2011-04-27 11:58:34 +00:00
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/*
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* Original code in the public domain -- castanyo@yahoo.es
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*
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* Modifications copyright (c) 2011, Blender Foundation.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdio.h>
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#include "subd_mesh.h"
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#include "subd_patch.h"
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#include "subd_split.h"
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#include "util_debug.h"
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#include "util_foreach.h"
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2013-11-28 01:10:02 +00:00
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#ifdef WITH_OPENSUBDIV
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#include <osd/vertex.h>
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#include <osd/mesh.h>
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#include <osd/cpuComputeController.h>
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#include <osd/cpuVertexBuffer.h>
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#include <osd/cpuEvalLimitController.h>
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#include <osd/evalLimitContext.h>
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CCL_NAMESPACE_BEGIN
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/* typedefs */
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typedef OpenSubdiv::OsdVertex OsdVertex;
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typedef OpenSubdiv::FarMesh<OsdVertex> OsdFarMesh;
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typedef OpenSubdiv::FarMeshFactory<OsdVertex> OsdFarMeshFactory;
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typedef OpenSubdiv::HbrCatmarkSubdivision<OsdVertex> OsdHbrCatmarkSubdivision;
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typedef OpenSubdiv::HbrFace<OsdVertex> OsdHbrFace;
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typedef OpenSubdiv::HbrHalfedge<OsdVertex> OsdHbrHalfEdge;
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typedef OpenSubdiv::HbrMesh<OsdVertex> OsdHbrMesh;
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typedef OpenSubdiv::HbrVertex<OsdVertex> OsdHbrVertex;
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typedef OpenSubdiv::OsdCpuComputeContext OsdCpuComputeContext;
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typedef OpenSubdiv::OsdCpuComputeController OsdCpuComputeController;
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typedef OpenSubdiv::OsdCpuEvalLimitContext OsdCpuEvalLimitContext;
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typedef OpenSubdiv::OsdCpuEvalLimitController OsdCpuEvalLimitController;
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typedef OpenSubdiv::OsdCpuVertexBuffer OsdCpuVertexBuffer;
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typedef OpenSubdiv::OsdEvalCoords OsdEvalCoords;
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typedef OpenSubdiv::OsdVertexBufferDescriptor OsdVertexBufferDescriptor;
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/* OpenSubdiv Patch */
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class OpenSubdPatch : public Patch {
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public:
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int face_id;
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OpenSubdPatch(OsdFarMesh *farmesh, OsdCpuVertexBuffer *vbuf_base)
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{
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face_id = 0;
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/* create buffers for evaluation */
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vbuf_P = OsdCpuVertexBuffer::Create(3, 1);
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vbuf_dPdu = OsdCpuVertexBuffer::Create(3, 1);
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vbuf_dPdv = OsdCpuVertexBuffer::Create(3, 1);
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P = vbuf_P->BindCpuBuffer();
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dPdu = vbuf_dPdu->BindCpuBuffer();
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dPdv = vbuf_dPdv->BindCpuBuffer();
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/* setup evaluation context */
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OsdVertexBufferDescriptor in_desc(0, 3, 3), out_desc(0, 3, 3); /* offset, length, stride */
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evalctx = OsdCpuEvalLimitContext::Create(farmesh, false);
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evalctx->GetVertexData().Bind(in_desc, vbuf_base, out_desc, vbuf_P, vbuf_dPdu, vbuf_dPdv);
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}
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~OpenSubdPatch()
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{
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evalctx->GetVertexData().Unbind();
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delete evalctx;
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delete vbuf_P;
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delete vbuf_dPdu;
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delete vbuf_dPdv;
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}
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void eval(float3 *P_, float3 *dPdu_, float3 *dPdv_, float u, float v)
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{
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OsdEvalCoords coords;
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coords.u = u;
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coords.v = v;
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coords.face = face_id;
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evalctrl.EvalLimitSample<OsdCpuVertexBuffer,OsdCpuVertexBuffer>(coords, evalctx, 0);
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*P_ = make_float3(P[0], P[1], P[2]);
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if (dPdu_) *dPdu_ = make_float3(dPdv[0], dPdv[1], dPdv[2]);
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if (dPdv_) *dPdv_ = make_float3(dPdu[0], dPdu[1], dPdu[2]);
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/* optimize: skip evaluating derivatives when not needed */
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/* todo: swapped derivatives, different winding convention? */
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}
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BoundBox bound()
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{
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/* not implemented */
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BoundBox bbox = BoundBox::empty;
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return bbox;
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}
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int ptex_face_id()
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{
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return face_id;
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}
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protected:
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OsdCpuEvalLimitController evalctrl;
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OsdCpuEvalLimitContext *evalctx;
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OsdCpuVertexBuffer *vbuf_P;
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OsdCpuVertexBuffer *vbuf_dPdu;
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OsdCpuVertexBuffer *vbuf_dPdv;
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float *P;
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float *dPdu;
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float *dPdv;
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};
