mirror of
https://github.com/qmk/qmk_firmware
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adapts unicode to quantum.c (#333)
* Unicode to have unicode input you need to: - set your OS input method to UNICODE if needed - enable unicode in your makefile - copy the action_function from keyboard/planck/keymaps/unicode/unicode.c to your keymap.c set the target OS method in your keymap.c: void matrix_init_user() { set_unicode_mode(UC_OSX); } you can then switch when you want with: set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX); set_unicode_mode(UC_WIN); put some unicode codes in your keymap like so: UC(0x0061) I did change the bit mask in quantum/keymap_common.c and .h I’m afraid we will need uint32 to get a total support for all unicode tables or relocate the handler as @mbarkhau did. * rearranges keycode values, hooks-up unicode * removes extra lalt ref * adds unicode shortcuts and example
This commit is contained in:
326
keyboard/planck/keymaps/unicode/keymap.c
Normal file
326
keyboard/planck/keymaps/unicode/keymap.c
Normal file
File diff suppressed because it is too large
Load Diff
1
keyboard/planck/keymaps/unicode/makefile.mk
Normal file
1
keyboard/planck/keymaps/unicode/makefile.mk
Normal file
@ -0,0 +1 @@
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UNICODE_ENABLE = yes # Unicode
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@ -31,7 +31,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keymap_midi.h"
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#endif
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extern keymap_config_t keymap_config;
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#include <stdio.h>
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@ -154,20 +153,22 @@ static action_t keycode_to_action(uint16_t keycode)
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case KC_TRNS:
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action.code = ACTION_TRANSPARENT;
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break;
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case 0x0100 ... 0x1FFF: ;
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case LCTL(0) ... 0x1FFF: ;
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// Has a modifier
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// Split it up
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action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
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break;
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case 0x2000 ... 0x2FFF:
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case FUNC(0) ... FUNC(0xFFF): ;
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// Is a shortcut for function layer, pull last 12bits
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// This means we have 4,096 FN macros at our disposal
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return keymap_func_to_action(keycode & 0xFFF);
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break;
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case 0x3000 ... 0x3FFF: ;
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// When the code starts with 3, it's an action macro.
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case M(0) ... M(0xFF):
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action.code = ACTION_MACRO(keycode & 0xFF);
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break;
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case LT(0, 0) ... LT(0xFF, 0xF):
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action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
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break;
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#ifdef BACKLIGHT_ENABLE
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case BL_0 ... BL_15:
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action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
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@ -201,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode)
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print("\nDEBUG: enabled.\n");
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debug_enable = true;
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break;
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case 0x5002 ... 0x50FF:
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case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
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// MAGIC actions (BOOTMAGIC without the boot)
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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@ -251,7 +252,7 @@ static action_t keycode_to_action(uint16_t keycode)
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}
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eeconfig_update_keymap(keymap_config.raw);
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break;
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case 0x5100 ... 0x56FF: ;
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case TO(0, 1) ... OSM(0xFF): ;
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// Layer movement shortcuts
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// See .h to see constraints/usage
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int type = (keycode >> 0x8) & 0xF;
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@ -282,18 +283,9 @@ static action_t keycode_to_action(uint16_t keycode)
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action.code = ACTION_MODS_ONESHOT(mod);
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}
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break;
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case 0x7000 ... 0x7FFF:
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case MT(0, 0) ... MT(0xF, 0xFF):
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action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
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break;
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case 0x8000 ... 0x8FFF:
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action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
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break;
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#ifdef UNICODE_ENABLE
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case 0x8000000 ... 0x8FFFFFF:
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uint16_t unicode = keycode & ~(0x8000);
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action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
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break;
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#endif
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default:
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action.code = ACTION_NO;
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break;
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@ -163,38 +163,13 @@ extern const uint16_t fn_actions[];
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#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
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// These affect the backlight (if your keyboard has one).
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// We don't need to comment them out if your keyboard doesn't have a backlight,
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// since they don't take up any space.
