112 lines
5.1 KiB
C
112 lines
5.1 KiB
C
// Copyright 2022 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Key mapping
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// Get the number of layers defined in the keymap, stored in firmware rather than any other persistent storage
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uint8_t keymap_layer_count_raw(void);
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// Get the number of layers defined in the keymap, potentially stored dynamically
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uint8_t keymap_layer_count(void);
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// Get the keycode for the keymap location, stored in firmware rather than any other persistent storage
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uint16_t keycode_at_keymap_location_raw(uint8_t layer_num, uint8_t row, uint8_t column);
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// Get the keycode for the keymap location, potentially stored dynamically
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uint16_t keycode_at_keymap_location(uint8_t layer_num, uint8_t row, uint8_t column);
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Encoder mapping
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#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
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// Get the number of layers defined in the encoder map, stored in firmware rather than any other persistent storage
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uint8_t encodermap_layer_count_raw(void);
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// Get the number of layers defined in the encoder map, potentially stored dynamically
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uint8_t encodermap_layer_count(void);
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// Get the keycode for the encoder mapping location, stored in firmware rather than any other persistent storage
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uint16_t keycode_at_encodermap_location_raw(uint8_t layer_num, uint8_t encoder_idx, bool clockwise);
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// Get the keycode for the encoder mapping location, potentially stored dynamically
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uint16_t keycode_at_encodermap_location(uint8_t layer_num, uint8_t encoder_idx, bool clockwise);
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#endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Dip Switch mapping
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#if defined(DIP_SWITCH_ENABLE) && defined(DIP_SWITCH_MAP_ENABLE)
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// Get the keycode for the dip_switch mapping location, stored in firmware rather than any other persistent storage
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uint16_t keycode_at_dip_switch_map_location_raw(uint8_t switch_idx, bool on);
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// Get the keycode for the dip_switch mapping location, potentially stored dynamically
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uint16_t keycode_at_dip_switch_map_location(uint8_t switch_idx, bool on);
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#endif // defined(DIP_SWITCH_ENABLE) && defined(DIP_SWITCH_MAP_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Combos
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#if defined(COMBO_ENABLE)
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// Forward declaration of combo_t so we don't need to deal with header reordering
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struct combo_t;
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typedef struct combo_t combo_t;
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// Get the number of combos defined in the user's keymap, stored in firmware rather than any other persistent storage
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uint16_t combo_count_raw(void);
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// Get the number of combos defined in the user's keymap, potentially stored dynamically
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uint16_t combo_count(void);
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// Get the combo definition, stored in firmware rather than any other persistent storage
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combo_t* combo_get_raw(uint16_t combo_idx);
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// Get the combo definition, potentially stored dynamically
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combo_t* combo_get(uint16_t combo_idx);
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#endif // defined(COMBO_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Tap Dance
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#if defined(TAP_DANCE_ENABLE)
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// Forward declaration of tap_dance_action_t so we don't need to deal with header reordering
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struct tap_dance_action_t;
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typedef struct tap_dance_action_t tap_dance_action_t;
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// Get the number of tap dances defined in the user's keymap, stored in firmware rather than any other persistent storage
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uint16_t tap_dance_count_raw(void);
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// Get the number of tap dances defined in the user's keymap, potentially stored dynamically
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uint16_t tap_dance_count(void);
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// Get the tap dance definitions, stored in firmware rather than any other persistent storage
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tap_dance_action_t* tap_dance_get_raw(uint16_t tap_dance_idx);
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// Get the tap dance definitions, potentially stored dynamically
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tap_dance_action_t* tap_dance_get(uint16_t tap_dance_idx);
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#endif // defined(TAP_DANCE_ENABLE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Key Overrides
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#if defined(KEY_OVERRIDE_ENABLE)
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// Forward declaration of key_override_t so we don't need to deal with header reordering
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struct key_override_t;
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typedef struct key_override_t key_override_t;
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// Get the number of key overrides defined in the user's keymap, stored in firmware rather than any other persistent storage
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uint16_t key_override_count_raw(void);
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// Get the number of key overrides defined in the user's keymap, potentially stored dynamically
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uint16_t key_override_count(void);
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// Get the key override definitions, stored in firmware rather than any other persistent storage
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const key_override_t* key_override_get_raw(uint16_t key_override_idx);
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// Get the key override definitions, potentially stored dynamically
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const key_override_t* key_override_get(uint16_t key_override_idx);
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#endif // defined(KEY_OVERRIDE_ENABLE)
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