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/*
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* * * * * * BEGIN GPL LICENSE BLOCK * * * * *
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*
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* This program is free software ; you can redistribute it and / or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation ; either version 2
* of the License , or ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software Foundation ,
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* Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 , USA .
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*
* The Original Code is Copyright ( C ) 2001 - 2002 by NaN Holding BV .
* All rights reserved .
*
* The Original Code is : all of this file .
*
* Contributor ( s ) : none yet .
*
* * * * * * END GPL LICENSE BLOCK * * * * *
* BKE_bad_level_calls function stubs
*/
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/** \file blenderplayer/bad_level_call_stubs/stubs.c
* \ ingroup blc
*/
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# ifdef WITH_GAMEENGINE
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# define ASSERT_STUBS 0
# if ASSERT_STUBS
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# include <assert.h>
# define STUB_ASSERT(x) (assert(x))
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# else
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# define STUB_ASSERT(x)
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# endif
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struct ARegion ;
struct ARegionType ;
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struct BMEditMesh ;
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struct Base ;
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struct Brush ;
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struct CSG_FaceIteratorDescriptor ;
struct CSG_VertexIteratorDescriptor ;
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struct ChannelDriver ;
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struct ColorBand ;
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struct Context ;
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struct Curve ;
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struct CurveMapping ;
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struct DerivedMesh ;
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struct EditBone ;
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struct EnvMap ;
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struct FCurve ;
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struct Heap ;
struct HeapNode ;
struct ID ;
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struct ImBuf ;
struct Image ;
struct ImageUser ;
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struct KeyingSet ;
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struct KeyingSetInfo ;
struct MCol ;
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struct MTex ;
struct Main ;
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struct Mask ;
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struct Material ;
struct MenuType ;
struct Mesh ;
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struct MetaBall ;
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struct Lattice ;
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struct ModifierData ;
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struct MovieClip ;
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struct MultiresModifierData ;
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struct HookModifierData ;
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struct NodeBlurData ;
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struct Nurb ;
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struct Object ;
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struct PBVHNode ;
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struct PyObject ;
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struct Render ;
struct RenderEngine ;
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struct RenderEngineType ;
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struct RenderLayer ;
struct RenderResult ;
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struct Scene ;
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struct Scene ;
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struct ScrArea ;
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struct SculptSession ;
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struct ShadeInput ;
struct ShadeResult ;
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struct SpaceClip ;
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struct SpaceImage ;
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struct SpaceNode ;
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struct Tex ;
struct TexResult ;
struct Text ;
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struct ToolSettings ;
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struct View2D ;
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struct View3D ;
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struct bAction ;
struct bArmature ;
struct bConstraint ;
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struct bConstraintOb ;
struct bConstraintTarget ;
struct bContextDataResult ;
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struct bNode ;
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struct bNodeType ;
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struct bNodeSocket ;
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struct bNodeSocketType ;
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struct bNodeTree ;
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struct bNodeTreeType ;
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struct bPoseChannel ;
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struct bPythonConstraint ;
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struct bTheme ;
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struct uiLayout ;
struct wmEvent ;
struct wmKeyConfig ;
struct wmKeyMap ;
struct wmOperator ;
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struct wmOperatorType ;
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struct wmWindow ;
