2009-11-01 15:21:20 +00:00
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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2009-11-03 07:23:02 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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2009-11-03 07:23:02 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-11-01 15:21:20 +00:00
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#
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# ##### END GPL LICENSE BLOCK #####
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2009-10-31 20:16:59 +00:00
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2009-10-31 23:35:56 +00:00
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# <pep8 compliant>
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2009-08-19 00:55:30 +00:00
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import bpy
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2011-08-12 06:57:00 +00:00
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from bpy.types import Header, Menu, Panel
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2009-08-19 00:55:30 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class NODE_HT_header(Header):
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2009-10-31 19:31:45 +00:00
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bl_space_type = 'NODE_EDITOR'
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def draw(self, context):
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layout = self.layout
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2011-11-02 19:24:30 +00:00
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scene = context.scene
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2009-10-31 19:31:45 +00:00
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snode = context.space_data
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2011-08-13 17:52:13 +00:00
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snode_id = snode.id
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id_from = snode.id_from
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2012-06-28 08:47:22 +00:00
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toolsettings = context.tool_settings
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2009-10-31 19:31:45 +00:00
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row = layout.row(align=True)
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row.template_header()
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2014-01-27 07:38:53 +00:00
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NODE_MT_editor_menus.draw_collapsible(context, layout)
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2009-10-31 19:31:45 +00:00
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2011-08-13 17:52:13 +00:00
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layout.prop(snode, "tree_type", text="", expand=True)
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2013-03-28 19:33:14 +00:00
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2013-03-18 16:34:57 +00:00
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if snode.tree_type == 'ShaderNodeTree':
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2011-11-02 19:24:30 +00:00
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if scene.render.use_shading_nodes:
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layout.prop(snode, "shader_type", text="", expand=True)
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2013-08-28 09:05:09 +00:00
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ob = context.object
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2012-01-06 22:55:15 +00:00
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if (not scene.render.use_shading_nodes or snode.shader_type == 'OBJECT') and ob:
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2013-08-28 09:05:09 +00:00
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row = layout.row()
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# disable material slot buttons when pinned, cannot find correct slot within id_from (#36589)
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row.enabled = not snode.pin
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2012-01-06 16:37:07 +00:00
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# Show material.new when no active ID/slot exists
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if not id_from and ob.type in {'MESH', 'CURVE', 'SURFACE', 'FONT', 'METABALL'}:
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2013-08-28 09:05:09 +00:00
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row.template_ID(ob, "active_material", new="material.new")
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2012-01-06 16:37:07 +00:00
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# Material ID, but not for Lamps
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if id_from and ob.type != 'LAMP':
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2013-08-28 09:05:09 +00:00
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row.template_ID(id_from, "active_material", new="material.new")
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2012-01-06 16:37:07 +00:00
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# Don't show "Use Nodes" Button when Engine is BI for Lamps
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if snode_id and not (scene.render.use_shading_nodes == 0 and ob.type == 'LAMP'):
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2011-11-02 19:24:30 +00:00
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layout.prop(snode_id, "use_nodes")
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2012-02-04 11:10:41 +00:00
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2012-01-22 23:13:24 +00:00
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if snode.shader_type == 'WORLD':
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2013-09-02 14:14:02 +00:00
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row = layout.row()
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row.enabled = not snode.pin
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2013-08-28 09:05:09 +00:00
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row.template_ID(scene, "world", new="world.new")
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2012-01-24 20:56:19 +00:00
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if snode_id:
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2013-08-28 09:05:09 +00:00
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row.prop(snode_id, "use_nodes")
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2009-10-31 19:31:45 +00:00
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2014-07-11 07:51:04 +00:00
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if scene.render.use_shading_nodes and snode.shader_type == 'LINESTYLE':
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rl = context.scene.render.layers.active
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lineset = rl.freestyle_settings.linesets.active
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if lineset is not None:
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row = layout.row()
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row.enabled = not snode.pin
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row.template_ID(lineset, "linestyle", new="scene.freestyle_linestyle_new")
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if snode_id:
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row.prop(snode_id, "use_nodes")
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2013-03-18 16:34:57 +00:00
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elif snode.tree_type == 'TextureNodeTree':
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2011-08-13 17:52:13 +00:00
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layout.prop(snode, "texture_type", text="", expand=True)
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2009-10-31 19:31:45 +00:00
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if id_from:
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2010-03-17 22:54:55 +00:00
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if snode.texture_type == 'BRUSH':
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layout.template_ID(id_from, "texture", new="texture.new")
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else:
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layout.template_ID(id_from, "active_texture", new="texture.new")
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2009-11-14 13:35:44 +00:00
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if snode_id:
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2009-11-23 00:27:30 +00:00
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layout.prop(snode_id, "use_nodes")
