.. |
KXNetwork
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
BL_BlenderShader.cpp
|
2.5: Update GPU module to deal with removed G_TEXTUREPAINT
|
2009-08-16 20:14:49 +00:00 |
BL_BlenderShader.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
BL_Material.cpp
|
2.50:
|
2009-06-08 20:08:19 +00:00 |
BL_Material.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
BL_Shader.cpp
|
BGE: fix more matrix transpose bugs in assignement to game object matrices.
|
2009-12-22 23:38:09 +00:00 |
BL_Shader.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
BL_Texture.cpp
|
BGE Python API
|
2009-02-19 13:42:07 +00:00 |
BL_Texture.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
CMakeLists.txt
|
patch [#19796] GLEW update by Mitchell Stokes (Moguri)
|
2009-11-21 20:36:03 +00:00 |
KX_ArmatureSensor.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_ArmatureSensor.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_BlenderMaterial.cpp
|
BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh).
|
2009-11-24 22:44:29 +00:00 |
KX_BlenderMaterial.h
|
BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh).
|
2009-11-24 22:44:29 +00:00 |
KX_BulletPhysicsController.cpp
|
BGE bug #18931: YoFrankie bug in 249-trunk (works in 248).
|
2009-06-17 06:54:35 +00:00 |
KX_BulletPhysicsController.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_Camera.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_Camera.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_CameraActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_CameraActuator.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_CameraIpoSGController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_CameraIpoSGController.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_ClientObjectInfo.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_ConstraintActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_ConstraintActuator.h
|
remove all python api functions deprecated in 2.49
|
2009-08-25 22:51:18 +00:00 |
KX_ConstraintWrapper.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_ConstraintWrapper.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_ConvertPhysicsObject.h
|
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r21899:21908
|
2009-07-25 23:16:45 +00:00 |
KX_ConvertPhysicsObjects.cpp
|
BGE: replace mesh works for Soft Body (including reinstantiation of physics soft body mesh).
|
2009-11-24 22:44:29 +00:00 |
KX_Dome.cpp
|
Math Lib
|
2009-11-10 20:43:45 +00:00 |
KX_Dome.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_EmptyObject.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_EmptyObject.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_GameActuator.cpp
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_GameActuator.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_GameObject.cpp
|
BGE: KX_GameObject.rayCast() to return 5-tuple in case of no hit when poly=2 option is used.
|
2010-01-06 08:44:10 +00:00 |
KX_GameObject.h
|
- rather then passing the python namespace dictionary to the controller function get the namespace from the converter.
|
2009-09-29 22:49:33 +00:00 |
KX_IInterpolator.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_IPhysicsController.cpp
|
2.50:
|
2009-06-08 20:08:19 +00:00 |
KX_IPhysicsController.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_IPO_SGController.cpp
|
Math Lib
|
2009-11-10 20:43:45 +00:00 |
KX_IPO_SGController.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_IpoActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_IpoActuator.h
|
remove all python api functions deprecated in 2.49
|
2009-08-25 22:51:18 +00:00 |
KX_IPOTransform.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_IScalarInterpolator.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_ISceneConverter.h
|
- rather then passing the python namespace dictionary to the controller function get the namespace from the converter.
|
2009-09-29 22:49:33 +00:00 |
KX_ISystem.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_KetsjiEngine.cpp
|
BGE fix for GameLogic["post_draw"] not working with 2DFilters
|
2009-12-05 02:30:20 +00:00 |
KX_KetsjiEngine.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_Light.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_Light.h
|
- rather then passing the python namespace dictionary to the controller function get the namespace from the converter.
|
2009-09-29 22:49:33 +00:00 |
KX_LightIpoSGController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_LightIpoSGController.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_MaterialIpoController.cpp
|
Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported!
|
2008-08-17 17:08:00 +00:00 |
KX_MaterialIpoController.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_MeshProxy.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_MeshProxy.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_MotionState.cpp
|
2.50:
|
2009-06-08 20:08:19 +00:00 |
KX_MotionState.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_MouseFocusSensor.cpp
|
BGE: add hitUV property to mouse focus sensor to return UV coordinates under mouse pointer. Useful for texture painting. More details in PyDoc.
|
2009-12-08 08:58:24 +00:00 |
KX_MouseFocusSensor.h
|
BGE: add hitUV property to mouse focus sensor to return UV coordinates under mouse pointer. Useful for texture painting. More details in PyDoc.