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/* OpenSubdiv Mesh */
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OpenSubdMesh::OpenSubdMesh()
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{
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/* create osd mesh */
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static OsdHbrCatmarkSubdivision catmark;
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OsdHbrMesh *hbrmesh = new OsdHbrMesh(&catmark);
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/* initialize class */
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num_verts = 0;
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num_ptex_faces = 0;
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_hbrmesh = (void*)hbrmesh;
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}
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OpenSubdMesh::~OpenSubdMesh()
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{
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OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
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if(hbrmesh)
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delete hbrmesh;
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}
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void OpenSubdMesh::add_vert(const float3& co)
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{
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OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
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OsdVertex v;
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positions.push_back(co.x);
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positions.push_back(co.y);
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positions.push_back(co.z);
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hbrmesh->NewVertex(num_verts++, v);
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}
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void OpenSubdMesh::add_face(int v0, int v1, int v2)
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{
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int index[3] = {v0, v1, v2};
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return add_face(index, 3);
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}
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void OpenSubdMesh::add_face(int v0, int v1, int v2, int v3)
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{
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int index[4] = {v0, v1, v2, v3};
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add_face(index, 4);
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}
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void OpenSubdMesh::add_face(int *index, int num)
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{
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OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
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#ifndef NDEBUG
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/* sanity checks */
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for(int j = 0; j < num; j++) {
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OsdHbrVertex *origin = hbrmesh->GetVertex(index[j]);
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OsdHbrVertex *destination = hbrmesh->GetVertex(index[(j+1)%num]);
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OsdHbrHalfEdge *opposite = destination->GetEdge(origin);
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if(origin==NULL || destination==NULL)
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assert("An edge was specified that connected a nonexistent vertex\n");
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if(origin == destination)
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assert("An edge was specified that connected a vertex to itself\n");
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if(opposite && opposite->GetOpposite())
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assert("A non-manifold edge incident to more than 2 faces was found\n");
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if(origin->GetEdge(destination))
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assert("An edge connecting two vertices was specified more than once."
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"It's likely that an incident face was flipped\n");
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}
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#endif
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OsdHbrFace *face = hbrmesh->NewFace(num, index, 0);
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/* this is required for limit eval patch table? */
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face->SetPtexIndex(num_ptex_faces);
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if(num == 4)
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num_ptex_faces++;
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else
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num_ptex_faces += num;
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}
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bool OpenSubdMesh::finish()
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{
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OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
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/* finish hbr mesh construction */
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hbrmesh->SetInterpolateBoundaryMethod(OsdHbrMesh::k_InterpolateBoundaryEdgeOnly);
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hbrmesh->Finish();
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return true;
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}
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void OpenSubdMesh::tessellate(DiagSplit *split)
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{
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if (num_ptex_faces == 0)
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return;
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const int level = 3;
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const bool requirefvar = false;
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/* convert HRB to FAR mesh */
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OsdHbrMesh *hbrmesh = (OsdHbrMesh*)_hbrmesh;
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OsdFarMeshFactory meshFactory(hbrmesh, level, true);
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OsdFarMesh *farmesh = meshFactory.Create(requirefvar);
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int num_hbr_verts = hbrmesh->GetNumVertices();
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delete hbrmesh;
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hbrmesh = NULL;
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_hbrmesh = NULL;
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/* refine HBR mesh with vertex coordinates */
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OsdCpuComputeController *compute_controller = new OsdCpuComputeController();
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OsdCpuComputeContext *compute_context = OsdCpuComputeContext::Create(farmesh);
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OsdCpuVertexBuffer *vbuf_base = OsdCpuVertexBuffer::Create(3, num_hbr_verts);
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vbuf_base->UpdateData(&positions[0], 0, num_verts);
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compute_controller->Refine(compute_context, farmesh->GetKernelBatches(), vbuf_base);
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compute_controller->Synchronize();
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/* split & dice patches */
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OpenSubdPatch patch(farmesh, vbuf_base);
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for(int f = 0; f < num_ptex_faces; f++) {
