DOC ONLY: add a buffer metadata writeup
Change-Id: Ic8034cfe3d3c5a9c3d32e97e93e5d9334cc58ca2 Signed-off-by: Dave Barach <dave@barachs.net>
This commit is contained in:
@ -10,7 +10,7 @@ The Developers section covers the following areas:
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* Explains how to run VPP with and without GDB, with some GDB examples
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* Describes the steps required to get a patch reviewed and merged
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* Describes the VPP software architecture and identifies the associated four VPP layers
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* Describes the different components that are associated with each VPP layer
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* Describes the different components that are associated with each VPP layer
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* Explains how to Create, Add, Enable/Disable different ARC features
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* Discusses different aspects of Bounded-index Extensible Hashing (bihash), and how it is used in database lookups
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* Describes the different types of API support and how to integrate a plugin
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@ -29,6 +29,7 @@ The Developers section covers the following areas:
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plugins
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vnet
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featurearcs
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metadata
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multiarch/index.rst
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bihash
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vpp_api_module
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190
docs/gettingstarted/developers/metadata.md
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190
docs/gettingstarted/developers/metadata.md
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@ -0,0 +1,190 @@
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Buffer Metadata
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===============
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Each vlib_buffer_t (packet buffer) carries buffer metadata which
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describes the current packet-processing state. The underlying
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techniques have been used for decades, across multiple packet
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processing environments.
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We will examine vpp buffer metadata in some detail, but folks who need
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to manipulate and/or extend the scheme should expect to do a certain
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level of code inspection.
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Vlib (Vector library) primary buffer metatdata
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----------------------------------------------
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The first 64 octets of each vlib_buffer_t carries the primary buffer
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metadata. See .../src/vlib/buffer.h for full details.
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Important fields:
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* i16 current_data: the signed offset in data[], pre_data[] that we
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are currently processing. If negative current header points into
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the pre-data (rewrite space) area.
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* u16 current_length: nBytes between current_data and the end of this buffer.
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* u32 flags: Buffer flag bits. Heavily used, not many bits left
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* src/vlib/buffer.h flag bits
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* VLIB_BUFFER_IS_TRACED: buffer is traced
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* VLIB_BUFFER_NEXT_PRESENT: buffer has multiple chunks
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* VLIB_BUFFER_TOTAL_LENGTH_VALID: total_length_not_including_first_buffer is valid (see below)
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* src/vnet/buffer.h flag bits
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* VNET_BUFFER_F_L4_CHECKSUM_COMPUTED: tcp/udp checksum has been computed
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* VNET_BUFFER_F_L4_CHECKSUM_CORRECT: tcp/udp checksum is correct
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* VNET_BUFFER_F_VLAN_2_DEEP: two vlan tags present
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* VNET_BUFFER_F_VLAN_1_DEEP: one vlag tag present
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* VNET_BUFFER_F_SPAN_CLONE: packet has already been cloned (span feature)
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* VNET_BUFFER_F_LOOP_COUNTER_VALID: packet look-up loop count valid
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* VNET_BUFFER_F_LOCALLY_ORIGINATED: packet built by vpp
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* VNET_BUFFER_F_IS_IP4: packet is ipv4, for checksum offload
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* VNET_BUFFER_F_IS_IP6: packet is ipv6, for checksum offload
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* VNET_BUFFER_F_OFFLOAD_IP_CKSUM: hardware ip checksum offload requested
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* VNET_BUFFER_F_OFFLOAD_TCP_CKSUM: hardware tcp checksum offload requested
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* VNET_BUFFER_F_OFFLOAD_UDP_CKSUM: hardware udp checksum offload requested
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* VNET_BUFFER_F_IS_NATED: natted packet, skip input checks
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* VNET_BUFFER_F_L2_HDR_OFFSET_VALID: L2 header offset valid
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* VNET_BUFFER_F_L3_HDR_OFFSET_VALID: L3 header offset valid
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* VNET_BUFFER_F_L4_HDR_OFFSET_VALID: L4 header offset valid
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* VNET_BUFFER_F_FLOW_REPORT: packet is an ipfix packet
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* VNET_BUFFER_F_IS_DVR: packet to be reinjected into the l2 output path
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* VNET_BUFFER_F_QOS_DATA_VALID: QoS data valid in vnet_buffer_opaque2
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* VNET_BUFFER_F_GSO: generic segmentation offload requested
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* VNET_BUFFER_F_AVAIL1: avaliable bit
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* VNET_BUFFER_F_AVAIL2: avaliable bit
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* VNET_BUFFER_F_AVAIL3: avaliable bit
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* VNET_BUFFER_F_AVAIL4: avaliable bit
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* VNET_BUFFER_F_AVAIL5: avaliable bit
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* VNET_BUFFER_F_AVAIL6: avaliable bit
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* VNET_BUFFER_F_AVAIL7: avaliable bit
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* u32 flow_id: generic flow identifier
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* u8 ref_count: buffer reference / clone count (e.g. for span replication)
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* u8 buffer_pool_index: buffer pool index which owns this buffer
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* vlib_error_t (u16) error: error code for buffers enqueued to error handler
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* u32 next_buffer: buffer index of next buffer in chain. Only valid if VLIB_BUFFER_NEXT_PRESENT is set
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* union
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* u32 current_config_index: current index on feature arc
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* u32 punt_reason: reason code once packet punted. Mutually exclusive with current_config_index
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* u32 opaque[10]: primary vnet-layer opaque data (see below)
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* END of first cache line / data initialized by the buffer allocator
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* u32 trace_index: buffer's index in the packet trace subsystem
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* u32 total_length_not_including_first_buffer: see VLIB_BUFFER_TOTAL_LENGTH_VALID above
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* u32 opaque2[14]: secondary vnet-layer opaque data (see below)
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* u8 pre_data[VLIB_BUFFER_PRE_DATA_SIZE]: rewrite space, often used to prepend tunnel encapsulations
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* u8 data[0]: buffer data received from the wire. Ordinarily, hardware devices use b->data[0] as the DMA target but there are exceptions. Do not write code which blindly assumes that packet data starts in b->data[0]. Use vlib_buffer_get_current(...).
