..
BL_ActionActuator.cpp
Port Python updates from Tuhopuu2:
2004-07-17 05:28:23 +00:00
BL_ActionActuator.h
Port Python updates from Tuhopuu2:
2004-07-17 05:28:23 +00:00
BL_ArmatureObject.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
BL_ArmatureObject.h
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_BlenderDataConversion.cpp
Fix to not create invalid bound shapes from non mesh objects (armatures).
2004-07-16 00:08:06 +00:00
BL_BlenderDataConversion.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
BL_DeformableGameObject.cpp
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_DeformableGameObject.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
BL_MeshDeformer.cpp
Bunch of small fixes for warnings and whatnot....
2004-07-16 14:45:06 +00:00
BL_MeshDeformer.h
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_SkinDeformer.cpp
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_SkinDeformer.h
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_SkinMeshObject.cpp
Fix for bug #945 getVertexArrayLength(x) returns different values on different runs of the game engine.
2004-05-04 09:34:02 +00:00
BL_SkinMeshObject.h
Port Python updates from Tuhopuu2:
2004-07-17 05:28:23 +00:00
BlenderWorldInfo.cpp
- split the data structures that actually constitute a mesh
2004-03-20 22:55:42 +00:00
BlenderWorldInfo.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_BlenderScalarInterpolator.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_BlenderScalarInterpolator.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_BlenderSceneConverter.cpp
Frustum sphere culling.
2004-05-21 09:21:15 +00:00
KX_BlenderSceneConverter.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_ConvertActuators.cpp
Convert and use actuators with no target object set.
2004-09-19 01:33:08 +00:00
KX_ConvertActuators.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_ConvertControllers.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_ConvertControllers.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_ConvertProperties.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_ConvertProperties.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_ConvertSensors.cpp
Mouse Wheel Support for the Game Engine.
2004-05-02 23:45:03 +00:00
KX_ConvertSensors.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_IpoConvert.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_IpoConvert.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
Makefile
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00