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#define BL_ON 0x4009
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#define BL_OFF 0x4000
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#define BL_0 0x4000
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#define BL_1 0x4001
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#define BL_2 0x4002
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#define BL_3 0x4003
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#define BL_4 0x4004
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#define BL_5 0x4005
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#define BL_6 0x4006
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#define BL_7 0x4007
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#define BL_8 0x4008
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#define BL_9 0x4009
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#define BL_10 0x400A
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#define BL_11 0x400B
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#define BL_12 0x400C
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#define BL_13 0x400D
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#define BL_14 0x400E
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#define BL_15 0x400F
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#define BL_DEC 0x4010
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#define BL_INC 0x4011
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#define BL_TOGG 0x4012
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#define BL_STEP 0x4013
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// 0x3100+ is free
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// L-ayer, T-ap - 256 keycode max, 16 layer max
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#define LT(layer, kc) (kc | 0x4000 | ((layer & 0xF) << 8))
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#define RESET 0x5000
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#define DEBUG 0x5001
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#define KC_LEAD 0x5014
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// MAGIC keycodes
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#define MAGIC_SWAP_CONTROL_CAPSLOCK 0x5002
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@ -239,6 +214,32 @@ extern const uint16_t fn_actions[];
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#define MI_ON 0x5028
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#define MI_OFF 0x5029
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// These affect the backlight (if your keyboard has one).
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// We don't need to comment them out if your keyboard doesn't have a backlight,
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// since they don't take up any space.
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#define BL_ON 0x5079
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#define BL_OFF 0x5070
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#define BL_0 0x5070
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#define BL_1 0x5071
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#define BL_2 0x5072
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#define BL_3 0x5073
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#define BL_4 0x5074
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#define BL_5 0x5075
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#define BL_6 0x5076
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#define BL_7 0x5077
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#define BL_8 0x5078
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#define BL_9 0x5079
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#define BL_10 0x507A
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#define BL_11 0x507B
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#define BL_12 0x507C
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#define BL_13 0x507D
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#define BL_14 0x507E
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#define BL_15 0x507F
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#define BL_DEC 0x5080
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#define BL_INC 0x5081
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#define BL_TOGG 0x5082
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#define BL_STEP 0x5083
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// GOTO layer - 16 layers max
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// when:
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// ON_PRESS = 1
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@ -261,6 +262,8 @@ extern const uint16_t fn_actions[];
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// One-shot mod
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#define OSM(layer) (layer | 0x5600)
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// chording is currently at 0x57xx
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// M-od, T-ap - 256 keycode max
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#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
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#define CTL_T(kc) MT(0x1, kc)
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@ -276,14 +279,13 @@ extern const uint16_t fn_actions[];
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#define KC_HYPR HYPR(KC_NO)
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#define KC_MEH MEH(KC_NO)
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// L-ayer, T-ap - 256 keycode max, 16 layer max
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#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8))
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// For sending unicode codes.
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// You may not send codes over 1FFF -- this supports most of UTF8.
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// To have a key that sends out Œ, go UC(0x0152)
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#define UNICODE(n) (n | 0x8000)
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#define UC(n) UNICODE(n)
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#ifdef UNICODE_ENABLE
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// For sending unicode codes.
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// You may not send codes over 7FFF -- this supports most of UTF8.
