blender/source/gameengine/Physics/common
Stephen Swaney c448aa60ca remove gcc compiler error using -pedantic flag:
comma at end of enumerator list

If this change causes problems, feel free to back it out.

I am trying to get gcc to complain about mixed declarations and
code since that breaks on platforms that only support C89/C90.
2005-01-16 17:59:23 +00:00
..
Makefile Further fixes to the old makefiles. 2003-07-16 19:53:53 +00:00
PHY_DynamicTypes.h remove gcc compiler error using -pedantic flag: 2005-01-16 17:59:23 +00:00
PHY_IMotionState.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
PHY_IMotionState.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
PHY_IPhysicsController.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
PHY_IPhysicsController.h Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
PHY_IPhysicsEnvironment.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
PHY_IPhysicsEnvironment.h Speed up the physics engine: hook the SOLID broad phase, so we can either reject the test or request the penetration depth test as necessary. Previously we were doing the penetration depth test, as well as SOLID's intersection test. 2004-11-06 04:58:10 +00:00
PHY_Pro.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00