362 lines
12 KiB
Makefile
362 lines
12 KiB
Makefile
# Determine what keyboard we are building and setup the build environment.
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#
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# We support folders up to 5 levels deep below `keyboards/`. This file is
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# responsible for determining which folder is being used and doing the
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# corresponding environment setup.
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ifndef VERBOSE
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.SILENT:
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endif
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.DEFAULT_GOAL := all
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include common.mk
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# Set the filename for the final firmware binary
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KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
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TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
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KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
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STM32_PATH := quantum/stm32
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# Force expansion
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TARGET := $(TARGET)
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# For split boards we need to set a master half.
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MASTER ?= left
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ifdef master
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MASTER = $(master)
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endif
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ifeq ($(MASTER),right)
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OPT_DEFS += -DMASTER_IS_ON_RIGHT
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else
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ifneq ($(MASTER),left)
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$(error MASTER does not have a valid value(left/right))
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endif
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endif
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# Determine which subfolders exist.
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KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
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KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
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KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
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KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
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KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
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KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
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KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
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KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
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KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
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KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
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KEYBOARD_PATHS :=
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KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
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KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
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KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
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KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
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KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
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KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
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endif
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# Pull in rules.mk files from all our subfolders
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
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include $(KEYBOARD_PATH_5)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
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include $(KEYBOARD_PATH_4)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
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include $(KEYBOARD_PATH_3)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
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include $(KEYBOARD_PATH_2)/rules.mk
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
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include $(KEYBOARD_PATH_1)/rules.mk
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endif
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ifeq ($(strip $(PROTON)), yes)
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OPT_DEFS += -DPROTON_CONVERSION
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include $(STM32_PATH)/proton_c.mk
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endif
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include quantum/mcu_selection.mk
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ifdef MCU_FAMILY
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OPT_DEFS += -DQMK_STM32
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KEYBOARD_PATHS += $(STM32_PATH)
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endif
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# Find all the C source files to be compiled in subfolders.
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KEYBOARD_SRC :=
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KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
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KEYBOARD_C_2 := $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).c
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KEYBOARD_C_3 := $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).c
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KEYBOARD_C_4 := $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).c
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KEYBOARD_C_5 := $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).c
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ifneq ("$(wildcard $(KEYBOARD_C_5))","")
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KEYBOARD_SRC += $(KEYBOARD_C_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_4))","")
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KEYBOARD_SRC += $(KEYBOARD_C_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_3))","")
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KEYBOARD_SRC += $(KEYBOARD_C_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_2))","")
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KEYBOARD_SRC += $(KEYBOARD_C_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_C_1))","")
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KEYBOARD_SRC += $(KEYBOARD_C_1)
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endif
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# Generate KEYBOARD_name_subname for all levels of the keyboard folder
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KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
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KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
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KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
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KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
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KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
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OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
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endif
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# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
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# that the same keymap may be used on multiple keyboards.
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#
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# We grab the most top-level include file that we can. That file should
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# use #ifdef statements to include all the neccesary subfolder includes,
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# as described here:
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#
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# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
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#
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_2).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_3).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_4).h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
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QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
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endif
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# Determine and set parameters based on the keyboard's processor family.
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# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
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# not used for LUFA
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ifdef MCU_FAMILY
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FIRMWARE_FORMAT?=bin
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PLATFORM=CHIBIOS
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else ifdef ARM_ATSAM
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PLATFORM=ARM_ATSAM
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FIRMWARE_FORMAT=bin
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else
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PLATFORM=AVR
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FIRMWARE_FORMAT?=hex
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endif
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ifeq ($(PLATFORM),CHIBIOS)
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include $(TMK_PATH)/chibios.mk
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OPT_OS = chibios
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_5)/bootloader_defs.h
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else ifneq ("$(wildcard $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h
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else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_4)/bootloader_defs.h
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else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h
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else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_3)/bootloader_defs.h
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else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h
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else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_2)/bootloader_defs.h
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else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h
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else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_1)/bootloader_defs.h
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else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h)","")
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OPT_DEFS += -include $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h
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else ifneq ("$(wildcard $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h)","")
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OPT_DEFS += -include $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h
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endif
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endif
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# Find all of the config.h files and add them to our CONFIG_H define.
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CONFIG_H :=
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ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_5)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_4)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_4)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_3)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_3)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_2)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_2)/config.h
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endif
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ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
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CONFIG_H += $(KEYBOARD_PATH_1)/config.h
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endif
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# Save the defines and includes here, so we don't include any keymap specific ones
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PROJECT_DEFS := $(OPT_DEFS)
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PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
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PROJECT_CONFIG := $(CONFIG_H)
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MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
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MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
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ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_5)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_4)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_3)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_2)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
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else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
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-include $(MAIN_KEYMAP_PATH_1)/rules.mk
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KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
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KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
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else ifneq ($(LAYOUTS),)
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include build_layout.mk
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else
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$(error Could not find keymap)
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# this state should never be reached
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endif
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# Userspace setup and definitions
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ifeq ("$(USER_NAME)","")
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USER_NAME := $(KEYMAP)
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endif
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USER_PATH := users/$(USER_NAME)
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-include $(USER_PATH)/rules.mk
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ifneq ("$(wildcard $(USER_PATH)/config.h)","")
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CONFIG_H += $(USER_PATH)/config.h
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endif
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# Object files directory
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# To put object files in current directory, use a dot (.), do NOT make
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# this an empty or blank macro!
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KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
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ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
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CONFIG_H += $(KEYMAP_PATH)/config.h
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endif
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# # project specific files
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SRC += $(KEYBOARD_SRC) \
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$(KEYMAP_C) \
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$(QUANTUM_SRC)
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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VPATH += $(KEYMAP_PATH)
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VPATH += $(KEYBOARD_PATHS)
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VPATH += $(COMMON_VPATH)
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VPATH += $(USER_PATH)
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include common_features.mk
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include $(TMK_PATH)/protocol.mk
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include $(TMK_PATH)/common.mk
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include bootloader.mk
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SRC += $(TMK_COMMON_SRC)
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OPT_DEFS += $(TMK_COMMON_DEFS)
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EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
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ifeq ($(PLATFORM),AVR)
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ifeq ($(strip $(PROTOCOL)), VUSB)
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include $(TMK_PATH)/protocol/vusb.mk
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else
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include $(TMK_PATH)/protocol/lufa.mk
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endif
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include $(TMK_PATH)/avr.mk
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endif
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ifeq ($(PLATFORM),ARM_ATSAM)
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include $(TMK_PATH)/arm_atsam.mk
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include $(TMK_PATH)/protocol/arm_atsam.mk
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endif
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ifeq ($(PLATFORM),CHIBIOS)
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include $(TMK_PATH)/protocol/chibios.mk
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endif
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ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
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VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
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VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
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include $(VISUALIZER_PATH)/visualizer.mk
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endif
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ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
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OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
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$(KEYMAP_OUTPUT)_SRC := $(SRC)
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$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
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-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(QMK_KEYBOARD_H)\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH_1)/config.h\" \
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-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
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-DQMK_SUBPROJECT -DQMK_SUBPROJECT_H -DQMK_SUBPROJECT_CONFIG_H
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$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
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$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
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$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)
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$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS) $(GFXDEFS)
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$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
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$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
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# Default target.
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all: build check-size
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build: elf cpfirmware
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include $(TMK_PATH)/rules.mk
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