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struct wmWindowManager ;
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/* -------------------------------------------------------------------- */
/* Declarations */
/* may cause troubles... enable for now so args match for certain */
# if 1
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# if defined(__GNUC__)
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# pragma GCC diagnostic error "-Wmissing-prototypes"
# endif
# include "../../intern/cycles/blender/CCL_api.h"
# include "../../intern/dualcon/dualcon.h"
# include "../../intern/elbeem/extern/elbeem.h"
# include "../blender/blenkernel/BKE_modifier.h"
# include "../blender/collada/collada.h"
# include "../blender/compositor/COM_compositor.h"
# include "../blender/editors/include/ED_armature.h"
# include "../blender/editors/include/ED_buttons.h"
# include "../blender/editors/include/ED_clip.h"
# include "../blender/editors/include/ED_curve.h"
# include "../blender/editors/include/ED_fileselect.h"
# include "../blender/editors/include/ED_image.h"
# include "../blender/editors/include/ED_info.h"
# include "../blender/editors/include/ED_keyframes_edit.h"
# include "../blender/editors/include/ED_keyframing.h"
# include "../blender/editors/include/ED_lattice.h"
# include "../blender/editors/include/ED_mball.h"
# include "../blender/editors/include/ED_mesh.h"
# include "../blender/editors/include/ED_node.h"
# include "../blender/editors/include/ED_object.h"
# include "../blender/editors/include/ED_particle.h"
# include "../blender/editors/include/ED_render.h"
# include "../blender/editors/include/ED_screen.h"
# include "../blender/editors/include/ED_space_api.h"
# include "../blender/editors/include/ED_transform.h"
# include "../blender/editors/include/ED_view3d.h"
# include "../blender/editors/include/UI_interface.h"
# include "../blender/editors/include/UI_interface_icons.h"
# include "../blender/editors/include/UI_resources.h"
# include "../blender/editors/include/UI_view2d.h"
# include "../blender/python/BPY_extern.h"
# include "../blender/render/extern/include/RE_engine.h"
# include "../blender/render/extern/include/RE_pipeline.h"
# include "../blender/render/extern/include/RE_render_ext.h"
# include "../blender/render/extern/include/RE_shader_ext.h"
# include "../blender/windowmanager/WM_api.h"
/* -------------------------------------------------------------------- */
/* Externs
* ( ideally we wouldn ' t have _any_ but we can ' t include all directly )
*/
/* bpy_operator_wrap.h */
extern void macro_wrapper ( struct wmOperatorType * ot , void * userdata ) ;
extern void operator_wrapper ( struct wmOperatorType * ot , void * userdata ) ;
/* bpy_rna.h */
extern bool pyrna_id_FromPyObject ( struct PyObject * obj , struct ID * * id ) ;
extern const char * BPY_app_translations_py_pgettext ( const char * msgctxt , const char * msgid ) ;
extern const char * BPY_app_translations_py_pgettext ( const char * msgctxt , const char * msgid ) ;
extern struct PyObject * pyrna_id_CreatePyObject ( struct ID * id ) ;
# endif
/* end declarations */
/* -------------------------------------------------------------------- */
/* Return Macro's */
# include <string.h> /* memset */
# define RET_NULL {STUB_ASSERT(0); return (void *) NULL;}
# define RET_ZERO {STUB_ASSERT(0); return 0;}
# define RET_MINUSONE {STUB_ASSERT(0); return -1;}
# define RET_STRUCT(t) {struct t v; STUB_ASSERT(0); memset(&v, 0, sizeof(v)); return v;}
# define RET_ARG(arg) {STUB_ASSERT(0); return arg; }
# define RET_NONE {STUB_ASSERT(0);}
/* -------------------------------------------------------------------- */
/* Stubs */
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/*new render funcs */
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void EDBM_selectmode_set ( struct BMEditMesh * em ) RET_NONE
void EDBM_mesh_load ( struct Object * ob ) RET_NONE
void EDBM_mesh_make ( struct ToolSettings * ts , struct Object * ob ) RET_NONE
void EDBM_mesh_normals_update ( struct BMEditMesh * em ) RET_NONE
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void * g_system ;
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float * RE_RenderLayerGetPass ( struct RenderLayer * rl , int passtype ) RET_NULL
float RE_filter_value ( int type , float x ) RET_ZERO
struct RenderLayer * RE_GetRenderLayer ( struct RenderResult * rr , const char * name ) RET_NULL
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/* zbuf.c stub */
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void antialias_tagbuf ( int xsize , int ysize , char * rectmove ) RET_NONE
void RE_zbuf_accumulate_vecblur ( struct NodeBlurData * nbd , int xsize , int ysize , float * newrect , float * imgrect , float * vecbufrect , float * zbufrect ) RET_NONE
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/* imagetexture.c stub */
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void ibuf_sample ( struct ImBuf * ibuf , float fx , float fy , float dx , float dy , float * result ) RET_NONE
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/* texture.c */
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int multitex_ext ( struct Tex * tex , float texvec [ 3 ] , float dxt [ 3 ] , float dyt [ 3 ] , int osatex , struct TexResult * texres , struct ImagePool * pool , bool scene_color_manage ) RET_ZERO
int multitex_ext_safe ( struct Tex * tex , float texvec [ 3 ] , struct TexResult * texres , struct ImagePool * pool , bool scene_color_manage ) RET_ZERO
int multitex_nodes ( struct Tex * tex , float texvec [ 3 ] , float dxt [ 3 ] , float dyt [ 3 ] , int osatex , struct TexResult * texres , const short thread , short which_output , struct ShadeInput * shi , struct MTex * mtex , struct ImagePool * pool ) RET_ZERO
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struct Material * RE_init_sample_material ( struct Material * orig_mat , struct Scene * scene ) RET_NULL
void RE_free_sample_material ( struct Material * mat ) RET_NONE
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void RE_sample_material_color ( struct Material * mat , float color [ 3 ] , float * alpha , const float volume_co [ 3 ] , const float surface_co [ 3 ] ,
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int face_index , short hit_quad , struct DerivedMesh * orcoDm , struct Object * ob ) RET_NONE
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/* nodes */
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struct Render * RE_GetRender ( const char * name ) RET_NULL
