rename libs internal libs for CMake + SCons (used in MSVC project files)

for game engine use "ge_" prefix & make names generally more descriptive.
This commit is contained in:
Campbell Barton 2010-11-18 11:42:05 +00:00
parent 8d77002ae7
commit da1f288f50
43 changed files with 83 additions and 83 deletions

@ -44,4 +44,4 @@ SET(SRC
logmemfile.c
)
BLENDERLIB(bf_cineon "${SRC}" "${INC}")
BLENDERLIB(bf_imbuf_cineon "${SRC}" "${INC}")

@ -14,4 +14,4 @@ incs = ['.',
defs = []
env.BlenderLib ('bf_cineon', source_files, incs, defs, libtype=['core','player'], priority = [220,175])
env.BlenderLib ('bf_imbuf_cineon', source_files, incs, defs, libtype=['core','player'], priority = [220,175])

@ -48,4 +48,4 @@ if(WITH_IMAGE_DDS)
ADD_DEFINITIONS(-DWITH_DDS)
ENDIF(WITH_IMAGE_DDS)
BLENDERLIB(bf_dds "${SRC}" "${INC}")
BLENDERLIB(bf_imbuf_dds "${SRC}" "${INC}")

@ -16,4 +16,4 @@ incs = ['.',
defs = ['WITH_DDS']
env.BlenderLib ('bf_dds', source_files, incs, defs, libtype=['core','player'], priority = [230,190])
env.BlenderLib ('bf_imbuf_dds', source_files, incs, defs, libtype=['core','player'], priority = [230,190])

@ -44,4 +44,4 @@ IF(WITH_IMAGE_OPENEXR)
ADD_DEFINITIONS(-DWITH_OPENEXR)
ENDIF(WITH_IMAGE_OPENEXR)
BLENDERLIB(bf_openexr "${SRC}" "${INC}")
BLENDERLIB(bf_imbuf_openexr "${SRC}" "${INC}")

@ -15,4 +15,4 @@ incs += Split(env['BF_OPENEXR_INC'])
defs = ['WITH_OPENEXR']
env.BlenderLib ('bf_openexr', source_files, incs, defs, libtype=['core','player'], priority = [225,180])
env.BlenderLib ('bf_imbuf_openexr', source_files, incs, defs, libtype=['core','player'], priority = [225,180])

@ -53,7 +53,7 @@ ADD_DEPENDENCIES(blenderplayer makesdna)
FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS)
SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} gp_common gp_ghost blenkernel_blc)
SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} ge_player_common ge_player_ghost blenkernel_blc)
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} extern_binreloc)
@ -62,53 +62,53 @@ ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
IF(UNIX)
# Sort libraries
SET(BLENDER_SORTED_LIBS
gp_ghost
gp_common
ge_player_ghost
ge_player_common
bf_intern_string
bf_intern_ghost
bf_rna
bf_blenkernel
bf_blenloader
bf_blenpluginapi
bf_blroutines
ge_blen_routines
bf_editor_datafiles
bf_converter
bf_ketsji
bf_bullet
bf_dummy
bf_common
bf_logic
bf_rasterizer
bf_oglrasterizer
bf_expressions
bf_scenegraph
ge_converter
ge_logic_ketsji
ge_phys_bullet
ge_phys_dummy
ge_phys_common
ge_logic
ge_rasterizer
ge_oglrasterizer
ge_logic_expressions
ge_scenegraph
bf_ikplugin
bf_intern_itasc
bf_intern_ik
bf_intern_smoke
bf_modifiers
bf_intern_moto
bf_kernel
bf_gen_system
bf_nodes
bf_gpu
bf_imbuf
bf_avi
kx_network
bf_ngnetwork
bf_loopbacknetwork
ge_logic_network
ge_logic_ngnetwork
ge_logic_loopbacknetwork
extern_bullet
bf_intern_guardedalloc
bf_intern_memutil
bf_python
bf_python_ext
bf_blenlib
bf_cineon
bf_openexr
bf_imbuf_cineon
bf_imbuf_openexr
extern_openjpeg
bf_dds
bf_imbuf_dds
bf_readblenfile
bf_dna
bf_videotex
ge_videotex
bf_blenfont
bf_intern_audaspace
blenkernel_blc

@ -524,44 +524,44 @@ ENDIF(WITH_MOD_FLUID)
bf_blenpluginapi
bf_imbuf
bf_avi
bf_cineon
bf_openexr
bf_dds
bf_imbuf_cineon
bf_imbuf_openexr
bf_imbuf_dds
bf_readblenfile
bf_collada
bf_intern_bsp
bf_intern_bop
bf_kernel
bf_gen_system
bf_intern_decimate
bf_intern_elbeem
bf_intern_ik
bf_intern_memutil
bf_intern_guardedalloc
bf_intern_ctr
bf_blroutines
bf_converter
bf_dummy
bf_bullet
ge_blen_routines
ge_converter
ge_phys_dummy
ge_phys_bullet
bf_intern_smoke
extern_minilzo
extern_lzma
bf_ketsji
bf_common
bf_logic
bf_rasterizer
bf_oglrasterizer
bf_expressions
bf_scenegraph
kx_network
bf_kernel
ge_logic_ketsji
ge_phys_common
ge_logic
ge_rasterizer
ge_oglrasterizer
ge_logic_expressions
ge_scenegraph
ge_logic_network
bf_gen_system
bf_python # duplicate for BPY_eval_driver
bf_ngnetwork
ge_logic_ngnetwork
extern_bullet
bf_loopbacknetwork
ge_logic_loopbacknetwork
bf_intern_moto
extern_glew
extern_openjpeg
bf_videotex
ge_videotex
bf_rna
bf_dna
bf_blenfont

