forked from bartvdbraak/blender
4e2143f639
Patch provied by gsrb3d bug tracker #7061 Kent
15 lines
262 B
C++
15 lines
262 B
C++
#include "FTPoint.h"
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bool operator == ( const FTPoint &a, const FTPoint &b)
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{
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return((a.x == b.x) && (a.y == b.y) && (a.z == b.z));
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}
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bool operator != ( const FTPoint &a, const FTPoint &b)
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{
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return((a.x != b.x) || (a.y != b.y) || (a.z != b.z));
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}
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