Use unsigned integer for mousekey kinetic speed (#21151)
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@ -74,7 +74,7 @@ uint8_t mk_time_to_max = MOUSEKEY_TIME_TO_MAX;
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uint8_t mk_wheel_delay = MOUSEKEY_WHEEL_DELAY / 10;
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uint8_t mk_wheel_delay = MOUSEKEY_WHEEL_DELAY / 10;
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/* milliseconds between repeated motion events (0-255) */
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/* milliseconds between repeated motion events (0-255) */
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# ifdef MK_KINETIC_SPEED
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# ifdef MK_KINETIC_SPEED
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float mk_wheel_interval = 1000.0f / MOUSEKEY_WHEEL_INITIAL_MOVEMENTS;
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uint16_t mk_wheel_interval = 1000U / MOUSEKEY_WHEEL_INITIAL_MOVEMENTS;
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# else
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# else
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uint8_t mk_wheel_interval = MOUSEKEY_WHEEL_INTERVAL;
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uint8_t mk_wheel_interval = MOUSEKEY_WHEEL_INTERVAL;
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# endif
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# endif
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@ -190,37 +190,37 @@ const uint16_t mk_decelerated_speed = MOUSEKEY_DECELERATED_SPEED;
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const uint16_t mk_initial_speed = MOUSEKEY_INITIAL_SPEED;
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const uint16_t mk_initial_speed = MOUSEKEY_INITIAL_SPEED;
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static uint8_t move_unit(void) {
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static uint8_t move_unit(void) {
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float speed = mk_initial_speed;
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uint16_t speed = mk_initial_speed;
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if (mousekey_accel & ((1 << 0) | (1 << 2))) {
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if (mousekey_accel & ((1 << 0) | (1 << 2))) {
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speed = mousekey_accel & (1 << 2) ? mk_accelerated_speed : mk_decelerated_speed;
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speed = mousekey_accel & (1 << 2) ? mk_accelerated_speed : mk_decelerated_speed;
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} else if (mousekey_repeat && mouse_timer) {
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} else if (mousekey_repeat && mouse_timer) {
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const float time_elapsed = timer_elapsed(mouse_timer) / 50;
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const uint16_t time_elapsed = timer_elapsed(mouse_timer) / 50;
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speed = mk_initial_speed + MOUSEKEY_MOVE_DELTA * time_elapsed + MOUSEKEY_MOVE_DELTA * 0.5 * time_elapsed * time_elapsed;
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speed = mk_initial_speed + MOUSEKEY_MOVE_DELTA * time_elapsed + MOUSEKEY_MOVE_DELTA * 0.5 * time_elapsed * time_elapsed;
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speed = speed > mk_base_speed ? mk_base_speed : speed;
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speed = speed > mk_base_speed ? mk_base_speed : speed;
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}
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}
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/* convert speed to USB mouse speed 1 to 127 */
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/* convert speed to USB mouse speed 1 to 127 */
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speed = (uint8_t)(speed / (1000.0f / mk_interval));
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speed = (uint8_t)(speed / (1000U / mk_interval));
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speed = speed < 1 ? 1 : speed;
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speed = speed < 1 ? 1 : speed;
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return speed > MOUSEKEY_MOVE_MAX ? MOUSEKEY_MOVE_MAX : speed;
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return speed > MOUSEKEY_MOVE_MAX ? MOUSEKEY_MOVE_MAX : speed;
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}
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}
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static uint8_t wheel_unit(void) {
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static uint8_t wheel_unit(void) {
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float speed = MOUSEKEY_WHEEL_INITIAL_MOVEMENTS;
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uint16_t speed = MOUSEKEY_WHEEL_INITIAL_MOVEMENTS;
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if (mousekey_accel & ((1 << 0) | (1 << 2))) {
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if (mousekey_accel & ((1 << 0) | (1 << 2))) {
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speed = mousekey_accel & (1 << 2) ? MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS : MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS;
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speed = mousekey_accel & (1 << 2) ? MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS : MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS;
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} else if (mousekey_wheel_repeat && mouse_timer) {
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} else if (mousekey_wheel_repeat && mouse_timer) {
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if (mk_wheel_interval != MOUSEKEY_WHEEL_BASE_MOVEMENTS) {
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if (mk_wheel_interval != MOUSEKEY_WHEEL_BASE_MOVEMENTS) {
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const float time_elapsed = timer_elapsed(mouse_timer) / 50;
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const uint16_t time_elapsed = timer_elapsed(mouse_timer) / 50;
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speed = MOUSEKEY_WHEEL_INITIAL_MOVEMENTS + 1 * time_elapsed + 1 * 0.5 * time_elapsed * time_elapsed;
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speed = MOUSEKEY_WHEEL_INITIAL_MOVEMENTS + 1 * time_elapsed + 1 * 0.5 * time_elapsed * time_elapsed;
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}
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}
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speed = speed > MOUSEKEY_WHEEL_BASE_MOVEMENTS ? MOUSEKEY_WHEEL_BASE_MOVEMENTS : speed;
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speed = speed > MOUSEKEY_WHEEL_BASE_MOVEMENTS ? MOUSEKEY_WHEEL_BASE_MOVEMENTS : speed;
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}
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}
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mk_wheel_interval = 1000.0f / speed;
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mk_wheel_interval = 1000U / speed;
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return (uint8_t)speed > MOUSEKEY_WHEEL_INITIAL_MOVEMENTS ? 2 : 1;
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return (uint8_t)speed > MOUSEKEY_WHEEL_INITIAL_MOVEMENTS ? 2 : 1;
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}
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}
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