blender/intern/cycles/kernel/osl
Brecht Van Lommel 76b74a93a8 Fix Cycles CUDA transparent shadow error after recent fix in c22b52c.
Fishy cat benchmark was rendering with wrong shadows. Cause is unclear,
adding printf or rearranging code seems to avoid this issue, possibly a
compiler bug. This reverts the fix and solves the OSL bug elsewhere.
2017-08-24 03:43:02 +02:00
..
background.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
bsdf_diffuse_ramp.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
bsdf_phong_ramp.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
CMakeLists.txt Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
emissive.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
osl_bssrdf.cpp Improve backscatter color of subsurface scattering in Principled BSDF 2017-05-31 07:29:17 +02:00
osl_closures.cpp Fix T51909: Cycles: Uninitialized closure normals for the Hair BSDF 2017-06-28 21:32:02 +02:00
osl_closures.h Squashed commit of the following: 2017-04-18 11:43:09 +02:00
osl_globals.h Code cleanup: remove shader context. 2017-08-24 03:43:02 +02:00
osl_services.cpp Fix Cycles CUDA transparent shadow error after recent fix in c22b52c. 2017-08-24 03:43:02 +02:00
osl_services.h Cycles: Expose diffuse and glossy depth to Light Path node 2017-01-19 15:09:58 +01:00
osl_shader.cpp Code cleanup: remove shader context. 2017-08-24 03:43:02 +02:00
osl_shader.h Code cleanup: remove shader context. 2017-08-24 03:43:02 +02:00