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Vnet (network stack) primary buffer metadata
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--------------------------------------------
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Vnet primary buffer metadata occupies space reserved in the vlib
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opaque field shown above, and has the type name
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vnet_buffer_opaque_t. Ordinarily accessed using the vnet_buffer(b)
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macro. See ../src/vnet/buffer.h for full details.
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Important fields:
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* u32 sw_if_index[2]: RX and TX interface handles. At the ip lookup
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stage, vnet_buffer(b)->sw_if_index[VLIB_TX] is interpreted as a FIB
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index.
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* i16 l2_hdr_offset: offset from b->data[0] of the packet L2 header.
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Valid only if b->flags & VNET_BUFFER_F_L2_HDR_OFFSET_VALID is set
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* i16 l3_hdr_offset: offset from b->data[0] of the packet L3 header.
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Valid only if b->flags & VNET_BUFFER_F_L3_HDR_OFFSET_VALID is set
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* i16 l4_hdr_offset: offset from b->data[0] of the packet L4 header.
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Valid only if b->flags & VNET_BUFFER_F_L4_HDR_OFFSET_VALID is set
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* u8 feature_arc_index: feature arc that the packet is currently traversing
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* union
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* ip
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* u32 adj_index[2]: adjacency from dest IP lookup in [VLIB_TX], adjacency
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from source ip lookup in [VLIB_RX], set to ~0 until source lookup done
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* union
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* generic fields
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* ICMP fields
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* reassembly fields
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* mpls fields
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* l2 bridging fields, only valid in the L2 path
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* l2tpv3 fields
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* l2 classify fields
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* vnet policer fields
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* MAP fields
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* MAP-T fields
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* ip fragmentation fields
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* COP (whitelist/blacklist filter) fields
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* LISP fields
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* TCP fields
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* connection index
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* sequence numbers
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* header and data offsets
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* data length
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* flags
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* SCTP fields
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* NAT fields
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* u32 unused[6]
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Vnet (network stack) secondary buffer metatdata
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-----------------------------------------------
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Vnet primary buffer metadata occupies space reserved in the vlib
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opaque2 field shown above, and has the type name
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vnet_buffer_opaque2_t. Ordinarily accessed using the vnet_buffer2(b)
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macro. See ../src/vnet/buffer.h for full details.
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Important fields:
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* qos fields
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* u8 bits
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* u8 source
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* u8 loop_counter: used to detect and report internal forwarding loops
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* group-based policy fields
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* u8 flags
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* u16 sclass: the packet's source class
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* u16 gso_size: L4 payload size, persists all the way to
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interface-output in case GSO is not enabled
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* u16 gso_l4_hdr_sz: size of the L4 protocol header
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* union
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* packet trajectory tracer (largely deprecated)
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* u16 *trajectory_trace; only #if VLIB_BUFFER_TRACE_TRAJECTORY > 0
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* packet generator
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* u64 pg_replay_timestamp: timestamp for replayed pcap trace packets
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* u32 unused[8]
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Buffer Metadata Extensions
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==========================
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Plugin developers may wish to extend either the primary or secondary
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vnet buffer opaque unions. Please perform a
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manual live variable analysis, otherwise nodes which use shared buffer metadata space may break things.
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It's not OK to add plugin or proprietary metadata to the core vpp
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engine header files named above. Instead, proceed as follows. The
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example concerns the vnet primary buffer opaque union
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vlib_buffer_opaque_t. It's a very simple variation to use the vnet
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secondary buffer opaque union vlib_buffer_opaque2_t.
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In a plugin header file:
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```
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/* Add arbitrary buffer metadata */
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#include <vnet/buffer.h>
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typedef struct
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{
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u32 my_stuff[6];
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} my_buffer_opaque_t;
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STATIC_ASSERT (sizeof (my_buffer_opaque_t) <=
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STRUCT_SIZE_OF (vnet_buffer_opaque_t, unused),
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"Custom meta-data too large for vnet_buffer_opaque_t");
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#define my_buffer_opaque(b) \
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((my_buffer_opaque_t *)((u8 *)((b)->opaque) + STRUCT_OFFSET_OF (vnet_buffer_opaque_t, unused)))
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```
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To set data in the custom buffer opaque type given a vlib_buffer_t *b:
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```
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my_buffer_opaque (b)->my_stuff[2] = 123;
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```
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To read data from the custom buffer opaque type:
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```
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stuff0 = my_buffer_opaque (b)->my_stuff[2];
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```
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