Merge remote-tracking branch 'origin/master' into model_f_labs

This commit is contained in:
Matthew J. Wolf
2023-12-21 15:30:17 -05:00
3312 changed files with 16569 additions and 218884 deletions

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@ -53,7 +53,7 @@ jobs:
[ ! -f .failed ] || exit 1
- name: 'Upload artifacts'
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
if: always()
with:
name: artifacts-${{ github.event.inputs.branch || github.ref_name }}-${{ matrix.keymap }}

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@ -35,7 +35,7 @@ jobs:
- name: Get changed files
id: file_changes
uses: tj-actions/changed-files@v39
uses: tj-actions/changed-files@v40
- name: Run qmk formatters
shell: 'bash {0}'

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@ -27,7 +27,7 @@ jobs:
- name: Get changed files
id: file_changes
uses: tj-actions/changed-files@v39
uses: tj-actions/changed-files@v40
- name: Print info
run: |

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@ -25,7 +25,9 @@ ifneq ($(CONVERT_TO),)
-include $(CONVERTER)/pre_converter.mk
PLATFORM_KEY = $(shell echo $(CONVERTER) | cut -d "/" -f2)
TARGET := $(TARGET)_$(CONVERT_TO)
# force setting as value can be from environment
override TARGET := $(TARGET)_$(CONVERT_TO)
# Configure any defaults
OPT_DEFS += -DCONVERT_TO_$(shell echo $(CONVERT_TO) | tr '[:lower:]' '[:upper:]')

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@ -2,7 +2,7 @@
## Overview :id=overview
The QMK CLI makes building and working with QMK keyboards easier. We have provided a number of commands to simplify and streamline tasks such as obtaining and compiling the QMK firmware, creating keymaps, and more.
The QMK CLI (command line interface) makes building and working with QMK keyboards easier. We have provided a number of commands to simplify and streamline tasks such as obtaining and compiling the QMK firmware, creating keymaps, and more.
### Requirements :id=requirements

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@ -362,6 +362,16 @@ This command is directory aware. It will automatically fill in KEYBOARD if you a
qmk list-keymaps -kb planck/ez
```
## `qmk migrate`
This command searches for legacy code that can be converted to the new `info.json` format and adds it to the specified keyboard's `info.json`.
**Usage**:
```
qmk migrate [-h] -kb KEYBOARD [-f FILTER]
```
## `qmk new-keyboard`
This command creates a new keyboard based on available templates.

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@ -39,12 +39,13 @@ If there are any inconsistencies with these recommendations, you're best off [cr
## Keymap PRs
!> Note that personal keymap submissions will no longer be accepted. This section applies to manufacturer-supported keymaps.
!> Note that personal keymap submissions will no longer be accepted. This section applies to manufacturer-supported keymaps. Please see this [issue](https://github.com/qmk/qmk_firmware/issues/22724) for more information.
- `#include QMK_KEYBOARD_H` preferred to including specific board files
- prefer layer `enum`s to `#define`s
- custom keycode `enum`s must have first entry `= SAFE_RANGE`
- terminating backslash (`\`) in lines of LAYOUT macro parameters is superfluous and should be removed
- PRs for vendor specific keymaps will be permitted. The naming convention for these should be `default_${vendor}`, `via_${vendor}` i.e. `via_clueboard`.
- vendor specific keymaps do not necessarily need to be "vanilla" and can be more richly featured than `default` or `via` stock keymaps.
- #include QMK_KEYBOARD_H preferred to including specific board files
- prefer layer enums to #defines
- custom keycode enums must have first entry = SAFE_RANGE
- some care with spacing (e.g., alignment on commas or first char of keycodes) makes for a much nicer-looking keymap
## Keyboard PRs

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@ -1,59 +0,0 @@
/* Copyright 2020 Vinam Arora <vinam@posteo.de>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum zero_sixty_layers {
_DEFAULT,
_L1,
_L2,
_L3,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DEFAULT] = LAYOUT_1x2uC( /* qwerty */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC ,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT ,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RCTL ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT ,
KC_LGUI, MO(_L3), MO(_L2), KC_LALT, MO(_L1), KC_SPC, MO(_L1), KC_RALT, MO(_L2), MO(_L3), KC_RGUI
),
[_L1] = LAYOUT_1x2uC(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
_______, KC_LBRC, KC_LT, KC_GT, KC_RBRC, KC_TILD, KC_PIPE, KC_GRV, KC_QUOT, KC_DQUO, KC_PGUP, _______ ,
_______, KC_LCBR, KC_LPRN, KC_RPRN, KC_RCBR, KC_DEL, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PGDN, _______ ,
_______, KC_APP, _______, _______, _______, _______, KC_EQL, KC_UNDS, KC_MINS, KC_PLUS, KC_BSLS, _______ ,
_______, _______, _______, _______, _______, KC_CAPS, _______, _______, _______, _______, _______
),