|
2009-12-08 08:58:24 +00:00 |
KX_NearSensor.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_NearSensor.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_ObColorIpoSGController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ObColorIpoSGController.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_ObjectActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_ObjectActuator.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_OrientationInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_OrientationInterpolator.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_ParentActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_ParentActuator.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PhysicsEngineEnums.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_PhysicsObjectWrapper.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PhysicsObjectWrapper.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PhysicsPropertiesobsolete.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_PolygonMaterial.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PolygonMaterial.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_PolyProxy.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PolyProxy.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PositionInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_PositionInterpolator.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_PyConstraintBinding.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PyConstraintBinding.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PyMath.cpp
|
BGE: fix more transpose bug when MathUtils is not used.
|
2009-12-23 09:55:34 +00:00 |
KX_PyMath.h
|
BGE: fix more matrix transpose bugs in assignement to game object matrices.
|
2009-12-22 23:38:09 +00:00 |
KX_PythonInit.cpp
|
option to have scripts run on startup for per blendfile UI's
|
2009-11-20 15:01:09 +00:00 |
KX_PythonInit.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PythonInitTypes.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PythonInitTypes.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PythonSeq.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_PythonSeq.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_RadarSensor.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_RadarSensor.h
|
remove all python api functions deprecated in 2.49
|
2009-08-25 22:51:18 +00:00 |
KX_RayCast.cpp
|
BGE: Add option to return UV coordinates aofthe hit point to KX_GameObject::rayCast(). Details in PyDoc.
|
2009-12-04 11:27:40 +00:00 |
KX_RayCast.h
|
BGE: Add option to return UV coordinates aofthe hit point to KX_GameObject::rayCast(). Details in PyDoc.
|
2009-12-04 11:27:40 +00:00 |
KX_RayEventManager.cpp
|
2.50:
|
2009-06-08 20:08:19 +00:00 |
KX_RayEventManager.h
|
remove ray sensors own logic manager (now stored in parent class) + other minor changes.
|
2009-09-29 07:51:54 +00:00 |
KX_RaySensor.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_RaySensor.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_SCA_AddObjectActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_SCA_AddObjectActuator.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_SCA_DynamicActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_SCA_DynamicActuator.h
|
remove all python api functions deprecated in 2.49
|
2009-08-25 22:51:18 +00:00 |
KX_SCA_EndObjectActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_SCA_EndObjectActuator.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_SCA_ReplaceMeshActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_SCA_ReplaceMeshActuator.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_ScalarInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ScalarInterpolator.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_ScalingInterpolator.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_Scene.cpp
|
BGE: allow using dynamic loaded mesh in replaceMesh for soft body. This is a quick fix, it doesn't work yet on skinned mesh.
|
2009-11-26 09:40:37 +00:00 |
KX_Scene.h
|
[#19258] [patch] Adding drawing capabilities to BGE Python
|
2009-11-22 14:42:22 +00:00 |
KX_SceneActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_SceneActuator.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_SG_BoneParentNodeRelationship.cpp
|
2.50:
|
2009-06-08 20:08:19 +00:00 |
KX_SG_BoneParentNodeRelationship.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_SG_NodeRelationships.cpp
|
2.50:
|
2009-06-08 20:08:19 +00:00 |
KX_SG_NodeRelationships.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_SoundActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_SoundActuator.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_StateActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_StateActuator.h
|
remove all python api functions deprecated in 2.49
|
2009-08-25 22:51:18 +00:00 |
KX_TimeCategoryLogger.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TimeCategoryLogger.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_TimeLogger.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.h
|
BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
|
2009-08-18 15:37:31 +00:00 |
KX_TouchEventManager.cpp
|
almost all event managers stored a pointer back to the logic manager, easier if this pointer is in the base class - SCA_EventManager
|
2009-09-25 16:30:15 +00:00 |
KX_TouchEventManager.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_TouchSensor.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_TouchSensor.h
|
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
|
2009-11-15 23:58:56 +00:00 |
KX_TrackToActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_TrackToActuator.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_VehicleWrapper.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_VehicleWrapper.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_VertexProxy.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_VertexProxy.h
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_VisibilityActuator.cpp
|
option to build the BGE without python, uses existing python check (cmake and scons)
|
2009-09-29 21:42:40 +00:00 |
KX_VisibilityActuator.h
|
remove all python api functions deprecated in 2.49
|
2009-08-25 22:51:18 +00:00 |
KX_WorldInfo.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldInfo.h
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BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
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2009-08-18 15:37:31 +00:00 |
KX_WorldIpoController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.h
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BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage.
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2009-08-18 15:37:31 +00:00 |
Makefile
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Add include path to find BLO_readfile.h.
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2009-11-16 00:44:07 +00:00 |
SConscript
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patch [#19796] GLEW update by Mitchell Stokes (Moguri)
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2009-11-21 20:36:03 +00:00 |