forked from bartvdbraak/blender
2a89fb887e
* Added build_system SCons or CMake * Write the new build info also to system-info.txt
108 lines
3.7 KiB
Python
108 lines
3.7 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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# classes for extracting info from blenders internal classes
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import bpy
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import bgl
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import sys
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def cutPoint(text, length):
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"Returns position of the last space found before 'length' chars"
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l = length
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c = text[l]
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while c != ' ':
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l -= 1
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if l == 0: return length # no space found
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c = text[l]
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return l
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def textWrap(text, length = 70):
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lines = []
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while len(text) > 70:
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cpt = cutPoint(text, length)
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line, text = text[:cpt], text[cpt + 1:]
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lines.append(line)
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lines.append(text)
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return lines
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def write_sysinfo(op):
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output_filename = "system-info.txt"
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warnings = 0
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notices = 0
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if output_filename in bpy.data.texts.keys():
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output = bpy.data.texts[output_filename]
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output.clear()
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else:
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output = bpy.data.texts.new(name=output_filename)
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header = '= Blender {} System Information =\n'.format(bpy.app.version_string)
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lilies = '{}\n\n'.format(len(header)*'=')
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firstlilies = '{}\n'.format(len(header)*'=')
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output.write(firstlilies)
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output.write(header)
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output.write(lilies)
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# build info
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output.write('\nBlender:\n')
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output.write(lilies)
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output.write('version {}, revision {}. {}\n'.format(bpy.app.version_string, bpy.app.build_revision, bpy.app.build_type))
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output.write('build date: {}, {}\n'.format(bpy.app.build_date, bpy.app.build_time))
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output.write('platform: {}\n'.format(bpy.app.build_platform))
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output.write('binary path: {}\n'.format(bpy.app.binary_path))
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output.write('build cflags: {}\n'.format(bpy.app.build_cflags))
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output.write('build cxxflags: {}\n'.format(bpy.app.build_cxxflags))
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output.write('build linkflags: {}\n'.format(bpy.app.build_linkflags))
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output.write('build system: {}\n'.format(bpy.app.build_system))
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# python info
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output.write('\nPython:\n')
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output.write(lilies)
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output.write('version: {}\n'.format(sys.version))
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output.write('paths:\n')
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for p in sys.path:
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output.write('\t{}\n'.format(p))
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output.write('\nDirectories:\n')
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output.write(lilies)
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output.write('scripts: {}\n'.format(bpy.utils.script_paths()))
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output.write('user scripts: {}\n'.format(bpy.utils.user_script_path()))
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output.write('datafiles: {}\n'.format(bpy.utils.user_resource('DATAFILES')))
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output.write('config: {}\n'.format(bpy.utils.user_resource('CONFIG')))
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output.write('scripts : {}\n'.format(bpy.utils.user_resource('SCRIPTS')))
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output.write('autosave: {}\n'.format(bpy.utils.user_resource('AUTOSAVE')))
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output.write('tempdir: {}\n'.format(bpy.app.tempdir))
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output.write('\nOpenGL\n')
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output.write(lilies)
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output.write('renderer:\t{}\n'.format(bgl.glGetString(bgl.GL_RENDERER)))
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output.write('vendor:\t\t{}\n'.format(bgl.glGetString(bgl.GL_VENDOR)))
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output.write('version:\t{}\n'.format(bgl.glGetString(bgl.GL_VERSION)))
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output.write('extensions:\n')
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glext = bgl.glGetString(bgl.GL_EXTENSIONS)
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glext = textWrap(glext, 70)
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for l in glext:
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output.write('\t\t{}\n'.format(l))
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op.report({'INFO'}, "System information generated in 'system-info.txt'")
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