float RE_lamp_get_data ( struct ShadeInput * shi , struct Object * lamp_obj , float col [ 4 ] , float lv [ 3 ] , float * dist , float shadow [ 4 ] ) RET_ZERO
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/* blenkernel */
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void RE_FreeRenderResult ( struct RenderResult * res ) RET_NONE
void RE_FreeAllRenderResults ( void ) RET_NONE
struct RenderResult * RE_MultilayerConvert ( void * exrhandle , const char * colorspace , int predivide , int rectx , int recty ) RET_NULL
struct Scene * RE_GetScene ( struct Render * re ) RET_NULL
void RE_Database_Free ( struct Render * re ) RET_NONE
void RE_FreeRender ( struct Render * re ) RET_NONE
void RE_DataBase_GetView ( struct Render * re , float mat [ 4 ] [ 4 ] ) RET_NONE
int externtex ( struct MTex * mtex , const float vec [ 3 ] , float * tin , float * tr , float * tg , float * tb , float * ta , const int thread , struct ImagePool * poold ) RET_ZERO
float texture_value_blend ( float tex , float out , float fact , float facg , int blendtype ) RET_ZERO
void texture_rgb_blend ( float in [ 3 ] , const float tex [ 3 ] , const float out [ 3 ] , float fact , float facg , int blendtype ) RET_NONE
const unsigned char stipple_quarttone [ 128 ] ;
double elbeemEstimateMemreq ( int res , float sx , float sy , float sz , int refine , char * retstr ) RET_ZERO
struct Render * RE_NewRender ( const char * name ) RET_NULL
void RE_SwapResult ( struct Render * re , struct RenderResult * * rr ) RET_NONE
void RE_BlenderFrame ( struct Render * re , struct Main * bmain , struct Scene * scene , struct SceneRenderLayer * srl , struct Object * camera_override , unsigned int lay_override , int frame , const short write_still ) RET_NONE
int RE_WriteEnvmapResult ( struct ReportList * reports , struct Scene * scene , struct EnvMap * env , const char * relpath , const char imtype , float layout [ 12 ] ) RET_ZERO
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/* rna */
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float * ED_view3d_cursor3d_get ( struct Scene * scene , struct View3D * v3d ) RET_NULL
void WM_menutype_free ( void ) RET_NONE
void WM_menutype_freelink ( struct MenuType * mt ) RET_NONE
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bool WM_menutype_add ( struct MenuType * mt ) RET_ZERO
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int WM_operator_props_dialog_popup ( struct bContext * C , struct wmOperator * op , int width , int height ) RET_ZERO
int WM_operator_confirm ( struct bContext * C , struct wmOperator * op , const struct wmEvent * event ) RET_ZERO
struct MenuType * WM_menutype_find ( const char * idname , bool quiet ) RET_NULL
void WM_operator_stack_clear ( struct wmWindowManager * wm ) RET_NONE
void WM_operator_handlers_clear ( wmWindowManager * wm , struct wmOperatorType * ot ) RET_NONE
void WM_autosave_init ( wmWindowManager * wm ) RET_NONE
void WM_jobs_kill_all_except ( struct wmWindowManager * wm , void * owner ) RET_NONE
char * WM_clipboard_text_get ( bool selection , int * r_len ) RET_NULL
char * WM_clipboard_text_get_firstline ( bool selection , int * r_len ) RET_NULL
void WM_clipboard_text_set ( const char * buf , bool selection ) RET_NONE
void WM_cursor_set ( struct wmWindow * win , int curor ) RET_NONE
void WM_cursor_modal_set ( struct wmWindow * win , int curor ) RET_NONE
void WM_cursor_modal_restore ( struct wmWindow * win ) RET_NONE
void WM_cursor_time ( struct wmWindow * win , int nr ) RET_NONE
void WM_cursor_warp ( struct wmWindow * win , int x , int y ) RET_NONE
void WM_uilisttype_init ( void ) RET_NONE
struct uiListType * WM_uilisttype_find ( const char * idname , bool quiet ) RET_NULL
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bool WM_uilisttype_add ( struct uiListType * ult ) RET_ZERO
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void WM_uilisttype_freelink ( struct uiListType * ult ) RET_NONE
void WM_uilisttype_free ( void ) RET_NONE
struct wmKeyMapItem * WM_keymap_item_find_id ( struct wmKeyMap * keymap , int id ) RET_NULL
int WM_enum_search_invoke ( struct bContext * C , struct wmOperator * op , const struct wmEvent * event ) RET_ZERO
void WM_event_add_notifier ( const struct bContext * C , unsigned int type , void * reference ) RET_NONE
void WM_main_add_notifier ( unsigned int type , void * reference ) RET_NONE
void ED_armature_bone_rename ( struct bArmature * arm , const char * oldnamep , const char * newnamep ) RET_NONE
void ED_armature_transform ( struct bArmature * arm , float mat [ 4 ] [ 4 ] ) RET_NONE
struct wmEventHandler * WM_event_add_modal_handler ( struct bContext * C , struct wmOperator * op ) RET_NULL
struct wmTimer * WM_event_add_timer ( struct wmWindowManager * wm , struct wmWindow * win , int event_type , double timestep ) RET_NULL
void WM_event_remove_timer ( struct wmWindowManager * wm , struct wmWindow * win , struct wmTimer * timer ) RET_NONE
void ED_armature_edit_bone_remove ( struct bArmature * arm , struct EditBone * exBone ) RET_NONE
void object_test_constraints ( struct Object * owner ) RET_NONE
void ED_armature_ebone_to_mat4 ( struct EditBone * ebone , float mat [ 4 ] [ 4 ] ) RET_NONE
void ED_object_parent ( struct Object * ob , struct Object * par , int type , const char * substr ) RET_NONE
void ED_object_constraint_set_active ( struct Object * ob , struct bConstraint * con ) RET_NONE
void ED_node_composit_default ( const struct bContext * C , struct Scene * scene ) RET_NONE
void * ED_region_draw_cb_activate ( struct ARegionType * art , void ( * draw ) ( const struct bContext * , struct ARegion * , void * ) , void * custumdata , int type ) RET_ZERO /* XXX this one looks weird */
void * ED_region_draw_cb_customdata ( void * handle ) RET_ZERO /* XXX This one looks wrong also */
void ED_region_draw_cb_exit ( struct ARegionType * art , void * handle ) RET_NONE
void ED_area_headerprint ( struct ScrArea * sa , const char * str ) RET_NONE
void UI_view2d_region_to_view ( struct View2D * v2d , float x , float y , float * viewx , float * viewy ) RET_NONE
void UI_view2d_view_to_region ( struct View2D * v2d , float x , float y , int * regionx , int * regiony ) RET_NONE
void UI_view2d_to_region_no_clip ( struct View2D * v2d , float x , float y , int * regionx , int * region_y ) RET_NONE
struct EditBone * ED_armature_bone_get_mirrored ( const struct ListBase * edbo , EditBone * ebo ) RET_NULL