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2009-10-31 19:31:45 +00:00
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2013-03-18 16:34:57 +00:00
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elif snode.tree_type == 'CompositorNodeTree':
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2013-05-15 19:24:07 +00:00
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if snode_id:
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layout.prop(snode_id, "use_nodes")
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layout.prop(snode_id.render, "use_free_unused_nodes", text="Free Unused")
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2010-08-17 07:49:53 +00:00
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layout.prop(snode, "show_backdrop")
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2011-01-31 11:17:50 +00:00
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if snode.show_backdrop:
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row = layout.row(align=True)
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row.prop(snode, "backdrop_channels", text="", expand=True)
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2011-02-07 16:41:57 +00:00
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layout.prop(snode, "use_auto_render")
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2013-03-28 19:33:14 +00:00
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2013-03-18 16:34:57 +00:00
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else:
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# Custom node tree is edited as independent ID block
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layout.template_ID(snode, "node_tree", new="node.new_node_tree")
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layout.prop(snode, "pin", text="")
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layout.operator("node.tree_path_parent", text="", icon='FILE_PARENT')
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2009-08-19 00:55:30 +00:00
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2010-04-13 17:11:53 +00:00
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layout.separator()
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2012-06-28 08:47:22 +00:00
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# Snap
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row = layout.row(align=True)
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row.prop(toolsettings, "use_snap", text="")
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2014-01-30 05:31:57 +00:00
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row.prop(toolsettings, "snap_node_element", icon_only=True)
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2013-11-06 17:46:32 +00:00
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if toolsettings.snap_node_element != 'GRID':
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2012-06-29 14:34:46 +00:00
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row.prop(toolsettings, "snap_target", text="")
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2012-06-28 08:47:22 +00:00
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2012-08-02 09:52:37 +00:00
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row = layout.row(align=True)
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row.operator("node.clipboard_copy", text="", icon='COPYDOWN')
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row.operator("node.clipboard_paste", text="", icon='PASTEDOWN')
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2010-04-13 17:11:53 +00:00
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layout.template_running_jobs()
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2009-10-31 23:35:56 +00:00
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2014-01-27 07:38:53 +00:00
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class NODE_MT_editor_menus(Menu):
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bl_idname = "NODE_MT_editor_menus"
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bl_label = ""
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def draw(self, context):
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self.draw_menus(self.layout, context)
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@staticmethod
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def draw_menus(layout, context):
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layout.menu("NODE_MT_view")
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layout.menu("NODE_MT_select")
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layout.menu("NODE_MT_add")
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layout.menu("NODE_MT_node")
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2013-04-22 16:25:35 +00:00
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class NODE_MT_add(bpy.types.Menu):
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bl_space_type = 'NODE_EDITOR'
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bl_label = "Add"
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def draw(self, context):
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layout = self.layout
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layout.operator_context = 'INVOKE_DEFAULT'
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2013-05-09 13:05:36 +00:00
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props = layout.operator("node.add_search", text="Search ...")
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props.use_transform = True
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2013-04-22 16:25:35 +00:00
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# actual node submenus are added by draw functions from node categories
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2011-08-12 06:57:00 +00:00
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class NODE_MT_view(Menu):
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2011-09-15 13:20:18 +00:00
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bl_label = "View"
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2009-08-19 00:55:30 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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2009-11-14 13:35:44 +00:00
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2009-12-10 10:23:53 +00:00
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layout.operator("node.properties", icon='MENU_PANEL')
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2013-04-13 16:32:28 +00:00
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layout.operator("node.toolbar", icon='MENU_PANEL')
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2013-06-27 03:05:19 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-08-19 00:55:30 +00:00
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2009-11-23 00:27:30 +00:00
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layout.operator("view2d.zoom_in")
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layout.operator("view2d.zoom_out")
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2009-08-19 00:55:30 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-08-19 00:55:30 +00:00
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2012-08-07 16:30:34 +00:00
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layout.operator("node.view_selected")
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2009-11-23 00:27:30 +00:00
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layout.operator("node.view_all")
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2009-12-04 17:54:48 +00:00
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2010-08-17 07:49:53 +00:00
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if context.space_data.show_backdrop:
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2010-07-26 21:37:55 +00:00
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layout.separator()
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2010-09-07 15:17:42 +00:00
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2011-09-21 15:18:38 +00:00
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layout.operator("node.backimage_move", text="Backdrop move")
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layout.operator("node.backimage_zoom", text="Backdrop zoom in").factor = 1.2
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2014-04-24 14:46:54 +00:00
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layout.operator("node.backimage_zoom", text="Backdrop zoom out").factor = 0.83333
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2013-09-01 09:50:56 +00:00
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layout.operator("node.backimage_fit", text="Fit backdrop to available space")
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2010-09-07 15:17:42 +00:00
