blender/source
Mitchell Stokes f469185f25 Fix T40344: Levels of Detail not smooth with Armature Modifier
Due to skinning changes for multi-threaded animations, the LOD check was
being done after skinning. Now the LOD check is run before animations.
This means the culling information is a frame old, but this should be
fine.
2014-05-27 12:52:56 -07:00
..
blender Revert fix for T38594, caused T40186 (just accept limitation for now) 2014-05-27 21:29:52 +10:00
blenderplayer Fix T39711: cycles particle motion blur affected by viewport draw method. 2014-05-21 15:51:37 +02:00
creator CMake/SCons: finish removing MSVC2012 references 2014-05-15 16:16:25 +10:00
gameengine Fix T40344: Levels of Detail not smooth with Armature Modifier 2014-05-27 12:52:56 -07:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests Code cleanup: spelling/indentation 2014-05-08 04:53:05 +10:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00