struct EditBone * ED_armature_edit_bone_add ( struct bArmature * arm , const char * name ) RET_NULL
struct ListBase * get_active_constraints ( struct Object * ob ) RET_NULL
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struct ListBase * get_constraint_lb ( struct Object * ob , struct bConstraint * con , struct bPoseChannel * * r_pchan ) RET_NULL
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bool ED_space_image_show_uvedit ( struct SpaceImage * sima , struct Object * obedit ) RET_ZERO
bool ED_space_image_show_render ( struct SpaceImage * sima ) RET_ZERO
bool ED_space_image_show_paint ( struct SpaceImage * sima ) RET_ZERO
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void ED_space_image_paint_update ( struct wmWindowManager * wm , struct ToolSettings * settings ) RET_NONE
void ED_space_image_set ( struct SpaceImage * sima , struct Scene * scene , struct Object * obedit , struct Image * ima ) RET_NONE
void ED_space_image_uv_sculpt_update ( struct wmWindowManager * wm , struct ToolSettings * settings ) RET_NONE
void ED_screen_set_scene ( struct bContext * C , struct bScreen * screen , struct Scene * scene ) RET_NONE
struct MovieClip * ED_space_clip_get_clip ( struct SpaceClip * sc ) RET_NULL
void ED_space_clip_set_clip ( struct bContext * C , struct bScreen * screen , struct SpaceClip * sc , struct MovieClip * clip ) RET_NONE
void ED_space_clip_set_mask ( struct bContext * C , struct SpaceClip * sc , struct Mask * mask ) RET_NONE
void ED_space_image_set_mask ( struct bContext * C , struct SpaceImage * sima , struct Mask * mask ) RET_NONE
void ED_area_tag_redraw_regiontype ( struct ScrArea * sa , int regiontype ) RET_NONE
void ED_render_engine_changed ( struct Main * bmain ) RET_NONE
void ED_file_read_bookmarks ( void ) RET_NONE
struct PTCacheEdit * PE_get_current ( struct Scene * scene , struct Object * ob ) RET_NULL
void PE_current_changed ( struct Scene * scene , struct Object * ob ) RET_NONE
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/* rna keymap */
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struct wmKeyMap * WM_keymap_active ( struct wmWindowManager * wm , struct wmKeyMap * keymap ) RET_NULL
struct wmKeyMap * WM_keymap_find ( struct wmKeyConfig * keyconf , const char * idname , int spaceid , int regionid ) RET_NULL
struct wmKeyMapItem * WM_keymap_add_item ( struct wmKeyMap * keymap , const char * idname , int type , int val , int modifier , int keymodifier ) RET_NULL
struct wmKeyMap * WM_keymap_list_find ( ListBase * lb , const char * idname , int spaceid , int regionid ) RET_NULL
struct wmKeyConfig * WM_keyconfig_new ( struct wmWindowManager * wm , const char * idname ) RET_NULL
struct wmKeyConfig * WM_keyconfig_new_user ( struct wmWindowManager * wm , const char * idname ) RET_NULL
bool WM_keyconfig_remove ( struct wmWindowManager * wm , struct wmKeyConfig * keyconf ) RET_ZERO
bool WM_keymap_remove ( struct wmKeyConfig * keyconfig , struct wmKeyMap * keymap ) RET_ZERO
void WM_keyconfig_set_active ( struct wmWindowManager * wm , const char * idname ) RET_NONE
bool WM_keymap_remove_item ( struct wmKeyMap * keymap , struct wmKeyMapItem * kmi ) RET_ZERO
void WM_keymap_restore_to_default ( struct wmKeyMap * keymap , struct bContext * C ) RET_NONE
void WM_keymap_restore_item_to_default ( struct bContext * C , struct wmKeyMap * keymap , struct wmKeyMapItem * kmi ) RET_NONE
void WM_keymap_properties_reset ( struct wmKeyMapItem * kmi , struct IDProperty * properties ) RET_NONE
void WM_keyconfig_update_tag ( struct wmKeyMap * keymap , struct wmKeyMapItem * kmi ) RET_NONE
int WM_keymap_item_compare ( struct wmKeyMapItem * k1 , struct wmKeyMapItem * k2 ) RET_ZERO
int WM_keymap_map_type_get ( struct wmKeyMapItem * kmi ) RET_ZERO
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/* rna editors */
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struct EditMesh ;
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struct FCurve * verify_fcurve ( struct bAction * act , const char group [ ] , struct PointerRNA * ptr , const char rna_path [ ] , const int array_index , short add ) RET_NULL
int insert_vert_fcurve ( struct FCurve * fcu , float x , float y , short flag ) RET_ZERO
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void delete_fcurve_key ( struct FCurve * fcu , int index , bool do_recalc ) RET_NONE
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struct KeyingSetInfo * ANIM_keyingset_info_find_name ( const char name [ ] ) RET_NULL
struct KeyingSet * ANIM_scene_get_active_keyingset ( struct Scene * scene ) RET_NULL
int ANIM_scene_get_keyingset_index ( struct Scene * scene , struct KeyingSet * ks ) RET_ZERO
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struct ListBase builtin_keyingsets ;
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void ANIM_keyingset_info_register ( struct KeyingSetInfo * ksi ) RET_NONE
void ANIM_keyingset_info_unregister ( struct Main * bmain , KeyingSetInfo * ksi ) RET_NONE
short ANIM_validate_keyingset ( struct bContext * C , struct ListBase * dsources , struct KeyingSet * ks ) RET_ZERO
short ANIM_add_driver ( struct ReportList * reports , struct ID * id , const char rna_path [ ] , int array_index , short flag , int type ) RET_ZERO
short ANIM_remove_driver ( struct ReportList * reports , struct ID * id , const char rna_path [ ] , int array_index , short flag ) RET_ZERO
void ED_space_image_release_buffer ( struct SpaceImage * sima , struct ImBuf * ibuf , void * lock ) RET_NONE
struct ImBuf * ED_space_image_acquire_buffer ( struct SpaceImage * sima , void * * lock_r ) RET_NULL
void ED_space_image_get_zoom ( struct SpaceImage * sima , struct ARegion * ar , float * zoomx , float * zoomy ) RET_NONE
const char * ED_info_stats_string ( struct Scene * scene ) RET_NULL
void ED_area_tag_redraw ( struct ScrArea * sa ) RET_NONE
void ED_area_tag_refresh ( struct ScrArea * sa ) RET_NONE
void ED_area_newspace ( struct bContext * C , struct ScrArea * sa , int type ) RET_NONE
void ED_region_tag_redraw ( struct ARegion * ar ) RET_NONE
void ED_curve_transform ( struct Curve * cv , float mat [ 4 ] [ 4 ] ) RET_NONE
void WM_event_add_fileselect ( struct bContext * C , struct wmOperator * op ) RET_NONE
void WM_cursor_wait ( bool val ) RET_NONE
void ED_node_texture_default ( const struct bContext * C , struct Tex * tex ) RET_NONE
void ED_node_tag_update_id ( struct ID * id ) RET_NONE
void ED_node_tag_update_nodetree ( struct Main * bmain , struct bNodeTree * ntree ) RET_NONE