[_L2] = LAYOUT_1x2uC(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______ ,
_______, _______, _______, _______, _______, KC_VOLU, _______, KC_7, KC_8, KC_9, KC_F11, _______ ,
_______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_4, KC_5, KC_6, KC_F12, _______ ,
_______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_MUTE, KC_1, KC_2, KC_3, KC_PSCR, _______ ,
_______, _______, KC_CAPS, _______, _______, _______, KC_0, _______, KC_CAPS, _______, _______
),
[_L3] = LAYOUT_1x2uC(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
_______, _______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______, _______ ,
_______, _______, KC_ACL2, KC_ACL1, KC_ACL0, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______ ,
_______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_BTN3, KC_BTN2, _______, _______ ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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@ -1 +0,0 @@
# Keymap used by vinam. Keeps changing ofcourse :3

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@ -1 +0,0 @@
MOUSEKEY_ENABLE = yes

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@ -1,186 +0,0 @@
/*
Copyright 2021 0xCB - Conor Burns
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// clang-format off
enum layer_names {
_HOME,
_MISC,
_RGB,
_BLED
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_HOME] = LAYOUT(
KC_MPRV, KC_MNXT, KC_MPLY,
KC_PGUP, KC_PGDN, TO(3),
KC_HOME, KC_END, TO(1)
),
[_MISC] = LAYOUT(
_______, _______, _______,
_______, _______, TO(0),
_______, _______, TO(2)
),
[_RGB] = LAYOUT(
RGB_HUI, RGB_HUD, RGB_MOD,
RGB_SAI, RGB_SAD, TO(1),
RGB_SPI, RGB_SPD, TO(3)
),
[_BLED] = LAYOUT(
BL_STEP, BL_BRTG, BL_TOGG,
BL_ON, BL_OFF, TO(2),
BL_UP, BL_DOWN, TO(0)
)
};
// clang-format on
/* rotary encoder (SW3) - add more else if blocks for more granular layer control */
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (IS_LAYER_ON(_RGB)) {
#ifdef RGBLIGHT_ENABLE
if (clockwise) {
rgblight_increase_val();
} else {
rgblight_decrease_val();
}
#endif
} else if (IS_LAYER_ON(_BLED)) {
if (clockwise) {
backlight_increase();
} else {
backlight_decrease();
}
} else {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
return true;
}
#endif
/* oled stuff :) */
#ifdef OLED_ENABLE
uint16_t startup_timer;
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
startup_timer = timer_read();
return rotation;
}
static void render_logo(void) {
static const char PROGMEM raw_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 0, 0, 0, 0, 0, 1, 2, 4, 2, 1, 1, 1, 1, 1, 1,255, 0, 0, 0, 0, 0, 0, 0, 0, 0,255, 1, 1, 1, 1, 1, 1, 2, 4, 2, 1, 0, 0, 0, 0, 0, 0,128, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 5,248, 5, 2, 0, 0, 0, 0, 0, 0,128,192,192,224,224,112,120, 56, 63, 28, 14, 14, 14,254, 14, 14, 30, 28, 63, 56,120,112,224,224,192,128, 0, 0, 0, 0, 0, 0, 0, 2, 5,248, 5, 2, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64,160, 19,162, 66, 66, 66, 66, 66, 66, 66,255,255,255, 0, 0, 0,252,254,254,192,192,192,192,255, 0, 0, 0, 62, 62, 60, 60, 0, 0, 1,255,255,255, 66, 66, 66, 66, 66, 66, 66,162, 19,160, 64, 0,
0, 0, 0,128, 64, 64, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192, 64, 64,192,128, 0, 0,192, 64, 64,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 64,192, 0, 0, 0, 0, 0,128,192, 64, 64,192,128, 0, 0,128,192, 64, 64,192,128, 0, 0, 64, 64, 64, 64, 64,192, 0, 0, 0, 0, 0,249, 8, 8, 8, 8, 8, 8, 8, 8,127,255,255,192,128,128, 15, 31, 31, 1, 1, 1, 1,255, 0, 0, 0, 30, 30, 14, 14,128,192,192,255,255,127, 8, 8, 8, 8, 8, 8, 8, 8,249, 0, 0, 0,
0, 0, 31, 49, 64, 78, 64, 49, 31, 0, 0, 97, 22, 8, 22, 97, 0, 0, 31, 49, 96, 64, 64, 96, 32, 0, 0,127, 68, 68,100, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 64,127, 64, 64, 0, 0, 0, 32,100, 68, 68,110, 59, 0, 0, 32,100, 68, 68,110, 59, 0, 0, 0, 0, 0,126, 3, 1, 0, 0, 0, 8, 20, 35, 20, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 7, 7, 15,254, 30, 28, 28, 28,255, 28, 28, 28, 30,254, 15, 7, 3, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 4, 10, 17, 10, 4, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 40, 68, 40, 16, 16, 16, 16, 16, 16, 31, 0, 0, 16, 40, 71, 40, 16, 0, 0, 31, 16, 16, 16, 16, 16, 16, 40, 68, 40, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
oled_write_raw_P(raw_logo, sizeof(raw_logo));
}
static void render_logo_font(void) {
static const char PROGMEM qmk_logo[] = {
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xCB, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0xCB, 0xCB, 0xCB, 0x9C, 0x9D, 0xCB, 0xCB,
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xCB, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xCB, 0xCB, 0xBB, 0xBC, 0xBD, 0xBE, 0xCB,
