blender/source/gameengine/Expressions/SConscript

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#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp')
incs ='. #intern/guardedalloc #intern/string #intern/moto/include #source/gameengine/SceneGraph #source/blender/blenloader'
defs = []
if env['WITH_BF_PYTHON']:
incs += ' ' + env['BF_PYTHON_INC']
defs.append('WITH_PYTHON')
if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
env.BlenderLib ( 'ge_logic_expressions', sources, Split(incs), defs, libtype=['core','player'], priority = [360,80], cxx_compileflags=env['BGE_CXXFLAGS'])