void ED_node_tree_update ( const struct bContext * C ) RET_NONE
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void ED_node_set_tree_type ( struct SpaceNode * snode , struct bNodeTreeType * typeinfo ) { }
void ED_init_custom_node_type ( struct bNodeType * ntype ) { }
void ED_init_custom_node_socket_type ( struct bNodeSocketType * stype ) { }
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void ED_init_standard_node_socket_type ( struct bNodeSocketType * stype ) RET_NONE
void ED_init_node_socket_type_virtual ( struct bNodeSocketType * stype ) RET_NONE
2013-03-18 16:34:57 +00:00
int ED_node_tree_path_length ( struct SpaceNode * snode ) { return 0 ; }
void ED_node_tree_path_get ( struct SpaceNode * snode , char * value ) { }
void ED_node_tree_path_get_fixedbuf ( struct SpaceNode * snode , char * value , int max_length ) { }
void ED_node_tree_start ( struct SpaceNode * snode , struct bNodeTree * ntree , struct ID * id , struct ID * from ) { }
void ED_node_tree_push ( struct SpaceNode * snode , struct bNodeTree * ntree , struct bNode * gnode ) { }
void ED_node_tree_pop ( struct SpaceNode * snode ) { }
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int ED_view3d_scene_layer_set ( int lay , const int * values , int * active ) RET_ZERO
void ED_view3d_quadview_update ( struct ScrArea * sa , struct ARegion * ar , bool do_clip ) RET_NONE
void ED_view3d_from_m4 ( float mat [ 4 ] [ 4 ] , float ofs [ 3 ] , float quat [ 4 ] , float * dist ) RET_NONE
struct BGpic * ED_view3D_background_image_new ( struct View3D * v3d ) RET_NULL
void ED_view3D_background_image_remove ( struct View3D * v3d , struct BGpic * bgpic ) RET_NONE
void ED_view3D_background_image_clear ( struct View3D * v3d ) RET_NONE
void ED_view3d_update_viewmat ( struct Scene * scene , struct View3D * v3d , struct ARegion * ar , float viewmat [ 4 ] [ 4 ] , float winmat [ 4 ] [ 4 ] ) RET_NONE
float ED_view3d_grid_scale ( struct Scene * scene , struct View3D * v3d , const char * * grid_unit ) RET_ZERO
void ED_view3d_shade_update ( struct Main * bmain , struct View3D * v3d , struct ScrArea * sa ) RET_NONE
void ED_node_shader_default ( const struct bContext * C , struct ID * id ) RET_NONE
void ED_screen_animation_timer_update ( struct bScreen * screen , int redraws , int refresh ) RET_NONE
struct bScreen * ED_screen_animation_playing ( const struct wmWindowManager * wm ) RET_NULL
void ED_base_object_select ( struct Base * base , short mode ) RET_NONE
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bool ED_object_modifier_remove ( struct ReportList * reports , struct Main * bmain , struct Object * ob , struct ModifierData * md ) RET_ZERO
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struct ModifierData * ED_object_modifier_add ( struct ReportList * reports , struct Main * bmain , struct Scene * scene , struct Object * ob , const char * name , int type ) RET_ZERO
void ED_object_modifier_clear ( struct Main * bmain , struct Object * ob ) RET_NONE
void ED_object_editmode_enter ( struct bContext * C , int flag ) RET_NONE
void ED_object_editmode_exit ( struct bContext * C , int flag ) RET_NONE
bool ED_object_editmode_load ( struct Object * obedit ) RET_ZERO
void ED_object_check_force_modifiers ( struct Main * bmain , struct Scene * scene , struct Object * object ) RET_NONE
bool uiLayoutGetActive ( struct uiLayout * layout ) RET_ZERO
int uiLayoutGetOperatorContext ( struct uiLayout * layout ) RET_ZERO
int uiLayoutGetAlignment ( struct uiLayout * layout ) RET_ZERO
bool uiLayoutGetEnabled ( struct uiLayout * layout ) RET_ZERO
float uiLayoutGetScaleX ( struct uiLayout * layout ) RET_ZERO
float uiLayoutGetScaleY ( struct uiLayout * layout ) RET_ZERO
void uiLayoutSetActive ( struct uiLayout * layout , bool active ) RET_NONE
void uiLayoutSetOperatorContext ( struct uiLayout * layout , int opcontext ) RET_NONE
void uiLayoutSetEnabled ( uiLayout * layout , bool enabled ) RET_NONE
void uiLayoutSetAlignment ( uiLayout * layout , char alignment ) RET_NONE
void uiLayoutSetScaleX ( struct uiLayout * layout , float scale ) RET_NONE
void uiLayoutSetScaleY ( struct uiLayout * layout , float scale ) RET_NONE
void uiTemplateIconView ( struct uiLayout * layout , struct PointerRNA * ptr , const char * propname ) RET_NONE
void ED_base_object_free_and_unlink ( struct Main * bmain , struct Scene * scene , struct Base * base ) RET_NONE
void ED_mesh_transform ( struct Mesh * me , float mat [ 4 ] [ 4 ] ) RET_NONE
void ED_mesh_update ( struct Mesh * mesh , struct bContext * C , int calc_edges , int calc_tessface ) RET_NONE
void ED_mesh_vertices_add ( struct Mesh * mesh , struct ReportList * reports , int count ) RET_NONE
void ED_mesh_edges_add ( struct Mesh * mesh , struct ReportList * reports , int count ) RET_NONE
void ED_mesh_tessfaces_add ( struct Mesh * mesh , struct ReportList * reports , int count ) RET_NONE
void ED_mesh_loops_add ( struct Mesh * mesh , struct ReportList * reports , int count ) RET_NONE
void ED_mesh_polys_add ( struct Mesh * mesh , struct ReportList * reports , int count ) RET_NONE
void ED_mesh_vertices_remove ( struct Mesh * mesh , struct ReportList * reports , int count ) RET_NONE
void ED_mesh_edges_remove ( struct Mesh * mesh , struct ReportList * reports , int count ) RET_NONE
void ED_mesh_faces_remove ( struct Mesh * mesh , struct ReportList * reports , int count ) RET_NONE
int ED_mesh_color_add ( struct Mesh * me , const char * name , const bool active_set ) RET_MINUSONE
int ED_mesh_uv_texture_add ( struct Mesh * me , const char * name , const bool active_set ) RET_MINUSONE
bool ED_mesh_color_remove_named ( struct Mesh * me , const char * name ) RET_ZERO
bool ED_mesh_uv_texture_remove_named ( struct Mesh * me , const char * name ) RET_ZERO
void ED_object_constraint_dependency_update ( struct Main * bmain , struct Object * ob ) RET_NONE
void ED_object_constraint_update ( struct Object * ob ) RET_NONE
struct bDeformGroup * ED_vgroup_add_name ( struct Object * ob , const char * name ) RET_NULL
void ED_vgroup_vert_add ( struct Object * ob , struct bDeformGroup * dg , int vertnum , float weight , int assignmode ) RET_NONE
void ED_vgroup_vert_remove ( struct Object * ob , struct bDeformGroup * dg , int vertnum ) RET_NONE
float ED_vgroup_vert_weight ( struct Object * ob , struct bDeformGroup * dg , int vertnum ) RET_ZERO
void ED_vgroup_delete ( struct Object * ob , struct bDeformGroup * defgroup ) RET_NONE
void ED_vgroup_clear ( struct Object * ob ) RET_NONE