0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xCB, 0x88, 0x89, 0x8A, 0x8B, 0x8A, 0x8B, 0x8C, 0x8D, 0xCB, 0xCB, 0xDB, 0xDC, 0xDD, 0xDE, 0xCB,
0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xCB, 0xA8, 0xA9, 0xAA, 0xAB, 0xAA, 0xAB, 0xAC, 0xAD, 0xCB, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF, 0x00
};
oled_write_P(qmk_logo, false);
}
/* Shows the name of the current layer and locks for the host (CAPS etc.) */
static void render_info(void) {
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case _HOME:
oled_write_ln_P(PSTR("HOME"), false);
break;
case _MISC:
oled_write_ln_P(PSTR("MISC"), false);
break;
case _RGB:
oled_write_ln_P(PSTR("RGB"), false);
break;
case _BLED:
oled_write_ln_P(PSTR("Backlight"), false);
break;
default:
oled_write_ln_P(PSTR("Undefined"), false);
}
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
}
static void render_rgbled_status(bool) {
char string[4];
if (RGBLIGHT_MODES > 1 && rgblight_is_enabled() && get_highest_layer(layer_state) == _RGB) {
uint16_t m = rgblight_get_mode();
string[3] = '\0';
string[2] = '0' + m % 10;
string[1] = ( m /= 10) % 10 ? '0' + (m) % 10 : (m / 10) % 10 ? '0' : ' ';
string[0] = m / 10 ? '0' + m / 10 : ' ';
oled_write_P(PSTR("Conf:"), false);
oled_write(string, false);
uint16_t h = rgblight_get_hue()/RGBLIGHT_HUE_STEP;
string[3] = '\0';
string[2] = '0' + h % 10;
string[1] = ( h /= 10) % 10 ? '0' + (h) % 10 : (h / 10) % 10 ? '0' : ' ';
string[0] = h / 10 ? '0' + h / 10 : ' ';
oled_write_P(PSTR(","), false);
oled_write(string, false);
uint16_t s = rgblight_get_sat()/RGBLIGHT_SAT_STEP;
string[3] = '\0';
string[2] = '0' + s % 10;
string[1] = ( s /= 10) % 10 ? '0' + (s) % 10 : (s / 10) % 10 ? '0' : ' ';
string[0] = s / 10 ? '0' + s / 10 : ' ';
oled_write_P(PSTR(","), false);
oled_write(string, false);
uint16_t v = rgblight_get_val()/RGBLIGHT_VAL_STEP;
string[3] = '\0';
string[2] = '0' + v % 10;
string[1] = ( v /= 10) % 10 ? '0' + (v) % 10 : (v / 10) % 10 ? '0' : ' ';
string[0] = v / 10 ? '0' + v / 10 : ' ';
oled_write_P(PSTR(","), false);
oled_write(string, false);
oled_write_ln_P(PSTR("\n MOD HUE SAT VAR"), false);
} else {
oled_write_ln_P(PSTR("\n"), false);
}
}
bool oled_task_user(void) {
static bool finished_timer = false;
if (!finished_timer && (timer_elapsed(startup_timer) < 1000)) {
render_logo();
} else {
if (!finished_timer) {
oled_clear();
finished_timer = true;
}
render_info();
render_rgbled_status(true);
render_logo_font();
}
return false;
}
#endif

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@ -1,186 +0,0 @@
/*
Copyright 2021 0xCB - Conor Burns
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// clang-format off
enum layer_names {
_HOME,
_MISC,
_RGB,
_BLED
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_HOME] = LAYOUT(
KC_MPRV, KC_MNXT, KC_MPLY,
KC_PGUP, KC_PGDN, TO(3),
KC_HOME, KC_END, TO(1)
),
[_MISC] = LAYOUT(
_______, _______, _______,
_______, _______, TO(0),
_______, _______, TO(2)
),
[_RGB] = LAYOUT(
RGB_HUI, RGB_HUD, RGB_MOD,
RGB_SAI, RGB_SAD, TO(1),
RGB_SPI, RGB_SPD, TO(3)
),
[_BLED] = LAYOUT(
BL_STEP, BL_BRTG, BL_TOGG,
BL_ON, BL_OFF, TO(2),
BL_UP, BL_DOWN, TO(0)
)
};
// clang-format on
/* rotary encoder (SW3) - add more else if blocks for more granular layer control */
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (IS_LAYER_ON(_RGB)) {
#ifdef RGBLIGHT_ENABLE
if (clockwise) {
rgblight_increase_val();
} else {
rgblight_decrease_val();
}
#endif
} else if (IS_LAYER_ON(_BLED)) {
if (clockwise) {
backlight_increase();
} else {
backlight_decrease();
}
} else {
if (clockwise) {
tap_code16(C(A(KC_UP)));
} else {
tap_code16(C(A(KC_DOWN)));
}
}
return true;
}
#endif
/* oled stuff :) */
#ifdef OLED_ENABLE
uint16_t startup_timer;
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
startup_timer = timer_read();
return rotation;
}
static void render_logo(void) {
static const char PROGMEM raw_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 0, 0, 0, 0, 0, 0, 1, 2, 4, 2, 1, 1, 1, 1, 1, 1,255, 0, 0, 0, 0, 0, 0, 0, 0, 0,255, 1, 1, 1, 1, 1, 1, 2, 4, 2, 1, 0, 0, 0, 0, 0, 0,128, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 5,248, 5, 2, 0, 0, 0, 0, 0, 0,128,192,192,224,224,112,120, 56, 63, 28, 14, 14, 14,254, 14, 14, 30, 28, 63, 56,120,112,224,224,192,128, 0, 0, 0, 0, 0, 0, 0, 2, 5,248, 5, 2, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64,160, 19,162, 66, 66, 66, 66, 66, 66, 66,255,255,255, 0, 0, 0,252,254,254,192,192,192,192,255, 0, 0, 0, 62, 62, 60, 60, 0, 0, 1,255,255,255, 66, 66, 66, 66, 66, 66, 66,162, 19,160, 64, 0,
0, 0, 0,128, 64, 64, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192, 64, 64,192,128, 0, 0,192, 64, 64,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192, 64,192, 0, 0, 0, 0, 0,128,192, 64, 64,192,128, 0, 0,128,192, 64, 64,192,128, 0, 0, 64, 64, 64, 64, 64,192, 0, 0, 0, 0, 0,249, 8, 8, 8, 8, 8, 8, 8, 8,127,255,255,192,128,128, 15, 31, 31, 1, 1, 1, 1,255, 0, 0, 0, 30, 30, 14, 14,128,192,192,255,255,127, 8, 8, 8, 8, 8, 8, 8, 8,249, 0, 0, 0,
0, 0, 31, 49, 64, 78, 64, 49, 31, 0, 0, 97, 22, 8, 22, 97, 0, 0, 31, 49, 96, 64, 64, 96, 32, 0, 0,127, 68, 68,100, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 64,127, 64, 64, 0, 0, 0, 32,100, 68, 68,110, 59, 0, 0, 32,100, 68, 68,110, 59, 0, 0, 0, 0, 0,126, 3, 1, 0, 0, 0, 8, 20, 35, 20, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 7, 7, 15,254, 30, 28, 28, 28,255, 28, 28, 28, 30,254, 15, 7, 3, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 4, 10, 17, 10, 4, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 40, 68, 40, 16, 16, 16, 16, 16, 16, 31, 0, 0, 16, 40, 71, 40, 16, 0, 0, 31, 16, 16, 16, 16, 16, 16, 40, 68, 40, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
oled_write_raw_P(raw_logo, sizeof(raw_logo));
}
static void render_logo_font(void) {
static const char PROGMEM qmk_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4,
0x88, 0x89, 0x8A, 0x8B, 0x8A, 0x8B, 0x8C, 0x8D, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0,
0xA8, 0xA9, 0xAA, 0xAB, 0xAA, 0xAB, 0xAC, 0xAD, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xCB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0x00
};
oled_write_P(qmk_logo, false);
}
/* Shows the name of the current layer and locks for the host (CAPS etc.) */
static void render_info(void) {
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case _HOME:
oled_write_ln_P(PSTR("HOME"), false);
break;
case _MISC:
oled_write_ln_P(PSTR("MISC"), false);
break;
case _RGB:
oled_write_ln_P(PSTR("RGB"), false);
break;
case _BLED:
oled_write_ln_P(PSTR("Backlight"), false);
break;
default:
oled_write_ln_P(PSTR("Undefined"), false);
}
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
}
static void render_rgbled_status(bool) {
char string[4];
if (RGBLIGHT_MODES > 1 && rgblight_is_enabled() && get_highest_layer(layer_state) == _RGB) {
uint16_t m = rgblight_get_mode();
string[3] = '\0';
string[2] = '0' + m % 10;
string[1] = ( m /= 10) % 10 ? '0' + (m) % 10 : (m / 10) % 10 ? '0' : ' ';
string[0] = m / 10 ? '0' + m / 10 : ' ';
oled_write_P(PSTR("Conf:"), false);
oled_write(string, false);
uint16_t h = rgblight_get_hue()/RGBLIGHT_HUE_STEP;
string[3] = '\0';
string[2] = '0' + h % 10;
string[1] = ( h /= 10) % 10 ? '0' + (h) % 10 : (h / 10) % 10 ? '0' : ' ';
string[0] = h / 10 ? '0' + h / 10 : ' ';
oled_write_P(PSTR(","), false);
oled_write(string, false);
uint16_t s = rgblight_get_sat()/RGBLIGHT_SAT_STEP;
string[3] = '\0';
string[2] = '0' + s % 10;
string[1] = ( s /= 10) % 10 ? '0' + (s) % 10 : (s / 10) % 10 ? '0' : ' ';
string[0] = s / 10 ? '0' + s / 10 : ' ';
oled_write_P(PSTR(","), false);
oled_write(string, false);
uint16_t v = rgblight_get_val()/RGBLIGHT_VAL_STEP;
string[3] = '\0';
string[2] = '0' + v % 10;
string[1] = ( v /= 10) % 10 ? '0' + (v) % 10 : (v / 10) % 10 ? '0' : ' ';
string[0] = v / 10 ? '0' + v / 10 : ' ';
oled_write_P(PSTR(","), false);
oled_write(string, false);
oled_write_ln_P(PSTR("\n MOD HUE SAT VAR"), false);
} else {
oled_write_ln_P(PSTR("\n"), false);
}
}
bool oled_task_user(void) {
static bool finished_timer = false;
if (!finished_timer && (timer_elapsed(startup_timer) < 1000)) {
render_logo();
} else {
if (!finished_timer) {
oled_clear();
finished_timer = true;
}
render_info();
render_rgbled_status(true);
render_logo_font();
}
return false;
}
#endif

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@ -1,17 +0,0 @@
// Copyright 2023 Dreipunkteinsvier (@dreipunkteinsvier)
/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#define TAPPING_TERM 180
#undef LOCKING_SUPPORT_ENABLE
#undef LOCKING_RESYNC_ENABLE
#ifdef COMBO_ENABLE
#define COMBO_TERM 20
#define COMBO_ONLY_FROM_LAYER 0
#endif
#define BOTH_SHIFTS_TURNS_ON_CAPS_WORD

File diff suppressed because it is too large Load Diff

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@ -1,3 +0,0 @@
COMBO_ENABLE = yes
CAPS_WORD_ENABLE = yes
ENCODER_MAP_ENABLE = yes

View File

@ -1,298 +0,0 @@
/*
Copyright 2021 0xCB - Conor Burns
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// clang-format off
enum my_keycodes {
WPM = SAFE_RANGE,
};
enum layer_names {
_HOME,
_FN2,
_FN3,
_FN4
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_HOME] = LAYOUT_all(
KC_MPLY,
QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENT,
SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SC_RSPC,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), MO(2)
),
[_FN2] = LAYOUT_all(
QK_BOOT,
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN3] = LAYOUT_all(
EE_CLR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, KC_QUOT, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN4] = LAYOUT_all(
_______,
WPM, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, KC_MSTP, KC_INS, KC_HOME, KC_DEL, KC_END, _______,
_______, _______, KC_BRID, KC_BRIU, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, _______,
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
// clang-format on
/* WPM toggle key bongocat hehe */
bool wpm = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case WPM:
if (record->event.pressed) {
wpm = !wpm;
}
return false;
default:
return true;
}
}
/*layer switcher */
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _FN2, _FN3, _FN4);
return state;
}
/* rotary encoder (MX12) - add different functions for layers here */
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (IS_LAYER_ON(_FN4)) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (IS_LAYER_ON(_FN3)) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (IS_LAYER_ON(_FN2)) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
return true;
}
#endif
/* oled stuff :) */
#ifdef OLED_ENABLE
#define IDLE_FRAMES 5
#define IDLE_SPEED 20 // below this wpm value your animation will idle
#define TAP_FRAMES 2
#define TAP_SPEED 40 // above this wpm value typing animation to trigger
#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
#define ANIM_SIZE 636 // number of bytes in array
uint32_t anim_timer = 0;
uint32_t anim_sleep = 0;
uint8_t current_idle_frame = 0;
uint8_t current_tap_frame = 0;
uint16_t startup_timer = 0;
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
startup_timer = timer_read();
return rotation;
}
static void render_logo(void) {
static const char PROGMEM raw_logo[] = {
0, 8, 0,192,194,192,192, 60, 60, 44, 60,188, 60, 60, 60, 60, 44, 61, 60,192,192,192,208, 1, 0,252,252,180,252, 60, 60, 44, 60,252,253,252,252, 60, 60, 44, 60,244,220,252,252, 0, 0, 16, 0, 0, 0,192,192, 65,192, 60, 60, 52, 60,192,193,192,192, 16, 0, 0,144, 4, 0,252,125,244, 60, 60, 60, 60, 61,252,252,244,252, 60, 60, 60, 61,248,108,252, 0, 0, 61, 60,188, 60, 52,252,252,220,252, 61, 60, 60, 52, 0, 0,192,210, 64,192, 60, 60, 44, 61, 60, 60, 60, 61, 52, 60, 60, 60,192,192, 64,196, 0, 4, 0,
0, 16, 0, 61, 63, 55, 63,192, 64,192,196,192,192,192,200,192,196,192,192, 3, 3, 2, 11, 0, 0, 35, 3, 3, 3, 0, 64, 2, 0,255,255,253,247, 0, 0, 0, 32, 1, 0, 1, 65, 8, 0,189,244,252,236, 3,130, 3, 1, 0, 68, 0, 0, 3, 34,131, 3,252,252,236,252, 0, 32, 17, 1, 1, 0, 0, 32, 0, 2,255,255,127,247, 0, 1, 0, 8, 1, 1, 1, 0, 0, 0, 16, 0, 64, 0,255,191,255,251, 0,129, 0, 2, 32, 0,255,255,239,255, 0, 0, 2, 0, 0, 0, 8, 64, 0, 1, 0, 0, 3, 35, 3, 3, 0, 8, 0,
1, 16, 0,192, 64,194,192, 3, 67, 3, 3, 9, 3, 3, 3, 3, 2, 83, 3,252,252,188,244, 0, 2, 32, 0, 0, 2, 0,144, 0, 0,255,255,237,255, 0, 16, 0, 0, 0, 64, 2, 0,128, 0,255,123,255,255, 60, 52, 60, 60, 60, 60, 60, 60, 44, 60, 56, 60,239,255,126,255, 0, 2, 32, 0, 0, 34, 0, 0, 16, 0,255,255,255,223, 0, 0, 4, 0, 0, 0, 33, 0, 0, 17, 0, 0, 0, 0,255,255,239,255, 0,128, 0, 0, 72, 0,255,253,247,255, 0, 0, 1, 0,144, 0, 4, 0, 32, 0, 0, 2,192,192,192,200, 0, 16, 0,
64, 4, 0, 3, 7, 3, 3, 60, 60, 52,188, 60, 61, 60, 60, 60, 60, 44, 60, 67, 3, 3, 3, 0, 0, 64, 0, 0, 4, 0, 0, 16, 0, 47, 63, 62, 63, 0, 0,132, 0, 0, 0, 0,128, 8, 0,255,255,111,127, 0, 0, 0, 2,128, 0, 0, 0, 64, 4, 0,128,127,127,107,127, 0, 32, 0, 0, 0, 66, 0, 0, 0,136, 55, 63, 61, 63, 0, 0, 0, 2, 0, 64, 0,136, 0, 0, 60, 44,189, 60, 63, 63, 63, 59, 60, 60,172, 60, 0, 64, 3, 2, 3,131, 60, 44, 60, 60, 60, 60,188, 60, 56, 44, 60, 60, 3, 3,131, 2, 0, 32, 2,
};
oled_write_raw_P(raw_logo, sizeof(raw_logo));
}
/* Shows the name of the current layer and locks for the host (CAPS etc.) */
static void render_layer(void) {
led_t led_state = host_keyboard_led_state();
// clang-format off
static const char PROGMEM logo[][3][7] = {
{{0x97, 0x98, 0x99, 0x9A, 0}, {0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0}, {0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 0}}, /* l num CB */
{{0xB7, 0xB8, 0xB9, 0xBA, 0}, {0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0}, {0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0}}, /* 1 num CB */
{{0xD7, 0xD8, 0xD9, 0xDA, 0}, {0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0}, {0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0}}, /* 1 cap CB */
{{0xF7, 0xF8, 0xF9, 0xFA, 0}, {0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0}, {0xFB, 0xFC, 0xFD, 0xFE, 0xFF, 0}}, /* l cap CB */
{{0xB7, 0xC0, 0xC1, 0xBA, 0}, {0xB7, 0xC2, 0xC3, 0xBA, 0}, {0xB7, 0xC4, 0xC5, 0xBA, 0}}, /* 2 3 4 */
{{0xD7, 0xE0, 0xE1, 0xDA, 0}, {0xD7, 0xE2, 0xE3, 0xDA, 0}, {0xD7, 0xE4, 0xE5, 0xDA, 0}}, /* 2 3 4 */
};
// clang-format on
oled_set_cursor(0, 0);
oled_write_P(logo[0][0], false);
oled_set_cursor(0, 3);
oled_write_P(logo[3][0], false);
switch (get_highest_layer(layer_state)) {
case _HOME:
oled_set_cursor(0, 1);
oled_write_P(logo[1][0], false);
oled_set_cursor(0, 2);
oled_write_P(logo[2][0], false);
break;
case _FN2:
oled_set_cursor(0, 1);
oled_write_P(logo[4][0], false);
oled_set_cursor(0, 2);
oled_write_P(logo[5][0], false);
break;
case _FN3:
oled_set_cursor(0, 1);
oled_write_P(logo[4][1], false);
oled_set_cursor(0, 2);
oled_write_P(logo[5][1], false);
break;
case _FN4:
oled_set_cursor(0, 1);
oled_write_P(logo[4][2], false);
oled_set_cursor(0, 2);
oled_write_P(logo[5][2], false);
break;
default:
oled_set_cursor(0, 1);
oled_write_P(PSTR(" "), false);
oled_set_cursor(0, 2);
oled_write_P(PSTR(" "), false);
}
oled_set_cursor(8, 0);
oled_write_P(led_state.num_lock ? logo[0][1] : PSTR(" "), false);
oled_set_cursor(8, 1);
oled_write_P(led_state.num_lock ? logo[1][1] : PSTR(" "), false);
oled_set_cursor(8, 2);
oled_write_P(led_state.caps_lock ? logo[2][1] : PSTR(" "), false);
oled_set_cursor(8, 3);
oled_write_P(led_state.caps_lock ? logo[3][1] : PSTR(" "), false);
oled_set_cursor(16, 0);
oled_write_P(logo[0][2], false);
oled_set_cursor(16, 1);
oled_write_P(logo[1][2], false);
oled_set_cursor(16, 2);
oled_write_P(logo[2][2], false);
oled_set_cursor(16, 3);
oled_write_P(logo[3][2], false);
/* Fill empty space to clear animation */
oled_set_cursor(4, 0);
oled_write_P(PSTR(" "), false);
oled_set_cursor(4, 1);
oled_write_P(PSTR(" "), false);
oled_set_cursor(4, 2);
oled_write_P(PSTR(" "), false);
oled_set_cursor(4, 3);
oled_write_P(PSTR(" "), false);
oled_set_cursor(14, 0);
oled_write_P(PSTR(" "), false);
oled_set_cursor(14, 1);
oled_write_P(PSTR(" "), false);
oled_set_cursor(14, 2);
oled_write_P(PSTR(" "), false);
oled_set_cursor(14, 3);
oled_write_P(PSTR(" "), false);
}
static void render_cat(void) {
static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
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static const char PROGMEM prep[][ANIM_SIZE] = {
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static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
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};
void animation_phase(void) {
if (get_current_wpm() <= IDLE_SPEED) {
current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE);
}
if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) {
oled_write_raw_P(prep[0], ANIM_SIZE);
}
if (get_current_wpm() >= TAP_SPEED) {
current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE);
}
}
if (get_current_wpm() != 000) {
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
animation_phase();
}
anim_sleep = timer_read32();
} else {
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
animation_phase();
}
}
}
bool oled_task_user(void) {
static bool finished_timer = false;
if (!finished_timer && (timer_elapsed(startup_timer) < 3000)) {
render_logo();
} else {
if (!finished_timer) {
oled_clear();
finished_timer = true;
}
if (wpm) {
render_cat();
oled_set_cursor(0, 0);
char string[10];
uint16_t m = get_current_wpm();
string[3] = '\0';
string[2] = '0' + m % 10;
string[1] = ( m /= 10) % 10 ? '0' + (m) % 10 : (m / 10) % 10 ? '0' : ' ';
string[0] = m / 10 ? '0' + m / 10 : ' ';
oled_write_P(PSTR("WPM:"), false);
oled_write(string, false);
} else {
render_layer();
}
}
return false;
}
#endif
/* Resets via on eep reset - thank you drashna! */
void eeconfig_init_kb(void) {
via_eeprom_set_valid(false);
via_init();
eeconfig_init_user();
}

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@ -1,22 +0,0 @@
// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#include "rgblite.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_1x1(
KC_MUTE
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
rgblite_increase_hue();
}
return true;
}
void keyboard_post_init_user(void) {
rgblite_increase_hue();
}

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@ -1,23 +0,0 @@
// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ws2812.h"
#include "color.h"
static inline void rgblite_setrgb(RGB rgb) {
rgb_led_t leds[RGBLED_NUM] = {{.r = rgb.r, .g = rgb.g, .b = rgb.b}};
ws2812_setleds(leds, RGBLED_NUM);
}
static void rgblite_increase_hue(void) {
static uint8_t state = 0;
HSV hsv = { 255, 255, 255 };
hsv.h = state;
state = (state + 8) % 256;
rgblite_setrgb(hsv_to_rgb(hsv));
}

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@ -1,3 +0,0 @@
WS2812_DRIVER_REQUIRED = yes
SRC += color.c
EXTRAKEY_ENABLE = yes

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@ -1,7 +0,0 @@
// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define TAPPING_TERM 500
#define PERMISSIVE_HOLD

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@ -1,22 +0,0 @@
// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum layers {
_BASE = 0,
};
enum {
TD_AB = 0
};
tap_dance_action_t tap_dance_actions[] = {
[TD_AB] = ACTION_TAP_DANCE_DOUBLE(KC_A, KC_B)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_ortho_1x1(
TD(TD_AB)
)
};

