blender/intern/cycles/kernel/svm
Lukas Stockner 43b374e8c5 Cycles: Implement denoising option for reducing noise in the rendered image
This commit contains the first part of the new Cycles denoising option,
which filters the resulting image using information gathered during rendering
to get rid of noise while preserving visual features as well as possible.

To use the option, enable it in the render layer options. The default settings
fit a wide range of scenes, but the user can tweak individual settings to
control the tradeoff between a noise-free image, image details, and calculation
time.

Note that the denoiser may still change in the future and that some features
are not implemented yet. The most important missing feature is animation
denoising, which uses information from multiple frames at once to produce a
flicker-free and smoother result. These features will be added in the future.

Finally, thanks to all the people who supported this project:

- Google (through the GSoC) and Theory Studios for sponsoring the development
- The authors of the papers I used for implementing the denoiser (more details
  on them will be included in the technical docs)
- The other Cycles devs for feedback on the code, especially Sergey for
  mentoring the GSoC project and Brecht for the code review!
- And of course the users who helped with testing, reported bugs and things
  that could and/or should work better!
2017-05-07 14:40:58 +02:00
..
svm_attribute.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_blackbody.h Cycles: Use curve approximation for blackbody instead of lookup table 2015-05-05 06:11:54 +00:00
svm_brick.h Cycles: Fix OpenCL compilation with the new brick texture 2016-10-30 16:25:35 +01:00
svm_brightness.h Cycles: add constant folding for more color operation nodes. 2016-06-19 20:17:28 +02:00
svm_bump.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_camera.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_checker.h Fix T48139: Checker texture strange behavior in cycles 2016-04-15 15:30:30 +02:00
svm_closure.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
svm_color_util.h Cycles: add constant folding for more color operation nodes. 2016-06-19 20:17:28 +02:00
svm_convert.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_displace.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
svm_fresnel.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_gamma.h Cycles: Constant fold for the Gamma Node. 2015-12-22 13:53:13 +01:00
svm_geometry.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
svm_gradient.h Cycles: Use native saturate function for CUDA 2015-04-28 00:38:32 +05:00
svm_hsv.h Code cleanup: simplify SVM stack assignment. 2016-05-05 21:43:46 +02:00
svm_image.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
svm_invert.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_light_path.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_magic.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_mapping.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_math_util.h Fix T49253: Cycles blackbody is wrong on AVX2 CPU on Windows 2017-02-07 13:05:19 +01:00
svm_math.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_mix.h Cycles: add constant folding for more color operation nodes. 2016-06-19 20:17:28 +02:00
svm_musgrave.h Cleanup: Remove unused Noise Basis texture code. 2015-05-28 01:07:37 +02:00
svm_noise.h Cycles: Cleanup, indent nested preprocessor directives 2016-03-25 13:55:42 +01:00
svm_noisetex.h Cycles: Speedup by avoiding extra calculations in noise texture when unneeded 2017-02-21 07:24:33 -05:00
svm_normal.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_ramp_util.h Cycles: Cleanup, style 2016-10-24 12:26:12 +02:00
svm_ramp.h Cycles: Tweaks to support CUDA 8 toolkit 2016-08-01 15:54:29 +02:00
svm_sepcomb_hsv.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_sepcomb_vector.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_sky.h Revert "Cycles: Remove the Preetham Sky model." 2016-04-05 12:25:54 +02:00
svm_tex_coord.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_texture.h Cleanup: Remove unused Noise Basis texture code. 2015-05-28 01:07:37 +02:00
svm_types.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
svm_value.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_vector_transform.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_voronoi.h Cleanup: Remove unused Voronoi texture code. 2015-05-28 00:36:33 +02:00
svm_voxel.h Cycles: Cleanup, indentaiton and trailing whitespace and wrapping 2017-04-28 13:21:17 +02:00
svm_wave.h Cycles: Add Saw option to the wave texture 2016-01-01 23:25:37 +01:00
svm_wavelength.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_wireframe.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00