blender/projectfiles_vc7/gameengine
Benoit Bolsee e912ca9331 BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowdown.
The root cause of this bug is the fact that Bullet shapes 
are shared between duplicated game objects. As the physics
object scale is stored in the shape, all duplicas must 
have the same scale otherwise the physics representation
is incorrect.
This fix introduces a mechanism to duplicate shapes at
runtime so that Bullet shapes are not shared anymore.
The drawback is an increased memory consuption. 
A reference count mechanism will be introduced in a 
later revision to keep Bullet shape shared between
duplicas that have the same scale.
2008-08-21 15:19:54 +00:00
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blenderhook Update MSVC project since recent commit 2008-07-30 17:22:57 +00:00
converter BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. 2008-06-18 06:46:49 +00:00
expression updating vc7 projectfiles to link to python2.5 2007-03-01 20:49:44 +00:00
gamelogic BGE patch: New Delay sensor (derived from patch #17472) 2008-08-16 20:45:37 +00:00
gameplayer BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. 2008-06-18 06:46:49 +00:00
ketsji Update MSVC project files for Mathutils support in the blenderplayer 2008-08-05 22:23:38 +00:00
network Update to the VC7 projectfiles. 2006-04-17 20:05:39 +00:00
physics/PHY_Physics BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowdown. 2008-08-21 15:19:54 +00:00
rasterizer Update MSVC project files 2008-07-12 11:57:21 +00:00
scenegraph Update to the VC7 projectfiles. 2006-04-17 20:05:39 +00:00