blender/source/gameengine/GamePlayer/common
Campbell Barton 5b88712ff9 move debug flag into its own global var (G.debug), split up debug options.
--debug
  --debug-ffmpeg
  --debug-python
  --debug-events
  --debug-wm

This makes debug output easier to read - event debug prints would flood output too much before.

For convenience:
  --debug-all turns all debug flags on (works as --debug did before).

also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
..
bmfont.cpp move debug flag into its own global var (G.debug), split up debug options. 2012-03-31 00:59:17 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
GPC_Canvas.cpp style cleanup 2012-03-28 05:03:24 +00:00
GPC_Canvas.h style cleanup 2012-03-02 16:05:54 +00:00
GPC_Engine.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
GPC_Engine.h Spelling Cleanup 2012-03-01 12:20:18 +00:00
GPC_KeyboardDevice.cpp style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
GPC_KeyboardDevice.h style cleanup 2012-03-02 16:05:54 +00:00
GPC_MouseDevice.cpp style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
GPC_MouseDevice.h style cleanup 2012-03-02 16:05:54 +00:00
GPC_RawImage.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
GPC_RawImage.h style cleanup 2012-03-02 16:05:54 +00:00
GPC_RawLoadDotBlendArray.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
GPC_RawLoadDotBlendArray.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
GPC_RawLogoArrays.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
GPC_RawLogoArrays.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
GPC_RenderTools.cpp style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
GPC_RenderTools.h style cleanup 2012-03-02 16:05:54 +00:00
GPC_System.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
GPC_System.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
load.blend some minor webplugin changes, new loading .blend, upgraded version to 2.42, enabled PhysicsConstraints module within sandbox. 2006-07-06 07:58:07 +00:00
logo_blender3d.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_blender.raw Initial revision 2002-10-12 11:37:38 +00:00
logo_nan.raw Initial revision 2002-10-12 11:37:38 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00