blender/source/gameengine
2011-10-17 03:40:10 +00:00
..
BlenderRoutines bugfix: [bf-blender-Game Engine][28167] Restart game actuator don't get changed material mode 2011-09-11 05:54:07 +00:00
Converter svn merge ^/trunk/blender -r40997:41005 (to integrate the MSVC build fixes over to bmesh) 2011-10-14 16:23:41 +00:00
Expressions spaces -> tabs (whitespace only changes) 2011-10-06 22:04:01 +00:00
GameLogic spaces -> tabs (whitespace only changes) 2011-10-06 22:04:01 +00:00
GamePlayer change define INTERNATIONAL --> WITH_INTERNATIONAL 2011-09-26 10:35:47 +00:00
Ketsji fix for buffer overrun with BLI_split_dirfile(...), was simple to do since many places don't check for filename lengyj of 79 chars which is the limit for the file selector. 2011-10-15 03:56:05 +00:00
Network whitespace cleanup 2011-09-25 12:31:21 +00:00
Physics svn merge ^/trunk/blender -r40720:40872 2011-10-09 07:31:15 +00:00
PyDoc == python api doc == 2010-10-13 10:42:33 +00:00
Rasterizer spaces -> tabs (whitespace only changes) 2011-10-06 22:04:01 +00:00
SceneGraph spaces -> tabs (whitespace only changes) 2011-10-06 22:04:01 +00:00
VideoTexture spaces -> tabs (whitespace only changes) 2011-10-06 22:04:01 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00