jpe230 e2d6187339
[Keyboard] Add Big Knob board (#22292)
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
2023-12-12 00:48:24 -08:00

98 lines
2.4 KiB
C

// Copyright 2023 jpe230 (@jpe230)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp.h"
#include "qp_comms.h"
#include "qp_st77xx_opcodes.h"
#include "gfx/logo.qgf.h"
painter_device_t lcd;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Init board:
// - Draw logo
void keyboard_post_init_kb(void) {
backlight_set(BACKLIGHT_DEFAULT_LEVEL);
wait_ms(LCD_WAIT_TIME);
// Initialise the LCD
lcd = qp_st7735_make_spi_device(LCD_HEIGHT, LCD_WIDTH, LCD_CS_PIN, LCD_DC_PIN, LCD_RST_PIN, LCD_SPI_DIVISOR, 0);
qp_init(lcd, LCD_ROTATION);
// Invert Colour
#ifdef LCD_INVERT_COLOUR
qp_comms_start(lcd);
qp_comms_command(lcd, ST77XX_CMD_INVERT_ON);
qp_comms_stop(lcd);
#endif
// Apply Offset
qp_set_viewport_offsets(lcd, LCD_OFFSET_X, LCD_OFFSET_Y);
// Turn on the LCD and clear the display
qp_power(lcd, true);
qp_rect(lcd, 0, 0, LCD_WIDTH, LCD_HEIGHT, HSV_BLACK, true);
// Show logo
painter_image_handle_t logo_image = qp_load_image_mem(gfx_logo);
qp_drawimage(lcd, 0, 0, logo_image);
keyboard_post_init_user();
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Lights handling:
// - Turn off backlight (screen) after timeout or suspend
// - Turn off rgblight after timeout or suspend
bool lights_off = false;
__attribute__((weak)) void lights_wakeup_user(void) {};
__attribute__((weak)) void lights_suspend_user(void) {};
void backlight_wakeup(void) {
backlight_set(BACKLIGHT_DEFAULT_LEVEL);
}
void backlight_suspend(void) {
backlight_set(0);
}
void lights_wakeup(void) {
lights_off = false;
rgblight_wakeup();
backlight_wakeup();
lights_wakeup_user();
}
void lights_suspend(void) {
lights_off = true;
lights_suspend_user();
rgblight_suspend();
backlight_suspend();
}
void housekeeping_task_kb(void) {
if ( lights_off && last_input_activity_elapsed() <= LIGHTS_TIMEOUT)
{
lights_wakeup();
}
if (!lights_off && last_input_activity_elapsed() > LIGHTS_TIMEOUT) {
lights_suspend();
}
}
void suspend_power_down_kb(void) {
lights_suspend();
qp_power(lcd, false);
suspend_power_down_user();
}
void suspend_wakeup_init_kb(void) {
qp_power(lcd, true);
lights_wakeup();
suspend_wakeup_init_user();
}