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// To have a key that sends out Œ, go UC(0x0152)
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#define UNICODE(n) (n | 0x8000)
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#define UC(n) UNICODE(n)
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#endif
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// For tri-layer
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void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
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@ -1,61 +0,0 @@
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/*
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Copyright 2015 Jack Humbert <jack.humb@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "keymap_common.h"
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uint16_t hextokeycode(int hex) {
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if (hex == 0x0) {
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return KC_0;
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} else if (hex < 0xA) {
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return KC_1 + (hex - 0x1);
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} else {
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return KC_A + (hex - 0xA);
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}
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}
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
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if (record->event.pressed) {
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uint16_t unicode = (opt << 8) | id;
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register_code(KC_LALT);
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register_code(hextokeycode((unicode & 0xF000) >> 12));
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unregister_code(hextokeycode((unicode & 0xF000) >> 12));
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register_code(hextokeycode((unicode & 0x0F00) >> 8));
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unregister_code(hextokeycode((unicode & 0x0F00) >> 8));
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register_code(hextokeycode((unicode & 0x00F0) >> 4));
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unregister_code(hextokeycode((unicode & 0x00F0) >> 4));
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register_code(hextokeycode((unicode & 0x000F)));
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unregister_code(hextokeycode((unicode & 0x000F)));
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/* Test 'a' */
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// register_code(hextokeycode(0x0));
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// unregister_code(hextokeycode(0x0));
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// register_code(hextokeycode(0x0));
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// unregister_code(hextokeycode(0x0));
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// register_code(hextokeycode(0x6));
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// unregister_code(hextokeycode(0x6));
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// register_code(hextokeycode(0x1));
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// unregister_code(hextokeycode(0x1));
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unregister_code(KC_LALT);
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}
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return;
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}
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@ -23,6 +23,18 @@ int offset = 7;
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#ifdef AUDIO_ENABLE
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bool music_activated = false;
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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// music sequencer
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static bool music_sequence_recording = false;
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static bool music_sequence_playing = false;
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static float music_sequence[16] = {0};
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static uint8_t music_sequence_count = 0;
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static uint8_t music_sequence_position = 0;
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static uint16_t music_sequence_timer = 0;
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static uint16_t music_sequence_interval = 100;
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#endif
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#ifdef MIDI_ENABLE
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@ -44,6 +56,10 @@ uint8_t chord_keys[CHORDING_MAX] = {0};
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uint8_t chord_key_count = 0;
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uint8_t chord_key_down = 0;
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#ifdef UNICODE_ENABLE
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static uint8_t input_mode;
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#endif
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bool keys_chord(uint8_t keys[]) {
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uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
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bool pass = true;
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@ -66,14 +82,25 @@ bool keys_chord(uint8_t keys[]) {
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return (pass && (in == keys_size));
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}
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static bool music_sequence_recording = false;
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static bool music_sequence_playing = false;
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static float music_sequence[16] = {0};
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static uint8_t music_sequence_count = 0;
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static uint8_t music_sequence_position = 0;
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#ifdef UNICODE_ENABLE
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static uint16_t music_sequence_timer = 0;
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static uint16_t music_sequence_interval = 100;
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uint16_t hex_to_keycode(uint8_t hex)