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2009-12-03 16:28:50 +00:00
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layout.separator()
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2009-12-04 17:54:48 +00:00
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2009-12-03 16:28:50 +00:00
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layout.operator("screen.area_dupli")
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2009-11-23 00:27:30 +00:00
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layout.operator("screen.screen_full_area")
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2009-08-19 00:55:30 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class NODE_MT_select(Menu):
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2011-09-15 13:20:18 +00:00
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bl_label = "Select"
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2009-08-19 00:55:30 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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2009-08-19 00:55:30 +00:00
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2009-11-23 00:27:30 +00:00
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layout.operator("node.select_border")
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2013-11-06 19:21:42 +00:00
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layout.operator("node.select_circle")
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2009-08-19 00:55:30 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2012-08-01 13:28:19 +00:00
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layout.operator("node.select_all").action = 'TOGGLE'
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layout.operator("node.select_all", text="Inverse").action = 'INVERT'
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2009-11-23 00:27:30 +00:00
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layout.operator("node.select_linked_from")
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layout.operator("node.select_linked_to")
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2013-04-07 01:38:03 +00:00
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2013-04-01 15:07:22 +00:00
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layout.separator()
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2010-05-12 12:03:38 +00:00
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layout.operator("node.select_same_type")
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2013-03-27 18:28:25 +00:00
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layout.operator("node.select_same_type_step").prev = True
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layout.operator("node.select_same_type_step").prev = False
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2009-08-19 00:55:30 +00:00
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2013-04-01 15:07:22 +00:00
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layout.separator()
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layout.operator("node.find_node")
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class NODE_MT_node(Menu):
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2011-09-15 13:20:18 +00:00
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bl_label = "Node"
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2009-08-19 00:55:30 +00:00
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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2009-08-19 00:55:30 +00:00
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2009-12-10 10:36:32 +00:00
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layout.operator("transform.translate")
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layout.operator("transform.rotate")
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layout.operator("transform.resize")
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2009-11-21 00:05:43 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2011-07-29 01:24:03 +00:00
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2009-11-23 00:27:30 +00:00
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layout.operator("node.duplicate_move")
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layout.operator("node.delete")
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2011-07-12 18:59:54 +00:00
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layout.operator("node.delete_reconnect")
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2009-08-19 00:55:30 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2012-11-04 00:46:26 +00:00
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layout.operator("node.join", text="Join in new Frame")
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layout.operator("node.detach", text="Remove from Frame")
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layout.separator()
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2009-11-23 00:27:30 +00:00
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layout.operator("node.link_make")
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2011-09-21 15:18:38 +00:00
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layout.operator("node.link_make", text="Make and Replace Links").replace = True
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2010-07-26 21:37:55 +00:00
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layout.operator("node.links_cut")
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2012-11-04 00:46:26 +00:00
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layout.operator("node.links_detach")
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2009-11-21 00:05:43 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2012-11-04 00:46:26 +00:00
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2009-11-23 00:27:30 +00:00
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layout.operator("node.group_edit")
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layout.operator("node.group_ungroup")
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layout.operator("node.group_make")
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2013-03-18 16:34:57 +00:00
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layout.operator("node.group_insert")
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2009-08-19 00:55:30 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-08-19 00:55:30 +00:00
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2010-06-07 20:03:40 +00:00
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layout.operator("node.hide_toggle")
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layout.operator("node.mute_toggle")
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layout.operator("node.preview_toggle")
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layout.operator("node.hide_socket_toggle")
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2011-12-18 17:59:04 +00:00
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layout.operator("node.options_toggle")
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2012-08-14 17:56:33 +00:00
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layout.operator("node.collapse_hide_unused_toggle")
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2009-08-19 00:55:30 +00:00
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2009-11-23 00:27:30 +00:00
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layout.separator()
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2009-11-21 00:05:43 +00:00
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2011-02-02 10:33:29 +00:00
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layout.operator("node.read_renderlayers")
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layout.operator("node.read_fullsamplelayers")
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2011-02-04 09:27:25 +00:00
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2013-05-29 12:43:37 +00:00
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class NODE_MT_node_color_presets(Menu):
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"""Predefined node color"""
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bl_label = "Color Presets"
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preset_subdir = "node_color"
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preset_operator = "script.execute_preset"
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draw = Menu.draw_preset
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class NODE_MT_node_color_specials(Menu):
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bl_label = "Node Color Specials"
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def draw(self, context):
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layout = self.layout
