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Ton Roosendaal efde6ecbc4 Fix for commit from Brecht:
2006/11/19 00:07:32 CET
Fix for bug #5250: inaccurate conversion between edit and pose mode bones.

Two very bad bugs:
- replacing atan() with atan2() should also remove the M_PI correction!
  This is the equivalent:
    angle=atan(x/y); if(y<0) angle+=M_PI;
    angle= atan2(x, y);

- the new NormalizedVecAngle2() call was negating an input vector, causing
  calling code to screw up. All arithb.c calls should not alter input.
2006-11-21 10:52:11 +00:00
bin/.blender some of the .po file had empty msgids and multilline comments from 2006-06-27 21:48:54 +00:00
blenderplayer CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
CMake CMake: Oops, committed the wrong macros file in initial submit. This is the one with proper Quicktime linkage. 2006-11-17 11:35:25 +00:00
config ==SCons== 2006-11-21 06:11:41 +00:00
doc CMake: Initial commit of CMake usage document for Blender 2006-11-18 16:16:56 +00:00
extern added ConeZ/ConeX 2006-11-21 08:22:01 +00:00
intern CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
po added polish and coatian languages. 2006-06-27 22:51:56 +00:00
projectfiles mscv6 turning off GE 2006-11-21 08:54:36 +00:00
projectfiles_vc7 =ID Properties MSVC Project Files Update= 2006-11-17 06:28:55 +00:00
release * The raw blenderbuttons image (note, I've updated interface_icons.c to now use the extra space on the right side of this image, since we'd run out of room) 2006-11-20 05:14:37 +00:00
source Fix for commit from Brecht: 2006-11-21 10:52:11 +00:00
tools ==== scons ==== 2006-11-13 06:40:08 +00:00
CMakeLists.txt CMake enabled game engine+Bullet 2.x. tested only on Mac OS X. 2006-11-21 06:39:19 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct whitespace commit 2006-11-21 05:56:41 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse