blender/source/gameengine/Physics
2009-05-18 21:32:03 +00:00
..
BlOde BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility. 2009-05-17 12:51:51 +00:00
Bullet BGE soft body: give access to the soft body collision margin in the Advanced panel. By default the collision margin is set to 0.25, which causes the soft body to somewhat float above the ground. You can decrease this value to get more realistic collision. Note that the algorithm may become unstable with lower margin. 2009-05-18 21:32:03 +00:00
common BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility. 2009-05-17 12:51:51 +00:00
Dummy BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility. 2009-05-17 12:51:51 +00:00
Sumo BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility. 2009-05-17 12:51:51 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00