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layout.operator("node.node_copy_color", icon='COPY_ID')
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class NODE_PT_active_node_generic(Panel):
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bl_space_type = 'NODE_EDITOR'
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bl_region_type = 'UI'
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bl_label = "Node"
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# bl_options = {'HIDE_HEADER'}
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@classmethod
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def poll(cls, context):
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return context.active_node is not None
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def draw(self, context):
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layout = self.layout
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node = context.active_node
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layout.prop(node, "name", icon='NODE')
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layout.prop(node, "label", icon='NODE')
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class NODE_PT_active_node_color(Panel):
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bl_space_type = 'NODE_EDITOR'
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bl_region_type = 'UI'
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bl_label = "Color"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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return context.active_node is not None
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def draw_header(self, context):
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node = context.active_node
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self.layout.prop(node, "use_custom_color", text="")
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def draw(self, context):
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layout = self.layout
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node = context.active_node
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layout.enabled = node.use_custom_color
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row = layout.row()
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col = row.column()
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col.menu("NODE_MT_node_color_presets")
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col.prop(node, "color", text="")
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col = row.column(align=True)
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col.operator("node.node_color_preset_add", text="", icon='ZOOMIN').remove_active = False
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col.operator("node.node_color_preset_add", text="", icon='ZOOMOUT').remove_active = True
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col.menu("NODE_MT_node_color_specials", text="", icon='DOWNARROW_HLT')
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class NODE_PT_active_node_properties(Panel):
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bl_space_type = 'NODE_EDITOR'
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bl_region_type = 'UI'
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bl_label = "Properties"
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@classmethod
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def poll(cls, context):
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return context.active_node is not None
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def draw(self, context):
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layout = self.layout
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node = context.active_node
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# set "node" context pointer for the panel layout
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layout.context_pointer_set("node", node)
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if hasattr(node, "draw_buttons_ext"):
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node.draw_buttons_ext(context, layout)
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elif hasattr(node, "draw_buttons"):
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node.draw_buttons(context, layout)
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# XXX this could be filtered further to exclude socket types which don't have meaningful input values (e.g. cycles shader)
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2013-06-01 12:45:45 +00:00
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value_inputs = [socket for socket in node.inputs if socket.enabled and not socket.is_linked]
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2013-05-29 12:43:37 +00:00
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if value_inputs:
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layout.separator()
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layout.label("Inputs:")
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for socket in value_inputs:
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row = layout.row()
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socket.draw(context, row, node, socket.name)
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2011-02-10 14:59:17 +00:00
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# Node Backdrop options
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2013-05-29 12:43:37 +00:00
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class NODE_PT_backdrop(Panel):
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2011-01-31 16:16:15 +00:00
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bl_space_type = 'NODE_EDITOR'
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bl_region_type = 'UI'
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2011-09-15 13:20:18 +00:00
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bl_label = "Backdrop"
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2011-01-31 16:16:15 +00:00
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@classmethod
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def poll(cls, context):
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snode = context.space_data
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2013-03-18 16:34:57 +00:00
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return snode.tree_type == 'CompositorNodeTree'
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2011-02-04 09:27:25 +00:00
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2011-01-31 16:16:15 +00:00
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def draw_header(self, context):
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snode = context.space_data
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self.layout.prop(snode, "show_backdrop", text="")
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def draw(self, context):
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layout = self.layout
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snode = context.space_data
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layout.active = snode.show_backdrop
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layout.prop(snode, "backdrop_channels", text="")
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2011-09-21 15:18:38 +00:00
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layout.prop(snode, "backdrop_zoom", text="Zoom")
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2011-01-31 16:16:15 +00:00
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col = layout.column(align=True)
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2011-09-21 15:18:38 +00:00
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col.label(text="Offset:")
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2011-01-31 16:16:15 +00:00
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col.prop(snode, "backdrop_x", text="X")
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col.prop(snode, "backdrop_y", text="Y")
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2011-09-21 15:18:38 +00:00
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col.operator("node.backimage_move", text="Move")
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2013-11-19 16:38:18 +00:00
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2013-09-01 09:50:56 +00:00
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layout.operator("node.backimage_fit", text="Fit")
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2011-04-04 10:13:04 +00:00
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2012-06-19 22:17:19 +00:00
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____
`````|````` | | | ..''''
| | | |______ .''
| | | | ..'
| | |_______ |___________ ....''
merge to TRUNK!
