forked from bartvdbraak/blender
fe2df7849e
Very old bug: Material/Render: the "filter" option for transparent absorption also works for alpha==0, but in that case another part of render code just didn't add the faces in render list. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |