RGB improvements (#1684)

* Allow the knight animation to be restricted to a portion of the LED strip

* Add keys for jumping directly to particular animation modes

* Remove orphaned break statements

* Tweak the `RGB_MODE` buttons so they cycle through the same mode.

* small indentation fix
This commit is contained in:
skullydazed
2017-09-06 14:49:19 -07:00
committed by GitHub
parent 0ce45eb0b7
commit 4580d3a730
8 changed files with 699 additions and 95 deletions

File diff suppressed because it is too large Load Diff

After

Width:  |  Height:  |  Size: 17 KiB