Files
qmk_firmware/cmake/AddKeyboard.cmake
2023-04-06 16:22:14 -04:00

84 lines
3.3 KiB
CMake

include(ResolveKeyboard)
include(ValidateJson)
include(ResolveToolchain)
macro(add_keyboard KEYBOARD_FOLDER KEYMAP_FOLDER)
# not entirely sure why this is necessary
# set(TEMP_PATH ${KEYBOARD_FOLDER})
# cmake_path(IS_RELATIVE TEMP_PATH IS_KEYBOARD_FOLDER_RELATIVE)
# if(${IS_KEYBOARD_FOLDER_RELATIVE})
# set(KEYBOARD_FOLDER_ABS ${CMAKE_SOURCE_DIR}/keyboards/${KEYBOARD_FOLDER})
# if(NOT EXISTS ${KEYBOARD_FOLDER_ABS})
# # message(FATAL_ERROR "Keyboard does not exist in QMK - try using an absolute path to the keyboard folder")
# resolve_keyboard(${KEYBOARD_FOLDER} KEYBOARD_FOLDER_ABS)
# endif()
# else()
# set(KEYBOARD_FOLDER_ABS ${KEYBOARD_FOLDER})
# if(NOT EXISTS ${KEYBOARD_FOLDER_ABS})
# message(FATAL_ERROR "Absolute path to keyboard does not exist")
# endif()
# endif()
resolve_keyboard(${KEYBOARD_FOLDER} KEYBOARD_FOLDER_ABS)
set(TEMP_PATH ${KEYBOARD_FOLDER})
cmake_path(IS_RELATIVE TEMP_PATH IS_KEYBOARD_FOLDER_RELATIVE)
set(TEMP_PATH ${KEYMAP_FOLDER})
cmake_path(IS_RELATIVE TEMP_PATH IS_KEYMAP_FOLDER_RELATIVE)
if(${IS_KEYMAP_FOLDER_RELATIVE})
set(KEYMAP_NAME ${KEYMAP_FOLDER})
else()
if(WIN32)
set(KEYMAP_NAME $ENV{USERNAME})
else()
set(KEYMAP_NAME $ENV{USE})
endif()
endif()
# find the right toolchain
# not sure we need to validate here
validate_json(${KEYBOARD_FOLDER_ABS}/info.json keyboard JSON_STRING)
string(JSON PROCESSOR GET ${JSON_STRING} processor)
resolve_toolchain(${PROCESSOR} TOOLCHAIN)
string(JSON KEYBOARD_NAME GET ${JSON_STRING} keyboard_name)
if(${IS_KEYBOARD_FOLDER_RELATIVE})
string(MAKE_C_IDENTIFIER ${KEYBOARD_FOLDER} KEYBOARD_SLUG)
else()
string(MAKE_C_IDENTIFIER ${KEYBOARD_NAME} KEYBOARD_SLUG)
endif()
string(JSON MANUFACTURER GET ${JSON_STRING} manufacturer)
set(TARGET_NAME "${KEYBOARD_SLUG}_${KEYMAP_NAME}")
ExternalProject_Add(${TARGET_NAME}
SOURCE_DIR ${CMAKE_SOURCE_DIR}
# PREFIX ${CMAKE_SOURCE_DIR}/build/keyboards/${KEYBOARD_FOLDER}
TMP_DIR ${CMAKE_SOURCE_DIR}/build/tmp
DOWNLOAD_DIR ${CMAKE_SOURCE_DIR}/build/download
BINARY_DIR ${CMAKE_SOURCE_DIR}/build/keyboards/${TARGET_NAME}
STAMP_DIR ${CMAKE_SOURCE_DIR}/build/stamp
LOG_DIR ${CMAKE_SOURCE_DIR}/build/log
INSTALL_DIR ${CMAKE_SOURCE_DIR}/build/install
INSTALL_COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/build/${TARGET_NAME}${QMK_EXTENSION} ${CMAKE_SOURCE_DIR}/${TARGET_NAME}${QMK_EXTENSION}
# this seems to work well for all systems so far - not sure if it'd be useful to customize
CMAKE_GENERATOR "Unix Makefiles"
CMAKE_ARGS
-DCMAKE_TOOLCHAIN_FILE=${CMAKE_SOURCE_DIR}/cmake/toolchains/${TOOLCHAIN}.cmake
-DQMK_KEYBOARD=${KEYBOARD_SLUG}
-DQMK_KEYBOARD_FOLDER=${KEYBOARD_FOLDER}
-DQMK_KEYMAP_FOLDER=${KEYMAP_FOLDER}
-DTARGET_NAME=${TARGET_NAME}
)
ExternalProject_Add_Step(${TARGET_NAME} copy_compile_commands
DEPENDEES configure
DEPENDERS build
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_SOURCE_DIR}/build/keyboards/${TARGET_NAME}/compile_commands.json ${CMAKE_SOURCE_DIR}/compile_commands.json
# BYPRODUCTS ${CMAKE_SOURCE_DIR}/compile_commands.json
ALWAYS TRUE
)
# file(APPEND "${CMAKE_SOURCE_DIR}/build/targets" "${TARGET_NAME}|${KEYBOARD_NAME} with ${KEYMAP_FOLDER}|${KEYBOARD_FOLDER}|Made by: ${MANUFACTURER}\n")
endmacro(add_keyboard)