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{
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if (hex == 0x0) {
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return KC_0;
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} else if (hex < 0xA) {
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return KC_1 + (hex - 0x1);
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} else {
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return KC_A + (hex - 0xA);
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}
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}
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void set_unicode_mode(uint8_t os_target)
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{
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input_mode = os_target;
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}
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#endif
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bool process_record_quantum(keyrecord_t *record) {
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@ -347,6 +374,44 @@ bool process_record_quantum(keyrecord_t *record) {
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#endif
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#ifdef UNICODE_ENABLE
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if (keycode > UNICODE(0) && record->event.pressed) {
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uint16_t unicode = keycode & 0x7FFF;
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switch(input_mode) {
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case UC_OSX:
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register_code(KC_LALT);
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break;
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case UC_LNX:
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register_code(KC_LCTL);
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register_code(KC_LSFT);
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register_code(KC_U);
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unregister_code(KC_U);
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break;
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case UC_WIN:
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register_code(KC_LALT);
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register_code(KC_PPLS);
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unregister_code(KC_PPLS);
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break;
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}
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for(int i = 3; i >= 0; i--) {
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uint8_t digit = ((unicode >> (i*4)) & 0xF);
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register_code(hex_to_keycode(digit));
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unregister_code(hex_to_keycode(digit));
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}
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switch(input_mode) {
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case UC_OSX:
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case UC_WIN:
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unregister_code(KC_LALT);
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break;
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case UC_LNX:
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unregister_code(KC_LCTL);
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unregister_code(KC_LSFT);
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break;
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}
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}
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|
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#endif
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|
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return process_action_kb(record);
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}
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|
@ -13,9 +13,12 @@
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#include "audio.h"
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#endif
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#ifdef MIDI_ENABLE
|
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// #include <keymap_midi.h>
|
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#include <lufa.h>
|
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#endif
|
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#ifdef UNICODE_ENABLE
|
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#include "unicode.h"
|
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#endif
|
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|
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#include "action_layer.h"
|
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#include "eeconfig.h"
|
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#include <stddef.h>
|
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@ -27,25 +30,38 @@ extern uint32_t default_layer_state;
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extern uint32_t layer_state;
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#endif
|
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|
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bool music_activated;
|
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#ifdef AUDIO_ENABLE
|
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bool music_activated;
|
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#endif
|
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|
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#ifdef UNICODE_ENABLE
|
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#define UC_OSX 0
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#define UC_LNX 1
|
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#define UC_WIN 2
|
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#define UC_BSD 3
|
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|
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void set_unicode_input_mode(uint8_t os_target);
|
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#endif
|
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|
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#ifndef DISABLE_LEADER
|
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void leader_start(void);
|