bool ED_vgroup_object_is_edit_mode ( struct Object * ob ) RET_ZERO
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int ED_mesh_mirror_topo_table ( struct Object * ob , char mode ) RET_ZERO
int ED_mesh_mirror_spatial_table ( struct Object * ob , struct BMEditMesh * em , const float co [ 3 ] , char mode ) RET_ZERO
2014-01-27 14:55:10 +00:00
2014-03-31 12:58:13 +00:00
float ED_rollBoneToVector ( EditBone * bone , const float new_up_axis [ 3 ] , const bool axis_only ) RET_ZERO
2014-01-27 14:55:10 +00:00
void ED_space_image_get_size ( struct SpaceImage * sima , int * width , int * height ) RET_NONE
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bool ED_space_image_check_show_maskedit ( struct Scene * scene , struct SpaceImage * sima ) RET_ZERO
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bool ED_texture_context_check_world ( const struct bContext * C ) RET_ZERO
bool ED_texture_context_check_material ( const struct bContext * C ) RET_ZERO
bool ED_texture_context_check_lamp ( const struct bContext * C ) RET_ZERO
bool ED_texture_context_check_particles ( const struct bContext * C ) RET_ZERO
bool ED_texture_context_check_others ( const struct bContext * C ) RET_ZERO
void ED_mball_transform ( struct MetaBall * mb , float mat [ 4 ] [ 4 ] ) RET_NONE
bool snapObjectsRayEx ( struct Scene * scene , struct Base * base_act , struct View3D * v3d , struct ARegion * ar , struct Object * obedit , short snap_mode ,
struct Object * * r_ob , float r_obmat [ 4 ] [ 4 ] ,
const float ray_start [ 3 ] , const float ray_normal [ 3 ] , float * r_ray_dist ,
const float mval [ 2 ] , float * r_dist_px , float r_loc [ 3 ] , float r_no [ 3 ] , SnapMode mode ) RET_ZERO
void make_editLatt ( struct Object * obedit ) RET_NONE
void load_editLatt ( struct Object * obedit ) RET_NONE
void ED_lattice_transform ( struct Lattice * lt , float mat [ 4 ] [ 4 ] ) RET_NONE
void load_editNurb ( struct Object * obedit ) RET_NONE
void make_editNurb ( struct Object * obedit ) RET_NONE
void uiItemR ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , int flag , const char * name , int icon ) RET_NONE
struct PointerRNA uiItemFullO ( uiLayout * layout , const char * idname , const char * name , int icon , struct IDProperty * properties , int context , int flag ) RET_STRUCT ( PointerRNA )
PointerRNA uiItemFullO_ptr ( struct uiLayout * layout , struct wmOperatorType * ot , const char * name , int icon , struct IDProperty * properties , int context , int flag ) RET_STRUCT ( PointerRNA )
struct uiLayout * uiLayoutRow ( uiLayout * layout , int align ) RET_NULL
struct uiLayout * uiLayoutColumn ( uiLayout * layout , int align ) RET_NULL
struct uiLayout * uiLayoutColumnFlow ( uiLayout * layout , int number , int align ) RET_NULL
struct uiLayout * uiLayoutBox ( struct uiLayout * layout ) RET_NULL
struct uiLayout * uiLayoutSplit ( uiLayout * layout , float percentage , int align ) RET_NULL
bool uiLayoutGetRedAlert ( struct uiLayout * layout ) RET_ZERO
void uiLayoutSetRedAlert ( uiLayout * layout , bool redalert ) RET_NONE
void uiItemsEnumR ( uiLayout * layout , struct PointerRNA * ptr , const char * propname ) RET_NONE
void uiItemMenuEnumR ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , const char * name , int icon ) RET_NONE
void uiItemEnumR_string ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , const char * value , const char * name , int icon ) RET_NONE
void uiItemPointerR ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , struct PointerRNA * searchptr , const char * searchpropname , const char * name , int icon ) RET_NONE
void uiItemsEnumO ( uiLayout * layout , const char * opname , const char * propname ) RET_NONE
void uiItemEnumO_string ( uiLayout * layout , const char * name , int icon , const char * opname , const char * propname , const char * value ) RET_NONE
void uiItemMenuEnumO ( uiLayout * layout , struct bContext * C , const char * opname , const char * propname , const char * name , int icon ) RET_NONE
void uiItemBooleanO ( uiLayout * layout , const char * name , int icon , const char * opname , const char * propname , int value ) RET_NONE
void uiItemIntO ( uiLayout * layout , const char * name , int icon , const char * opname , const char * propname , int value ) RET_NONE
void uiItemFloatO ( uiLayout * layout , const char * name , int icon , const char * opname , const char * propname , float value ) RET_NONE
void uiItemStringO ( uiLayout * layout , const char * name , int icon , const char * opname , const char * propname , const char * value ) RET_NONE
void uiItemL ( struct uiLayout * layout , const char * name , int icon ) RET_NONE
void uiItemM ( uiLayout * layout , struct bContext * C , const char * menuname , const char * name , int icon ) RET_NONE
void uiItemS ( struct uiLayout * layout ) RET_NONE
void uiItemFullR ( uiLayout * layout , struct PointerRNA * ptr , struct PropertyRNA * prop , int index , int value , int flag , const char * name , int icon ) RET_NONE
void uiLayoutSetContextPointer ( uiLayout * layout , const char * name , struct PointerRNA * ptr ) RET_NONE
const char * uiLayoutIntrospect ( uiLayout * layout ) RET_NULL
void UI_reinit_font ( void ) RET_NONE
int UI_rnaptr_icon_get ( struct bContext * C , struct PointerRNA * ptr , int rnaicon , const bool big ) RET_ZERO
struct bTheme * UI_GetTheme ( void ) RET_NULL
2009-09-03 02:55:23 +00:00
/* rna template */
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void uiTemplateAnyID ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , const char * proptypename , const char * text ) RET_NONE
void uiTemplatePathBuilder ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , struct PointerRNA * root_ptr , const char * text ) RET_NONE
void uiTemplateHeader ( struct uiLayout * layout , struct bContext * C ) RET_NONE
void uiTemplateID ( uiLayout * layout , struct bContext * C , struct PointerRNA * ptr , const char * propname , const char * newop , const char * openop , const char * unlinkop ) RET_NONE
struct uiLayout * uiTemplateModifier ( uiLayout * layout , struct bContext * C , struct PointerRNA * ptr ) RET_NULL
struct uiLayout * uiTemplateConstraint ( struct uiLayout * layout , struct PointerRNA * ptr ) RET_NULL
void uiTemplatePreview ( struct uiLayout * layout , struct ID * id , int show_buttons , struct ID * parent , struct MTex * slot ) RET_NONE
void uiTemplateIDPreview ( uiLayout * layout , struct bContext * C , struct PointerRNA * ptr , const char * propname , const char * newop , const char * openop , const char * unlinkop , int rows , int cols ) RET_NONE
