blender/source/gameengine/Physics/Bullet
Erwin Coumans 6f3e593105 more graphics patches from Snailrose,
remove constraint fixed,
Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz,
SphereShape reverted to old style, so no support for non-uniform scaled spheres for now,
2006-01-15 11:34:55 +00:00
..
CcdPhysicsController.cpp fixed copy/paste bug in physicscontroller applyforce, and crashing radar sensor 2006-01-06 09:57:27 +00:00
CcdPhysicsController.h more game engine bug-fixes, hooked up 'formfactor' as inertia tensor tweaker, friction/restitution, more scaling related fixes. 2005-12-31 21:59:56 +00:00
CcdPhysicsEnvironment.cpp more graphics patches from Snailrose, 2006-01-15 11:34:55 +00:00
CcdPhysicsEnvironment.h more graphics patches from Snailrose, 2006-01-15 11:34:55 +00:00
Makefile Support for 'Bullet' in the Makefiles. Enable with: 2005-08-18 06:07:02 +00:00
SConscript Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00