blender/source
Sergey Sharybin 401eaa448b Fix for distortion happens when flipping mesh normals
Issue was caused by missing X/Y displacement components
flip when flipping the normals (flipping the normals changes
the tangent space apparently and displacement vectors need
to be modified to correspond to new space).

Reported by Jonathan Williamson in IRC.
2013-06-11 08:06:59 +00:00
..
blender Fix for distortion happens when flipping mesh normals 2013-06-11 08:06:59 +00:00
blenderplayer fix stubs for blenderplayer linking 2013-06-01 08:59:52 +00:00
creator Python script auto-execution changes: 2013-06-10 00:42:16 +00:00
gameengine remove redundant includes from cmake and scons. 2013-05-30 02:16:22 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests freestyle lineset tag attribute was defined but not used, also some code cleanup. 2013-04-07 01:38:03 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00