blender/source/gameengine/BlenderRoutines
Erwin Coumans 056a33ac69 new game-menu option 'Record Game Physics to Ipo'
including implementation. hope it works, and doesn't break to much.
it bakes physics objects transform into ipo, every frame of the running gameengine.
When you disable and run the game again, it clears the ipo's again. just for physics objects at the moment.

(perhaps some better UI in the future?)
2005-08-23 13:16:02 +00:00
..
BL_KetsjiEmbedStart.cpp new game-menu option 'Record Game Physics to Ipo' 2005-08-23 13:16:02 +00:00
KX_BlenderCanvas.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_BlenderCanvas.h added a buch of 2003-01-07 00:18:59 +00:00
KX_BlenderGL.cpp spack() is no longer used in the blender core, so I moved it to 2005-08-18 16:48:10 +00:00
KX_BlenderGL.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_BlenderInputDevice.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_BlenderInputDevice.h Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
KX_BlenderKeyboardDevice.cpp Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
KX_BlenderKeyboardDevice.h Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. 2004-10-16 11:41:50 +00:00
KX_BlenderMouseDevice.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_BlenderMouseDevice.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
KX_BlenderPolyMaterial.cpp Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
KX_BlenderPolyMaterial.h Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial. 2005-01-16 06:02:06 +00:00
KX_BlenderRenderTools.cpp Big patches: 2005-03-25 10:33:39 +00:00
KX_BlenderRenderTools.h Big patches: 2005-03-25 10:33:39 +00:00
KX_BlenderSystem.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
KX_BlenderSystem.h Remove unused reference to "blendertimer.h" 2003-03-24 16:38:32 +00:00
Makefile Changes for OSX compiling with Makefiles; 2004-05-01 16:52:29 +00:00
SConscript Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00