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patch.face_id = f;
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split->split_quad(&patch);
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}
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/* clean up */
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delete farmesh;
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delete compute_controller;
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delete compute_context;
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delete vbuf_base;
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}
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CCL_NAMESPACE_END
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#else /* WITH_OPENSUBDIV */
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2011-04-27 11:58:34 +00:00
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CCL_NAMESPACE_BEGIN
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2013-11-27 23:13:32 +00:00
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/* Subd Vertex */
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class SubdVert
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{
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public:
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int id;
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float3 co;
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SubdVert(int id_)
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{
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id = id_;
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co = make_float3(0.0f, 0.0f, 0.0f);
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}
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};
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/* Subd Face */
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class SubdFace
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{
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public:
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int id;
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int numverts;
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int verts[4];
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SubdFace(int id_)
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{
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id = id_;
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numverts = 0;
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}
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};
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/* Subd Mesh */
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2011-04-27 11:58:34 +00:00
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SubdMesh::SubdMesh()
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{
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}
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SubdMesh::~SubdMesh()
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{
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foreach(SubdVert *vertex, verts)
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delete vertex;
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foreach(SubdFace *face, faces)
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delete face;
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verts.clear();
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faces.clear();
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}
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SubdVert *SubdMesh::add_vert(const float3& co)
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{
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SubdVert *v = new SubdVert(verts.size());
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v->co = co;
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verts.push_back(v);
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return v;
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}
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SubdFace *SubdMesh::add_face(int v0, int v1, int v2)
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{
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int index[3] = {v0, v1, v2};
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return add_face(index, 3);
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}
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SubdFace *SubdMesh::add_face(int v0, int v1, int v2, int v3)
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{
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int index[4] = {v0, v1, v2, v3};
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return add_face(index, 4);
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}
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SubdFace *SubdMesh::add_face(int *index, int num)
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{
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2013-11-27 23:13:32 +00:00
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/* skip ngons */
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if(num < 3 || num > 4)
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2011-04-27 11:58:34 +00:00
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return NULL;
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2013-11-27 23:13:32 +00:00
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SubdFace *f = new SubdFace(faces.size());
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2011-04-27 11:58:34 +00:00
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2013-11-27 23:13:32 +00:00
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for(int i = 0; i < num; i++)
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f->verts[i] = index[i];
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2011-04-27 11:58:34 +00:00
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2013-11-27 23:13:32 +00:00
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f->numverts = num;
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2011-04-27 11:58:34 +00:00
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faces.push_back(f);
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return f;
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}
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2013-11-27 23:13:32 +00:00
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bool SubdMesh::finish()
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2011-04-27 11:58:34 +00:00
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{
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return true;
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|
}
|
|
|
|
|
2013-11-27 23:13:32 +00:00
|
|
|
void SubdMesh::tessellate(DiagSplit *split)
|
2011-04-27 11:58:34 +00:00
|
|
|
{
|
|
|
|
int num_faces = faces.size();
|
|
|
|
|
|
|
|
for(int f = 0; f < num_faces; f++) {
|
|
|
|
SubdFace *face = faces[f];
|
2013-11-27 23:13:32 +00:00
|
|
|
Patch *patch;
|
|
|
|
float3 *hull;
|
|
|
|
|
|
|
|
if(face->numverts == 3) {
|
|
|
|
LinearTrianglePatch *lpatch = new LinearTrianglePatch();
|
|
|
|
hull = lpatch->hull;
|
|
|
|
patch = lpatch;
|
|
|
|
}
|
|
|
|
else if(face->numverts == 4) {
|
|
|
|
LinearQuadPatch *lpatch = new LinearQuadPatch();
|
|
|
|
hull = lpatch->hull;
|
|
|
|
patch = lpatch;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
assert(0); /* n-gons should have been split already */
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
for(int i = 0; i < face->numverts; i++)
|
|
|
|
hull[i] = verts[face->verts[i]]->co;
|
|
|
|
|
|
|
|
if(face->numverts == 4)
|
|
|
|
swap(hull[2], hull[3]);
|
2011-04-27 11:58:34 +00:00
|
|
|
|
|
|
|
if(patch->is_triangle())
|
2013-11-27 23:13:32 +00:00
|
|
|
split->split_triangle(patch);
|
2011-04-27 11:58:34 +00:00
|
|
|
else
|
2013-11-27 23:13:32 +00:00
|
|
|
split->split_quad(patch);
|
2011-04-27 11:58:34 +00:00
|
|
|
|
|
|
|
delete patch;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
CCL_NAMESPACE_END
|
|
|
|
|
2013-11-28 01:10:02 +00:00
|
|
|
#endif /* WITH_OPENSUBDIV */
|
|
|
|
|