void uiTemplateCurveMapping ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , int type , int levels , int brush ) RET_NONE
void uiTemplateColorRamp ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , int expand ) RET_NONE
void uiTemplateLayers ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , PointerRNA * used_ptr , const char * used_propname , int active_layer ) RET_NONE
void uiTemplateImageLayers ( struct uiLayout * layout , struct bContext * C , struct Image * ima , struct ImageUser * iuser ) RET_NONE
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void uiTemplateList ( struct uiLayout * layout , struct bContext * C , const char * listtype_name , const char * list_id ,
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PointerRNA * dataptr , const char * propname , PointerRNA * active_dataptr , const char * active_propname ,
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int rows , int maxrows , int layout_type , int columns ) RET_NONE
void uiTemplateRunningJobs ( struct uiLayout * layout , struct bContext * C ) RET_NONE
void uiTemplateOperatorSearch ( struct uiLayout * layout ) RET_NONE
void uiTemplateHeader3D ( struct uiLayout * layout , struct bContext * C ) RET_NONE
void uiTemplateEditModeSelection ( struct uiLayout * layout , struct bContext * C ) RET_NONE
void uiTemplateImage ( uiLayout * layout , struct bContext * C , struct PointerRNA * ptr , const char * propname , struct PointerRNA * userptr , int compact ) RET_NONE
void uiTemplateColorPicker ( uiLayout * layout , struct PointerRNA * ptr , const char * propname , int value_slider , int lock , int lock_luminosity , int cubic ) RET_NONE
void uiTemplateHistogram ( uiLayout * layout , struct PointerRNA * ptr , const char * propname ) RET_NONE
void uiTemplateReportsBanner ( uiLayout * layout , struct bContext * C ) RET_NONE
void uiTemplateWaveform ( uiLayout * layout , struct PointerRNA * ptr , const char * propname ) RET_NONE
void uiTemplateVectorscope ( uiLayout * layout , struct PointerRNA * ptr , const char * propname ) RET_NONE
void uiTemplateNodeLink ( struct uiLayout * layout , struct bNodeTree * ntree , struct bNode * node , struct bNodeSocket * input ) RET_NONE
void uiTemplateNodeView ( struct uiLayout * layout , struct bContext * C , struct bNodeTree * ntree , struct bNode * node , struct bNodeSocket * input ) RET_NONE
void uiTemplateTextureUser ( struct uiLayout * layout , struct bContext * C ) RET_NONE
void uiTemplateTextureShow ( struct uiLayout * layout , struct bContext * C , struct PointerRNA * ptr , struct PropertyRNA * prop ) RET_NONE
void uiTemplateKeymapItemProperties ( struct uiLayout * layout , struct PointerRNA * ptr ) RET_NONE
void uiTemplateMovieClip ( struct uiLayout * layout , struct bContext * C , struct PointerRNA * ptr , const char * propname , int compact ) RET_NONE
void uiTemplateMovieclipInformation ( struct uiLayout * layout , struct PointerRNA * ptr , const char * propname , struct PointerRNA * userptr ) RET_NONE
void uiTemplateTrack ( struct uiLayout * layout , struct PointerRNA * ptr , const char * propname ) RET_NONE
void uiTemplateMarker ( struct uiLayout * layout , struct PointerRNA * ptr , const char * propname , PointerRNA * userptr , PointerRNA * trackptr , int compact ) RET_NONE
void uiTemplateImageSettings ( uiLayout * layout , struct PointerRNA * imfptr , int color_management ) RET_NONE
void uiTemplateColorspaceSettings ( struct uiLayout * layout , struct PointerRNA * ptr , const char * propname ) RET_NONE
void uiTemplateColormanagedViewSettings ( struct uiLayout * layout , struct bContext * C , struct PointerRNA * ptr , const char * propname ) RET_NONE
void uiTemplateComponentMenu ( struct uiLayout * layout , struct PointerRNA * ptr , const char * propname , const char * name ) RET_NONE
void uiTemplateNodeSocket ( struct uiLayout * layout , struct bContext * C , float * color ) RET_NONE
2010-01-17 19:20:05 +00:00
2009-09-03 02:55:23 +00:00
/* rna render */
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struct RenderResult * RE_engine_begin_result ( RenderEngine * engine , int x , int y , int w , int h , const char * layername ) RET_NULL
struct RenderResult * RE_AcquireResultRead ( struct Render * re ) RET_NULL
struct RenderResult * RE_AcquireResultWrite ( struct Render * re ) RET_NULL
struct RenderStats * RE_GetStats ( struct Render * re ) RET_NULL
struct RenderData * RE_engine_get_render_data ( struct Render * re ) RET_NULL
void RE_engine_update_result ( struct RenderEngine * engine , struct RenderResult * result ) RET_NONE
void RE_engine_update_progress ( struct RenderEngine * engine , float progress ) RET_NONE
void RE_engine_end_result ( RenderEngine * engine , struct RenderResult * result , int cancel , int merge_results ) RET_NONE
void RE_engine_update_stats ( RenderEngine * engine , const char * stats , const char * info ) RET_NONE
void RE_layer_load_from_file ( struct RenderLayer * layer , struct ReportList * reports , const char * filename , int x , int y ) RET_NONE
void RE_result_load_from_file ( struct RenderResult * result , struct ReportList * reports , const char * filename ) RET_NONE
void RE_AcquireResultImage ( struct Render * re , struct RenderResult * rr ) RET_NONE
void RE_ReleaseResult ( struct Render * re ) RET_NONE
void RE_ReleaseResultImage ( struct Render * re ) RET_NONE
int RE_engine_test_break ( struct RenderEngine * engine ) RET_ZERO
void RE_engines_init ( ) RET_NONE
void RE_engines_exit ( ) RET_NONE
void RE_engine_report ( struct RenderEngine * engine , int type , const char * msg ) RET_NONE
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ListBase R_engines = { NULL , NULL } ;
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void RE_engine_free ( struct RenderEngine * engine ) RET_NONE
struct RenderEngineType * RE_engines_find ( const char * idname ) RET_NULL
void RE_engine_update_memory_stats ( struct RenderEngine * engine , float mem_used , float mem_peak ) RET_NONE
struct RenderEngine * RE_engine_create ( struct RenderEngineType * type ) RET_NULL
void RE_FreePersistentData ( void ) RET_NONE
2009-09-03 02:55:23 +00:00
/* python */
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struct wmOperatorType * WM_operatortype_find ( const char * idname , bool quiet ) RET_NULL
struct GHashIterator * WM_operatortype_iter ( ) RET_NULL
