_builtins.py |