forked from bartvdbraak/blender
fe2df7849e
Very old bug: Material/Render: the "filter" option for transparent absorption also works for alpha==0, but in that case another part of render code just didn't add the faces in render list. |
||
---|---|---|
build_files | ||
doc | ||
extern | ||
intern | ||
po | ||
release | ||
source | ||
CMakeLists.txt | ||
COPYING | ||
Makefile | ||
SConstruct |