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void leader_end(void);
|
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|
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#ifndef LEADER_TIMEOUT
|
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#define LEADER_TIMEOUT 200
|
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#endif
|
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#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
|
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#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
|
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#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
|
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|
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#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
|
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#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
|
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#endif
|
||||
|
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void matrix_init_kb(void);
|
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void matrix_scan_kb(void);
|
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bool process_action_kb(keyrecord_t *record);
|
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|
||||
void leader_start(void);
|
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void leader_end(void);
|
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|
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#ifndef LEADER_TIMEOUT
|
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#define LEADER_TIMEOUT 200
|
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#endif
|
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#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
|
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#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
|
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#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
|
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|
||||
#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
|
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#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
|
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|
||||
bool is_music_on(void);
|
||||
void music_toggle(void);
|
||||
void music_on(void);
|
||||
|
@ -34,10 +34,6 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/audio/luts.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODE_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/keymap_unicode.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/light_ws2812.c
|
||||
SRC += $(QUANTUM_DIR)/rgblight.c
|
||||
|
128
quantum/unicode.h
Normal file
128
quantum/unicode.h
Normal file
@ -0,0 +1,128 @@
|
||||
/*
|
||||
Copyright 2016 Jack Humbert <jack.humb@gmail.com>
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef UNICODE_H
|
||||
#define UNICODE_H
|
||||
|
||||
#include "quantum.h"
|
||||
#include <math.h>
|
||||
|
||||
#define UC_BSPC UC(0x0008)
|
||||
|
||||
#define UC_SPC UC(0x0020)
|
||||
|
||||
#define UC_EXLM UC(0x0021)
|
||||
#define UC_DQUT UC(0x0022)
|
||||
#define UC_HASH UC(0x0023)
|
||||
#define UC_DLR UC(0x0024)
|
||||
#define UC_PERC UC(0x0025)
|
||||
#define UC_AMPR UC(0x0026)
|
||||
#define UC_QUOT UC(0x0027)
|
||||
#define UC_LPRN UC(0x0028)
|
||||
#define UC_RPRN UC(0x0029)
|
||||
#define UC_ASTR UC(0x002A)
|
||||
#define UC_PLUS UC(0x002B)
|
||||
#define UC_COMM UC(0x002C)
|
||||
#define UC_DASH UC(0x002D)
|
||||
#define UC_DOT UC(0x002E)
|
||||
#define UC_SLSH UC(0x002F)
|
||||
|
||||
#define UC_0 UC(0x0030)
|
||||
#define UC_1 UC(0x0031)
|
||||
#define UC_2 UC(0x0032)
|
||||
#define UC_3 UC(0x0033)
|
||||
#define UC_4 UC(0x0034)
|
||||
#define UC_5 UC(0x0035)
|
||||
#define UC_6 UC(0x0036)
|
||||
#define UC_7 UC(0x0037)
|
||||
#define UC_8 UC(0x0038)
|
||||
#define UC_9 UC(0x0039)
|
||||
|
||||
#define UC_COLN UC(0x003A)
|
||||
#define UC_SCLN UC(0x003B)
|
||||
#define UC_LT UC(0x003C)
|
||||
#define UC_EQL UC(0x003D)
|
||||
#define UC_GT UC(0x003E)
|
||||
#define UC_QUES UC(0x003F)
|
||||
#define UC_AT UC(0x0040)
|
||||
|
||||
#define UC_A UC(0x0041)
|
||||
#define UC_B UC(0x0042)
|
||||
#define UC_C UC(0x0043)
|
||||
#define UC_D UC(0x0044)
|
||||
#define UC_E UC(0x0045)
|
||||
#define UC_F UC(0x0046)
|
||||
#define UC_G UC(0x0047)
|
||||
#define UC_H UC(0x0048)
|
||||
#define UC_I UC(0x0049)
|
||||
#define UC_J UC(0x004A)
|
||||
#define UC_K UC(0x004B)
|
||||
#define UC_L UC(0x004C)
|
||||
#define UC_M UC(0x004D)
|
||||
#define UC_N UC(0x004E)
|
||||
#define UC_O UC(0x004F)
|
||||
#define UC_P UC(0x0050)
|
||||
#define UC_Q UC(0x0051)
|
||||
#define UC_R UC(0x0052)
|
||||
#define UC_S UC(0x0053)
|
||||
#define UC_T UC(0x0054)
|
||||
#define UC_U UC(0x0055)
|
||||
#define UC_V UC(0x0056)
|
||||
#define UC_W UC(0x0057)
|
||||
#define UC_X UC(0x0058)
|
||||
#define UC_Y UC(0x0059)
|
||||
#define UC_Z UC(0x005A)
|
||||
|
||||
#define UC_LBRC UC(0x005B)
|
||||
#define UC_BSLS UC(0x005C)
|
||||
#define UC_RBRC UC(0x005D)
|
||||
#define UC_CIRM UC(0x005E)
|
||||
#define UC_UNDR UC(0x005F)
|
||||
|
||||
#define UC_GRV UC(0x0060)
|
||||
|
||||
#define UC_a UC(0x0061)
|
||||
#define UC_b UC(0x0062)
|
||||
#define UC_c UC(0x0063)
|
||||
#define UC_d UC(0x0064)
|
||||
#define UC_e UC(0x0065)
|
||||
#define UC_f UC(0x0066)
|
||||
#define UC_g UC(0x0067)
|
||||
#define UC_h UC(0x0068)
|
||||
#define UC_i UC(0x0069)
|
||||
#define UC_j UC(0x006A)
|
||||
#define UC_k UC(0x006B)
|
||||
#define UC_l UC(0x006C)
|
||||
#define UC_m UC(0x006D)
|
||||
#define UC_n UC(0x006E)
|
||||
#define UC_o UC(0x006F)
|
||||
#define UC_p UC(0x0070)
|
||||
#define UC_q UC(0x0071)
|
||||
#define UC_r UC(0x0072)
|
||||
#define UC_s UC(0x0073)
|
||||
#define UC_t UC(0x0074)
|
||||
#define UC_u UC(0x0075)
|
||||
#define UC_v UC(0x0076)
|
||||
#define UC_w UC(0x0077)
|
||||
#define UC_x UC(0x0078)
|
||||
#define UC_y UC(0x0079)
|
||||
#define UC_z UC(0x007A)
|
||||
|
||||
#define UC_LCBR UC(0x007B)
|
||||
#define UC_PIPE UC(0x007C)
|
||||
#define UC_RCBR UC(0x007D)
|
||||
#define UC_TILD UC(0x007E)
|
||||
#define UC_DEL UC(0x007F)
|
||||
|
||||
#endif
|
@ -60,6 +60,10 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
|
||||
OPT_DEFS += -DAUDIO_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODE_ENABLE)), yes)
|
||||
OPT_DEFS += -DUNICODE_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(USB_6KRO_ENABLE)), yes)
|
||||
OPT_DEFS += -DUSB_6KRO_ENABLE
|
||||
endif
|
||||
|
Reference in New Issue
Block a user