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Mitchell Stokes f469185f25 Fix T40344: Levels of Detail not smooth with Armature Modifier
Due to skinning changes for multi-threaded animations, the LOD check was
being done after skinning. Now the LOD check is run before animations.
This means the culling information is a frame old, but this should be
fine.
2014-05-27 12:52:56 -07:00
build_files msvc 2008 platofrm suffix changed to be -vc9 2014-05-24 11:20:18 +02:00
doc bgl API docs: link to OpenGL 2.0 reference 2014-05-20 09:49:30 +10:00
extern Fix compilation on OSX after previous commit 2014-04-23 19:19:38 +06:00
intern Cycles: new camera_direction_from_point 2014-05-27 11:09:36 -03:00
release Usual UI messages tweaks. 2014-05-26 20:12:03 +02:00
scons@2d6ebcb239 Basic support for UNC paths on Windows 2014-04-21 17:06:09 +02:00
source Fix T40344: Levels of Detail not smooth with Armature Modifier 2014-05-27 12:52:56 -07:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore .gitignore: Adding CMakeLists.txt.user for QtCreator users. 2014-01-26 17:52:14 -08:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt CMake/SCons: finish removing MSVC2012 references 2014-05-15 16:16:25 +10:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile BSD's was using too many build threads for convenience makefile 2014-05-27 09:47:11 +10:00
SConstruct CMake/SCons: finish removing MSVC2012 references 2014-05-15 16:16:25 +10:00