* The old compositor is still available (Debug Menu: 200)
This commit was brought to you by:
Developers:
* Monique Dewanchand
* Jeroen Bakker
* Dalai Felinto
* Lukas Tönne
Review:
* Brecht van Lommel
Testers:
* Nate Wiebe
* Wolfgang Faehnle
* Carlo Andreacchio
* Daniel Salazar
* Artur Mag
* Christian Krupa
* Francesco Siddi
* Dan McGrath
* Bassam Kurdali
But mostly by the community:
Gold:
Joshua Faulkner
Michael Tiemann
Francesco Paglia
Blender Guru
Blender Developers Fund
Silver:
Pablo Vazquez
Joel Heethaar
Amrein Olivier
Ilias Karasavvidis
Thomas Kumlehn
Sebastian Koenig
Hannu Hoffrén
Benjamin Dansie
Fred M'ule
Michel Vilain
Bradley Cathey
Gianmichele Mariani
Gottfried Hofmann
Bjørnar Frøyse
Valentijn Bruning
Paul Holmes
Clemens Rudolph
Juris Graphix
David Strebel
Ronan Zeegers
François Tarlier
Felipe Andres Esquivel Reed
Olaf Beckman
Jesus Alberto Olmos Linares
Kajimba
Maria Figueiredo
Alexandr Galperin
Francesco Siddi
Julio Iglesias Lopez
Kjartan Tysdal
Thomas Torfs
Film Works
Teruyuki Nakamura
Roger Luethi
Benoit Bolsee
Stefan Abrahamsen
Andreas Mattijat
Xavier Bouchoux
Blender 3D Graphics and Animation
Henk Vostermans
Daniel Blanco Delgado
BlenderDay/2011
Bradley Cathey
Matthieu Dupont de Dinechin
Gianmichele Mariani
Jérôme Scaillet
Bronze (Ivo Grigull, Dylan Urquidi, Philippe Derungs, Phil Beauchamp, Bruce Parrott, Mathieu Quiblier, Daniel Martinez, Leandro Inocencio, Lluc Romaní Brasó,
Jonathan Williamson, Michael Ehlen, Karlis Stigis, Dreamsteep, Martin Lindelöf, Filippo Saracino, Douwe van der Veen, Olli Äkräs, Bruno D'Arcangeli,
Francisco Sedrez Warmling, Watchmike.ca, peter lener, Matteo Novellino, Martin Kirsch, Austars Schnore, KC Elliott, Massimiliano Puliero, Karl Stein,
Wood Design Studios, Omer Khan, Jyrki Kanto, Michał Krupa, Lars Brubaker, Neil Richmond, Adam Kalisz, Robert Garlington, Ian Wilson, Carlo Andreacchio,
Jeremias Boos, Robert Holcomb, Gabriel Zöller, Robert Cude, Natibel de Leon, Nathan Turnage, Nicolas Vergnes, Philipp Kleinhenz, Norman Hartig, Louis Kreusel,
Christopher Taylor, Giovanni Remondini, Daniel Rentzsch, Nico Partipilo, Thomas Ventresco, Johannes Schwarz, Александр Коротеев, Brendon Harvey,
Marcelo G. Malheiros, Marius Giurgi, Richard Burns, Perttu Iso-Metsälä, Steve Bazin, Radoslav Borisov, Yoshiyuki Shida, Julien Guigner, Andrew Hunter,
Philipp Oeser, Daniel Thul, Thobias Johansson, Mauro Bonecchi, Georg Piorczynski, Sebastian Michailidis, L M Weedy, Gen X, Stefan Hinze, Nicolò Zubbini,
Erik Pusch, Rob Scott, Florian Koch, Charles Razack, Adrian Baker, Oliver Villar Diz, David Revoy, Julio Iglesias Lopez, Coen Spoor, Carlos Folch,
Joseph Christie, Victor Hernández García, David Mcsween, James Finnerty, Cory Kruckenberg, Giacomo Graziosi, Olivier Saraja, Lars Brubaker, Eric Hudson,
Johannes Schwarz, David Elguea, Marcus Schulderinsky, Karel De Bruijn, Lucas van Wijngaarden, Stefano Ciarrocchi, Mehmet Eribol, Thomas Berglund, Zuofei Song,
Dylan Urquidi )
2012-05-17 12:49:33 +00:00
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class NODE_PT_quality(bpy.types.Panel):
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bl_space_type = 'NODE_EDITOR'
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bl_region_type = 'UI'
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2012-07-04 10:01:45 +00:00
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bl_label = "Performance"
|
____
`````|````` | | | ..''''
| | | |______ .''
| | | | ..'
| | |_______ |___________ ....''
merge to TRUNK!
* The old compositor is still available (Debug Menu: 200)
This commit was brought to you by:
Developers:
* Monique Dewanchand
* Jeroen Bakker
* Dalai Felinto
* Lukas Tönne
Review:
* Brecht van Lommel
Testers:
* Nate Wiebe
* Wolfgang Faehnle
* Carlo Andreacchio
* Daniel Salazar
* Artur Mag
* Christian Krupa
* Francesco Siddi
* Dan McGrath
* Bassam Kurdali
But mostly by the community:
Gold:
Joshua Faulkner
Michael Tiemann
Francesco Paglia
Blender Guru
Blender Developers Fund
Silver:
Pablo Vazquez
Joel Heethaar
Amrein Olivier
Ilias Karasavvidis
Thomas Kumlehn
Sebastian Koenig
Hannu Hoffrén
Benjamin Dansie
Fred M'ule
Michel Vilain
Bradley Cathey
Gianmichele Mariani
Gottfried Hofmann
Bjørnar Frøyse
Valentijn Bruning
Paul Holmes
Clemens Rudolph
Juris Graphix
David Strebel
Ronan Zeegers
François Tarlier
Felipe Andres Esquivel Reed
Olaf Beckman
Jesus Alberto Olmos Linares
Kajimba
Maria Figueiredo
Alexandr Galperin
Francesco Siddi
Julio Iglesias Lopez
Kjartan Tysdal
Thomas Torfs
Film Works
Teruyuki Nakamura
Roger Luethi
Benoit Bolsee
Stefan Abrahamsen
Andreas Mattijat
Xavier Bouchoux
Blender 3D Graphics and Animation
Henk Vostermans
Daniel Blanco Delgado
BlenderDay/2011
Bradley Cathey
Matthieu Dupont de Dinechin
Gianmichele Mariani
Jérôme Scaillet
Bronze (Ivo Grigull, Dylan Urquidi, Philippe Derungs, Phil Beauchamp, Bruce Parrott, Mathieu Quiblier, Daniel Martinez, Leandro Inocencio, Lluc Romaní Brasó,
Jonathan Williamson, Michael Ehlen, Karlis Stigis, Dreamsteep, Martin Lindelöf, Filippo Saracino, Douwe van der Veen, Olli Äkräs, Bruno D'Arcangeli,
Francisco Sedrez Warmling, Watchmike.ca, peter lener, Matteo Novellino, Martin Kirsch, Austars Schnore, KC Elliott, Massimiliano Puliero, Karl Stein,
Wood Design Studios, Omer Khan, Jyrki Kanto, Michał Krupa, Lars Brubaker, Neil Richmond, Adam Kalisz, Robert Garlington, Ian Wilson, Carlo Andreacchio,
Jeremias Boos, Robert Holcomb, Gabriel Zöller, Robert Cude, Natibel de Leon, Nathan Turnage, Nicolas Vergnes, Philipp Kleinhenz, Norman Hartig, Louis Kreusel,
Christopher Taylor, Giovanni Remondini, Daniel Rentzsch, Nico Partipilo, Thomas Ventresco, Johannes Schwarz, Александр Коротеев, Brendon Harvey,
Marcelo G. Malheiros, Marius Giurgi, Richard Burns, Perttu Iso-Metsälä, Steve Bazin, Radoslav Borisov, Yoshiyuki Shida, Julien Guigner, Andrew Hunter,
Philipp Oeser, Daniel Thul, Thobias Johansson, Mauro Bonecchi, Georg Piorczynski, Sebastian Michailidis, L M Weedy, Gen X, Stefan Hinze, Nicolò Zubbini,
Erik Pusch, Rob Scott, Florian Koch, Charles Razack, Adrian Baker, Oliver Villar Diz, David Revoy, Julio Iglesias Lopez, Coen Spoor, Carlos Folch,
Joseph Christie, Victor Hernández García, David Mcsween, James Finnerty, Cory Kruckenberg, Giacomo Graziosi, Olivier Saraja, Lars Brubaker, Eric Hudson,
Johannes Schwarz, David Elguea, Marcus Schulderinsky, Karel De Bruijn, Lucas van Wijngaarden, Stefano Ciarrocchi, Mehmet Eribol, Thomas Berglund, Zuofei Song,
Dylan Urquidi )
2012-05-17 12:49:33 +00:00
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@classmethod
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def poll(cls, context):
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snode = context.space_data
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2013-03-18 16:34:57 +00:00
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return snode.tree_type == 'CompositorNodeTree' and snode.node_tree is not None
|
____
`````|````` | | | ..''''
| | | |______ .''
| | | | ..'
| | |_______ |___________ ....''
merge to TRUNK!
* The old compositor is still available (Debug Menu: 200)
This commit was brought to you by:
Developers:
* Monique Dewanchand
* Jeroen Bakker
* Dalai Felinto
* Lukas Tönne
Review:
* Brecht van Lommel
Testers:
* Nate Wiebe
* Wolfgang Faehnle
* Carlo Andreacchio
* Daniel Salazar
* Artur Mag
* Christian Krupa
* Francesco Siddi
* Dan McGrath
* Bassam Kurdali
But mostly by the community:
Gold:
Joshua Faulkner
Michael Tiemann
Francesco Paglia
Blender Guru
Blender Developers Fund
Silver:
Pablo Vazquez
Joel Heethaar
Amrein Olivier
Ilias Karasavvidis
Thomas Kumlehn
Sebastian Koenig
Hannu Hoffrén
Benjamin Dansie
Fred M'ule
Michel Vilain
Bradley Cathey
Gianmichele Mariani
Gottfried Hofmann
Bjørnar Frøyse
Valentijn Bruning
Paul Holmes
Clemens Rudolph
Juris Graphix
David Strebel
Ronan Zeegers
François Tarlier
Felipe Andres Esquivel Reed
Olaf Beckman
Jesus Alberto Olmos Linares
Kajimba
Maria Figueiredo
Alexandr Galperin
Francesco Siddi
Julio Iglesias Lopez
Kjartan Tysdal
Thomas Torfs
Film Works
Teruyuki Nakamura
Roger Luethi
Benoit Bolsee
Stefan Abrahamsen
Andreas Mattijat
Xavier Bouchoux
Blender 3D Graphics and Animation
Henk Vostermans
Daniel Blanco Delgado
BlenderDay/2011
Bradley Cathey
Matthieu Dupont de Dinechin
Gianmichele Mariani
Jérôme Scaillet
Bronze (Ivo Grigull, Dylan Urquidi, Philippe Derungs, Phil Beauchamp, Bruce Parrott, Mathieu Quiblier, Daniel Martinez, Leandro Inocencio, Lluc Romaní Brasó,
Jonathan Williamson, Michael Ehlen, Karlis Stigis, Dreamsteep, Martin Lindelöf, Filippo Saracino, Douwe van der Veen, Olli Äkräs, Bruno D'Arcangeli,
Francisco Sedrez Warmling, Watchmike.ca, peter lener, Matteo Novellino, Martin Kirsch, Austars Schnore, KC Elliott, Massimiliano Puliero, Karl Stein,
Wood Design Studios, Omer Khan, Jyrki Kanto, Michał Krupa, Lars Brubaker, Neil Richmond, Adam Kalisz, Robert Garlington, Ian Wilson, Carlo Andreacchio,
Jeremias Boos, Robert Holcomb, Gabriel Zöller, Robert Cude, Natibel de Leon, Nathan Turnage, Nicolas Vergnes, Philipp Kleinhenz, Norman Hartig, Louis Kreusel,
Christopher Taylor, Giovanni Remondini, Daniel Rentzsch, Nico Partipilo, Thomas Ventresco, Johannes Schwarz, Александр Коротеев, Brendon Harvey,
Marcelo G. Malheiros, Marius Giurgi, Richard Burns, Perttu Iso-Metsälä, Steve Bazin, Radoslav Borisov, Yoshiyuki Shida, Julien Guigner, Andrew Hunter,
Philipp Oeser, Daniel Thul, Thobias Johansson, Mauro Bonecchi, Georg Piorczynski, Sebastian Michailidis, L M Weedy, Gen X, Stefan Hinze, Nicolò Zubbini,
Erik Pusch, Rob Scott, Florian Koch, Charles Razack, Adrian Baker, Oliver Villar Diz, David Revoy, Julio Iglesias Lopez, Coen Spoor, Carlos Folch,
Joseph Christie, Victor Hernández García, David Mcsween, James Finnerty, Cory Kruckenberg, Giacomo Graziosi, Olivier Saraja, Lars Brubaker, Eric Hudson,
Johannes Schwarz, David Elguea, Marcus Schulderinsky, Karel De Bruijn, Lucas van Wijngaarden, Stefano Ciarrocchi, Mehmet Eribol, Thomas Berglund, Zuofei Song,
Dylan Urquidi )
2012-05-17 12:49:33 +00:00
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def draw(self, context):
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layout = self.layout
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2012-07-29 12:07:06 +00:00
|
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|
|
____
`````|````` | | | ..''''
| | | |______ .''
| | | | ..'
| | |_______ |___________ ....''
merge to TRUNK!
* The old compositor is still available (Debug Menu: 200)
This commit was brought to you by:
Developers:
* Monique Dewanchand
* Jeroen Bakker
* Dalai Felinto
* Lukas Tönne
Review:
* Brecht van Lommel
Testers:
* Nate Wiebe
* Wolfgang Faehnle
* Carlo Andreacchio
* Daniel Salazar
* Artur Mag
* Christian Krupa
* Francesco Siddi
* Dan McGrath
* Bassam Kurdali
But mostly by the community:
Gold:
Joshua Faulkner
Michael Tiemann
Francesco Paglia
Blender Guru
Blender Developers Fund
Silver:
Pablo Vazquez
Joel Heethaar
Amrein Olivier
Ilias Karasavvidis
Thomas Kumlehn
Sebastian Koenig
Hannu Hoffrén
Benjamin Dansie
Fred M'ule
Michel Vilain
Bradley Cathey
Gianmichele Mariani
Gottfried Hofmann
Bjørnar Frøyse
Valentijn Bruning
Paul Holmes
Clemens Rudolph
Juris Graphix
David Strebel
Ronan Zeegers
François Tarlier
Felipe Andres Esquivel Reed
Olaf Beckman
Jesus Alberto Olmos Linares
Kajimba
Maria Figueiredo
Alexandr Galperin
Francesco Siddi
Julio Iglesias Lopez
Kjartan Tysdal
Thomas Torfs
Film Works
Teruyuki Nakamura
Roger Luethi
Benoit Bolsee
Stefan Abrahamsen
Andreas Mattijat
Xavier Bouchoux
Blender 3D Graphics and Animation
Henk Vostermans
Daniel Blanco Delgado
BlenderDay/2011
Bradley Cathey
Matthieu Dupont de Dinechin
Gianmichele Mariani
Jérôme Scaillet
Bronze (Ivo Grigull, Dylan Urquidi, Philippe Derungs, Phil Beauchamp, Bruce Parrott, Mathieu Quiblier, Daniel Martinez, Leandro Inocencio, Lluc Romaní Brasó,
Jonathan Williamson, Michael Ehlen, Karlis Stigis, Dreamsteep, Martin Lindelöf, Filippo Saracino, Douwe van der Veen, Olli Äkräs, Bruno D'Arcangeli,
Francisco Sedrez Warmling, Watchmike.ca, peter lener, Matteo Novellino, Martin Kirsch, Austars Schnore, KC Elliott, Massimiliano Puliero, Karl Stein,
Wood Design Studios, Omer Khan, Jyrki Kanto, Michał Krupa, Lars Brubaker, Neil Richmond, Adam Kalisz, Robert Garlington, Ian Wilson, Carlo Andreacchio,
Jeremias Boos, Robert Holcomb, Gabriel Zöller, Robert Cude, Natibel de Leon, Nathan Turnage, Nicolas Vergnes, Philipp Kleinhenz, Norman Hartig, Louis Kreusel,
Christopher Taylor, Giovanni Remondini, Daniel Rentzsch, Nico Partipilo, Thomas Ventresco, Johannes Schwarz, Александр Коротеев, Brendon Harvey,
Marcelo G. Malheiros, Marius Giurgi, Richard Burns, Perttu Iso-Metsälä, Steve Bazin, Radoslav Borisov, Yoshiyuki Shida, Julien Guigner, Andrew Hunter,
Philipp Oeser, Daniel Thul, Thobias Johansson, Mauro Bonecchi, Georg Piorczynski, Sebastian Michailidis, L M Weedy, Gen X, Stefan Hinze, Nicolò Zubbini,
Erik Pusch, Rob Scott, Florian Koch, Charles Razack, Adrian Baker, Oliver Villar Diz, David Revoy, Julio Iglesias Lopez, Coen Spoor, Carlos Folch,
Joseph Christie, Victor Hernández García, David Mcsween, James Finnerty, Cory Kruckenberg, Giacomo Graziosi, Olivier Saraja, Lars Brubaker, Eric Hudson,
Johannes Schwarz, David Elguea, Marcus Schulderinsky, Karel De Bruijn, Lucas van Wijngaarden, Stefano Ciarrocchi, Mehmet Eribol, Thomas Berglund, Zuofei Song,
Dylan Urquidi )
2012-05-17 12:49:33 +00:00
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snode = context.space_data
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tree = snode.node_tree
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2012-07-30 17:12:01 +00:00
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col = layout.column()
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col.prop(tree, "render_quality", text="Render")
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col.prop(tree, "edit_quality", text="Edit")
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col.prop(tree, "chunk_size")
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col = layout.column()
|
|
|
|
col.prop(tree, "use_opencl")
|
2013-02-16 20:21:41 +00:00
|
|
|
col.prop(tree, "use_groupnode_buffer")
|
2013-04-23 07:06:29 +00:00
|
|
|
col.prop(tree, "use_two_pass")
|
2013-03-07 17:47:30 +00:00
|
|
|
col.prop(tree, "use_viewer_border")
|
2012-07-30 17:12:01 +00:00
|
|
|
col.prop(snode, "show_highlight")
|
|
|
|
|
2012-06-19 22:17:19 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
class NODE_UL_interface_sockets(bpy.types.UIList):
|
|
|
|
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
|
|
|
|
socket = item
|
|
|
|
color = socket.draw_color(context)
|
|
|
|
|
|
|
|
if self.layout_type in {'DEFAULT', 'COMPACT'}:
|
|
|
|
row = layout.row(align=True)
|
|
|
|
|
2013-03-28 19:33:14 +00:00
|
|
|
# inputs get icon on the left
|
2013-10-10 12:58:33 +00:00
|
|
|
if not socket.is_output:
|
2013-03-18 16:34:57 +00:00
|
|
|
row.template_node_socket(color)
|
|
|
|
|
2013-11-23 19:37:23 +00:00
|
|
|
row.prop(socket, "name", text="", emboss=False, icon_value=icon)
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
# outputs get icon on the right
|
2013-10-10 12:58:33 +00:00
|
|
|
if socket.is_output:
|
2013-03-18 16:34:57 +00:00
|
|
|
row.template_node_socket(color)
|
|
|
|
|
|
|
|
elif self.layout_type in {'GRID'}:
|
|
|
|
layout.alignment = 'CENTER'
|
|
|
|
layout.template_node_socket(color)
|
|
|
|
|
|
|
|
|
2013-04-22 16:25:35 +00:00
|
|
|
def node_draw_tree_view(layout, context):
|
|
|
|
pass
|
|
|
|
|
|
|
|
|
2011-04-04 10:13:04 +00:00
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
|
|
bpy.utils.register_module(__name__)
|