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@ -1 +0,0 @@
TAP_DANCE_ENABLE = yes

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@ -1,48 +0,0 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Layer 0
* ,-----------------------------------------------------------------------------------------.
* | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Tab | q | w | e | r | t | y | u | i | o | p | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Esc | a | s | d | f | g | h | j | k | l | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | z | x | c | v | b | n | m | , | . | / | Shift |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | L1 | Alt | space | Alt | Sup | L1 | Ctrl |
* \-----------------------------------------------------------------------------------------/
*
*/
LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
KC_LCTL, MO(1), KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
/*
* Layer 1
* ,-----------------------------------------------------------------------------------------.
* | | f1 | f2 | f3 | f4 | f5 | f6 | f7 | f8 | f9 | f10 | f11 | f12 | Del |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | Ins | | Paus| | | Prnt |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | L | D | U | R | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Hom | PDn | PUp | End | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |
* \-----------------------------------------------------------------------------------------/
*
*/
LAYOUT_all(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PAUS, KC_TRNS, KC_TRNS, KC_PSCR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

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@ -1,82 +0,0 @@
//****************************************************************************//
// raffle's keymap for the 1up60rgb. //
// emulates my pok3r layout and adds RGB control + firmware reset/debug //
// layers //
//****************************************************************************//
//************************ dependencies + definitions ************************//
#include QMK_KEYBOARD_H
// create names for layers
enum layers {
_typing,
_raise,
_rgb,
_adjust
};
// define layer mods
#define RAISE MO(_raise)
#define RGB MO(_rgb)
// define mod masks for making multi-key macros
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))
//********************************** Layers **********************************//
// define layers
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// typing layer to handle basic typing
[_typing] = LAYOUT_all
(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
RAISE, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, RGB, KC_RCTL
),
// raise layer to handle function & nav keys
[_raise] = LAYOUT_all
(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL,
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_LSCR, KC_PAUSE, KC_TRNS,
KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_APP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
// rgb layer for pretty backlight colors
[_rgb] = LAYOUT_all
(
RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_HUI, RGB_VAI, RGB_HUD, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_MOD, RGB_SAI, RGB_VAD,RGB_SAD, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_RMOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
// adjust to handle firmware debug + reset mode
[_adjust] = LAYOUT_all
(
QK_BOOT, DB_TOGG, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
)
};
//***************************** Function bodies *****************************//
// enable tri-layer state for _raise + _rgb = _adjust
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _raise, _rgb, _adjust);
}
// support for standard mod state keys (caps lock, scroll lock, etc.)
bool led_update_user(led_t led_state) {
if (led_state.caps_lock) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
return false;
}

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@ -1,43 +0,0 @@
## raffle's keymap
The default keymap is just enough to get started. This keymap adds a pok3r-like
raise layer, backlight RGB control layer, and firmware reset/debug adjust layer
for ANSI layouts.
In the default layer, the following modifications are made (using standard ANSI
keys for LHS):
- `CAPS` = `LCTRL`
- `LCTRL` = `RAISE`
- `APP` = `RGB`
- `LCTRL` + `APP` (`RAISE` + `RGB`) = `ADJUST`
- `GRV` = `ESC`
Additionally, the pok3r's `SHIFT` + `ESC` for `~` is maintained (with either `SHIFT`).
### Raise Layer
Emulates standard pok3r layout (without the onboard macro keys)
Highlights:
- `IJKL` for arrow keys
- `H`/`N` for `HOME`/`END`
- `U`/`P` for `PGUP`/`PGDN`
- `1` - `=` for `F1` - `F12`
- `Y` for calculator
Other standard keys from the pok3r layout are carried over. See the keymap or
the pok3r documentation for details.
### RGB Layer
Uses navigation keys from `RAISE` layer for RGB adjustment
- `I`/`K` for Value (brightness) Increase/Decrease
- `U`/`P` for Hue (color) Increase/Decrease
- `H`/`N` for Saturation Incrase/Decrease
- `GRV` to toggle RGB on/off
- `1`-`9` to activate QMK's predefined RGB animations
### Adjust Layer
- `GRV` activates firmware reset for flashing
- `1` enters debug mode

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@ -1,110 +0,0 @@
/* Copyright 2020 Sam Reinehr
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum my_keycodes {
K00 = SAFE_RANGE,
K01,
K02,
K03,
K04,
K05,
K06,
K07,
K08,
K09,
K10,
K11,
K12,
K13,
K14,
K15,
};
/* just a simple way to give each key a unique code */
//clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_ortho_4x4(
K00, K01, K02, K03,
K04, K05, K06, K07,
K08, K09, K10, K11,
K12, K13, K14, K15
)
};
/* flags describing current free square/0 */
uint8_t current = 0;
/* r g and b describe the colors for the initial map,
currently blank for free, and evenly spaced hues with maximum sat/value */
const uint8_t r[16] = {
0x00, 0xFF, 0xFF, 0xFF,
0xCC, 0x66, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x66, 0xCC, 0xFF, 0xFF
};
const uint8_t g[16] = {
0x00, 0x00, 0x66, 0xCC,
0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xCC, 0x66, 0x00,
0x00, 0x00, 0x00, 0x00
};
const uint8_t b[16] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x66,
0xCC, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xCC, 0x66
};
/* pos contains the current positions, could technically be compressed to 4 bits per, but not worth it
index into pos is the position we're looking at, output is the tile that is currently there */
uint8_t tiles[16] = {
0, 1, 2, 3,
4, 5, 6, 7,
8, 9, 10, 11,
12, 13, 14, 15
};
/* default led array for super 16 has them in a snake, so we must do some remapping/flipping of the 2nd and 4th rows */
uint8_t remap[16] = {
0, 1, 2, 3,
7, 6, 5, 4,
8, 9, 10, 11,
15, 14, 13, 12
};
//clang-format on
/* function to refresh the led coloring with the positions with current tiles */
void refresh_leds(void) {
for (uint8_t index = 0; index < 16; ++index) {
uint8_t tile = tiles[index];
setrgb(r[tile], g[tile], b[tile], (rgb_led_t *)&led[remap[index]]);
}
rgblight_set();
}
void keyboard_post_init_user(void) {
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
rgblight_enable_noeeprom();
refresh_leds();
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint8_t offset = keycode - K00;
uint8_t x = offset & 0x03;
uint8_t y = (offset & 0x0C) >> 2;
/* if the adjacent space exists and is empty, */
if ((x > 0 && 0 == tiles[offset - 1]) || (y > 0 && 0 == tiles[offset - 4]) || (x < 3 && 0 == tiles[offset + 1]) || (y < 3 && 0 == tiles[offset + 4])) {
/* set the currently blank tile to this tile, and make this one blank */
tiles[current] = tiles[offset];
tiles[offset] = 0;
current = offset;
}
refresh_leds();
return false;
}

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@ -1,5 +0,0 @@
# Trying to put a game that plays like the 15 puzzle on the super16
The 15/16 puzzle consists of a grid where one space is free, and adjacent spaces can be swapped with the free space
* future planned features:
* fix the start at red
* have a cute animation play when the puzzle is solved

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@ -1,2 +0,0 @@
RGBLIGHT_ENABLE = yes
RGB_MATRIX_ENABLE = no

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@ -1,104 +0,0 @@
#Persistent
#SingleInstance force
;=================================================================
; Macro Pad Shortcuts ;
;=================================================================
;=================================================================
; Layer 0
;;=================================================================
;Row 1
F13::Send a
F14::Send b
F15::Send c
F16::Send d
;Row 2
F17::Send e
F18::Send f
F19::Send g
F20::Send h
;Row 3
F21::Send i
F22::Send j
F23::Send k
F24::Send l
;=================================================================
; Layer 1
;;=================================================================
;Row 1
!F13::Send m
!F14::Send n
!F15::Send o
!F16::Send p
;Row 2
!F17::Send q
!F18::Send r
!F19::Send s
!F20::Send t
;Row 3
!F21::Send u
!F22::Send v
!F23::Send w
!F24::Send x
;=================================================================
; Layer 2
;;=================================================================
;Row 1
+F13::Send y
+F14::Send z
+F15::Send A
+F16::Send B
;Row 2
+F17::Send C
+F18::Send D
+F19::Send E
+F20::Send F
;Row 3
+F21::Send G
+F22::Send H
+F23::Send I
+F24::Send J
;=================================================================
; Layer 3
;;=================================================================
;Row 1
^F13::Send K
^F14::Send L
^F15::Send M
^F16::Send N
;Row 2
^F17::Send O
^F18::Send P
^F19::Send Q
^F20::Send R
;Row 3
^F21::Send S
^F22::Send T
^F23::Send U
^F24::Send V

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@ -1,19 +0,0 @@
#pragma once
// Time out one shot layers after 3 seconds
#define ONESHOT_TIMEOUT 3000
#define RGBLED_NUM 16
// Undef and redefine default brightness to half of 255
#undef RGBLIGHT_LIMIT_VAL
#define RGBLIGHT_LIMIT_VAL 128
//Define a preview timeout for RGB reviews
#define PREVIEW_TIMEOUT 5000
#define TAPPING_TERM 200
// Enable Light Layers implementation
#define RGBLIGHT_LAYERS
// Allow Light Layers to override RGB off configuration
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF

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