forked from bartvdbraak/blender
154 lines
5.4 KiB
Python
154 lines
5.4 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.props import *
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class ExportUVLayout(bpy.types.Operator):
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'''Export the Mesh as SVG.'''
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bl_idname = "uv.export_layout"
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bl_label = "Export UV Layout"
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bl_register = True
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bl_undo = True
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path = StringProperty(name="File Path", description="File path used for exporting the SVG file", maxlen=1024, default="")
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check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'})
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only_selected = BoolProperty(name="Only Selected", description="Export Only the selected UVs", default=False)
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def poll(self, context):
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obj = context.active_object
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return (obj and obj.type == 'MESH')
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def _image_size(self, context, default_width=1024, default_height=1024):
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# fallback if not in image context.
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image_width, image_height = default_width, default_height
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space_data = context.space_data
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if type(space_data) == bpy.types.SpaceImageEditor:
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image = space_data.image
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if image:
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width, height = tuple(context.space_data.image.size)
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# incase no data is found.
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if width and height:
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image_width, image_height = width, height
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return image_width, image_height
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def execute(self, context):
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# for making an XML compatible string
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from xml.sax.saxutils import escape
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from os.path import basename
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obj = context.active_object
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is_editmode = (obj.mode == 'EDIT')
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if is_editmode:
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bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
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image_width, image_height = self._image_size(context)
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mesh = obj.data
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active_uv_layer = None
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for lay in mesh.uv_textures:
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if lay.active:
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active_uv_layer = lay.data
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break
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fuvs = [(uv.uv1, uv.uv2, uv.uv3, uv.uv4) for uv in active_uv_layer]
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fuvs_cpy = [(uv[0].copy(), uv[1].copy(), uv[2].copy(), uv[3].copy()) for uv in fuvs]
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# as a list
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faces = mesh.faces[:]
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fuvsel = [(False not in uv.uv_selected) for uv in active_uv_layer]
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file = open(self.properties.path, "w")
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fw = file.write
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fw('<?xml version="1.0" standalone="no"?>\n')
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fw('<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" \n')
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fw(' "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">\n')
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fw('<svg width="%dpx" height="%dpx" viewBox="0px 0px %dpx %dpx"\n' % (image_width, image_height, image_width, image_height))
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fw(' xmlns="http://www.w3.org/2000/svg" version="1.1">\n')
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desc = "%s, %s, %s (Blender %s)" % (basename(bpy.data.filename), obj.name, mesh.name, bpy.app.version_string)
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fw('<desc>%s</desc>\n' % escape(desc))
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# svg colors
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fill_settings = []
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fill_default = 'fill="grey"'
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for mat in mesh.materials if mesh.materials else [None]:
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if mat:
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fill_settings.append('fill="rgb(%d, %d, %d)"' % tuple(int(c * 255) for c in mat.diffuse_color))
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else:
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fill_settings.append(fill_default)
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only_selected = self.properties.only_selected
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for i, uv in enumerate(active_uv_layer):
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if only_selected and False in uv.uv_selected:
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continue
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if len(faces[i].verts) == 3:
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uvs = uv.uv1, uv.uv2, uv.uv3
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else:
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uvs = uv.uv1, uv.uv2, uv.uv3, uv.uv4
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try: # rare cases material index is invalid.
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fill = fill_settings[faces[i].material_index]
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except IndexError:
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fill = fill_default
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fw('<polygon %s fill-opacity="0.5" stroke="black" stroke-width="1px" \n' % fill)
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fw(' points="')
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for j, uv in enumerate(uvs):
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x, y = uv.x, 1.0 - uv.y
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fw('%.3f,%.3f ' % (x * image_width, y * image_height))
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fw('" />\n')
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fw('\n')
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fw('</svg>\n')
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if is_editmode:
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bpy.ops.object.mode_set(mode='EDIT', toggle=False)
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return {'FINISHED'}
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def invoke(self, context, event):
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wm = context.manager
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wm.add_fileselect(self)
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return {'RUNNING_MODAL'}
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# Register the operator
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bpy.types.register(ExportUVLayout)
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def menu_func(self, context):
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default_path = bpy.data.filename.replace(".blend", ".svg")
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self.layout.operator(ExportUVLayout.bl_idname).path = default_path
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bpy.types.IMAGE_MT_uvs.append(menu_func)
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#if __name__ == "__main__":
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# bpy.ops.uv.export_layout(path="/home/ideasman42/foo.svg")
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