struct wmOperatorTypeMacro * WM_operatortype_macro_define ( struct wmOperatorType * ot , const char * idname ) RET_NULL
2014-01-27 16:52:21 +00:00
int WM_operator_call_py ( struct bContext * C , struct wmOperatorType * ot , short context , struct PointerRNA * properties , struct ReportList * reports , const bool is_undo ) RET_ZERO
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void WM_operatortype_remove_ptr ( struct wmOperatorType * ot ) RET_NONE
bool WM_operatortype_remove ( const char * idname ) RET_ZERO
int WM_operator_poll ( struct bContext * C , struct wmOperatorType * ot ) RET_ZERO
int WM_operator_poll_context ( struct bContext * C , struct wmOperatorType * ot , short context ) RET_ZERO
int WM_operator_props_popup ( struct bContext * C , struct wmOperator * op , const struct wmEvent * event ) RET_ZERO
void WM_operator_properties_free ( struct PointerRNA * ptr ) RET_NONE
void WM_operator_properties_create ( struct PointerRNA * ptr , const char * opstring ) RET_NONE
void WM_operator_properties_create_ptr ( struct PointerRNA * ptr , struct wmOperatorType * ot ) RET_NONE
void WM_operator_properties_sanitize ( struct PointerRNA * ptr , const bool no_context ) RET_NONE
void WM_operatortype_append_ptr ( void ( * opfunc ) ( struct wmOperatorType * , void * ) , void * userdata ) RET_NONE
void WM_operatortype_append_macro_ptr ( void ( * opfunc ) ( struct wmOperatorType * , void * ) , void * userdata ) RET_NONE
void WM_operator_bl_idname ( char * to , const char * from ) RET_NONE
void WM_operator_py_idname ( char * to , const char * from ) RET_NONE
int WM_operator_ui_popup ( struct bContext * C , struct wmOperator * op , int width , int height ) RET_ZERO
void update_autoflags_fcurve ( struct FCurve * fcu , struct bContext * C , struct ReportList * reports , struct PointerRNA * ptr ) RET_NONE
short insert_keyframe ( struct ReportList * reports , struct ID * id , struct bAction * act , const char group [ ] , const char rna_path [ ] , int array_index , float cfra , short flag ) RET_ZERO
short delete_keyframe ( struct ReportList * reports , struct ID * id , struct bAction * act , const char group [ ] , const char rna_path [ ] , int array_index , float cfra , short flag ) RET_ZERO
char * WM_operator_pystring_ex ( struct bContext * C , struct wmOperator * op , const bool all_args , const bool macro_args , struct wmOperatorType * ot , struct PointerRNA * opptr ) RET_NULL
char * WM_operator_pystring ( struct bContext * C , struct wmOperator * op , const bool all_args , const bool macro_args ) RET_NULL
struct wmKeyMapItem * WM_modalkeymap_add_item ( struct wmKeyMap * km , int type , int val , int modifier , int keymodifier , int value ) RET_NULL
struct wmKeyMapItem * WM_modalkeymap_add_item_str ( struct wmKeyMap * km , int type , int val , int modifier , int keymodifier , const char * value ) RET_NULL
struct wmKeyMap * WM_modalkeymap_add ( struct wmKeyConfig * keyconf , const char * idname , struct EnumPropertyItem * items ) RET_NULL
struct uiPopupMenu * uiPupMenuBegin ( struct bContext * C , const char * title , int icon ) RET_NULL
void uiPupMenuEnd ( struct bContext * C , struct uiPopupMenu * head ) RET_NONE
struct uiLayout * uiPupMenuLayout ( struct uiPopupMenu * head ) RET_NULL
2009-09-03 02:55:23 +00:00
2011-03-27 22:02:54 +00:00
/* RNA COLLADA dependency */
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int collada_export ( struct Scene * sce ,
const char * filepath ,
int apply_modifiers ,
BC_export_mesh_type export_mesh_type ,
int selected ,
int include_children ,
int include_armatures ,
int include_shapekeys ,
int deform_bones_only ,
int active_uv_only ,
int include_uv_textures ,
int include_material_textures ,
int use_texture_copies ,
int triangulate ,
int use_object_instantiation ,
int sort_by_name ,
BC_export_transformation_type export_transformation_type ,
int open_sim ) RET_ZERO
void ED_mesh_calc_tessface ( struct Mesh * mesh ) RET_NONE
2011-03-31 15:28:53 +00:00
/* bpy/python internal api */
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void operator_wrapper ( struct wmOperatorType * ot , void * userdata ) RET_NONE
void BPY_text_free_code ( struct Text * text ) RET_NONE
void BPY_id_release ( struct ID * id ) RET_NONE
int BPY_context_member_get ( struct bContext * C , const char * member , struct bContextDataResult * result ) RET_ZERO
void BPY_pyconstraint_target ( struct bPythonConstraint * con , struct bConstraintTarget * ct ) RET_NONE
float BPY_driver_exec ( struct ChannelDriver * driver , const float evaltime ) RET_ZERO /* might need this one! */
void BPY_DECREF ( void * pyob_ptr ) RET_NONE
void BPY_pyconstraint_exec ( struct bPythonConstraint * con , struct bConstraintOb * cob , struct ListBase * targets ) RET_NONE
void macro_wrapper ( struct wmOperatorType * ot , void * userdata ) RET_NONE
bool pyrna_id_FromPyObject ( struct PyObject * obj , struct ID * * id ) RET_ZERO
struct PyObject * pyrna_id_CreatePyObject ( struct ID * id ) RET_NULL
void BPY_context_update ( struct bContext * C ) RET_NONE ;
const char * BPY_app_translations_py_pgettext ( const char * msgctxt , const char * msgid ) RET_ARG ( msgid )
2011-03-31 15:28:53 +00:00
2011-12-30 21:11:40 +00:00
/* intern/dualcon */
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void * dualcon ( const DualConInput * input_mesh ,
/* callbacks for output */
DualConAllocOutput alloc_output ,
DualConAddVert add_vert ,
DualConAddQuad add_quad ,
DualConFlags flags ,
DualConMode mode ,
float threshold ,
float hermite_num ,
float scale ,
int depth ) RET_ZERO
2011-07-01 23:44:20 +00:00
2012-01-09 16:58:01 +00:00
/* intern/cycles */
struct CCLDeviceInfo ;
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struct CCLDeviceInfo * CCL_compute_device_list ( int opencl ) RET_NULL
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____
`````|````` | | | ..''''
| | | |______ .''
| | | | ..'
| | |_______ |___________ ....''
merge to TRUNK!
* The old compositor is still available (Debug Menu: 200)
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Dylan Urquidi )
2012-05-17 12:49:33 +00:00
/* compositor */
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void COM_execute ( RenderData * rd , Scene * scene , bNodeTree * editingtree , int rendering ,
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const ColorManagedViewSettings * viewSettings , const ColorManagedDisplaySettings * displaySettings ) RET_NONE
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# endif // WITH_GAMEENGINE