@ -54,4 +54,4 @@ IF(WITH_PYTHON)
ADD_DEFINITIONS(-DWITH_PYTHON)
ENDIF(WITH_PYTHON)
BLENDERLIB(bf_blroutines "${SRC}" "${INC}")
BLENDERLIB(ge_blen_routines "${SRC}" "${INC}")

@ -35,4 +35,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']:
incs += ' ' + env['BF_BULLET_INC']
incs += ' ' + env['BF_OPENGL_INC']
env.BlenderLib ( 'bf_bloutines', sources, Split(incs), defs, libtype=['core','player'], priority=[300,35] , cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_blen_routines', sources, Split(incs), defs, libtype=['core','player'], priority=[300,35] , cxx_compileflags=env['BGE_CXXFLAGS'])

@ -92,4 +92,4 @@ IF(WITH_BULLET)
ADD_DEFINITIONS(-DUSE_BULLET)
ENDIF(WITH_BULLET)
BLENDERLIB(bf_converter "${SRC}" "${INC}")
BLENDERLIB(ge_converter "${SRC}" "${INC}")

@ -37,4 +37,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']:
if env['WITH_BF_BULLET']:
defs.append('USE_BULLET')
env.BlenderLib ( 'bf_converter', sources, Split(incs), defs, libtype=['core','player'], priority=[305,40], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_converter', sources, Split(incs), defs, libtype=['core','player'], priority=[305,40], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -61,4 +61,4 @@ IF(WITH_PYTHON)
ADD_DEFINITIONS(-DWITH_PYTHON)
ENDIF(WITH_PYTHON)
BLENDERLIB(bf_expressions "${SRC}" "${INC}")
BLENDERLIB(ge_logic_expressions "${SRC}" "${INC}")

@ -14,4 +14,4 @@ if env['WITH_BF_PYTHON']:
if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
env.BlenderLib ( 'bf_expressions', sources, Split(incs), defs, libtype=['core','player'], priority = [360,80], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_logic_expressions', sources, Split(incs), defs, libtype=['core','player'], priority = [360,80], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -90,4 +90,4 @@ IF(WITH_PYTHON)
ADD_DEFINITIONS(-DWITH_PYTHON)
ENDIF(WITH_PYTHON)
BLENDERLIB(bf_logic "${SRC}" "${INC}")
BLENDERLIB(ge_logic "${SRC}" "${INC}")

@ -26,4 +26,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
incs += ' #/intern/guardedalloc'
env.BlenderLib ( 'bf_logic', sources, Split(incs), defs, libtype=['core','player'], priority=[330,65], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_logic', sources, Split(incs), defs, libtype=['core','player'], priority=[330,65], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -76,4 +76,4 @@ ENDIF(WITH_PYTHON)
ADD_DEFINITIONS(-DGLEW_STATIC)
BLENDERLIB_NOLIST(gp_common "${SRC}" "${INC}")
BLENDERLIB_NOLIST(ge_player_common "${SRC}" "${INC}")

@ -67,4 +67,4 @@ if env['WITH_BF_PYTHON']:
incs += Split(env['BF_PNG_INC'])
incs += Split(env['BF_ZLIB_INC'])
env.BlenderLib (libname='gp_common', sources=source_files, includes=incs, defines = defs, libtype=['player'], priority=[5], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib (libname='ge_player_common', sources=source_files, includes=incs, defines = defs, libtype=['player'], priority=[5], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -76,4 +76,4 @@ IF(WITH_PYTHON)
ADD_DEFINITIONS(-DWITH_PYTHON)
ENDIF(WITH_PYTHON)
BLENDERLIB_NOLIST(gp_ghost "${SRC}" "${INC}")
BLENDERLIB_NOLIST(ge_player_ghost "${SRC}" "${INC}")

@ -50,4 +50,4 @@ if env['WITH_BF_PYTHON']:
if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')
env.BlenderLib (libname='gp_ghost', sources=source_files, includes = incs, defines = defs, libtype=['player'],priority=[0], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib (libname='ge_player_ghost', sources=source_files, includes = incs, defines = defs, libtype=['player'],priority=[0], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -147,4 +147,4 @@ IF(WITH_BULLET)
LIST(APPEND INC ../../../source/gameengine/Physics/Bullet )
ENDIF(WITH_BULLET)
BLENDERLIB(bf_ketsji "${SRC}" "${INC}")
BLENDERLIB(ge_logic_ketsji "${SRC}" "${INC}")

@ -49,4 +49,4 @@ IF(WITH_PYTHON)
ADD_DEFINITIONS(-DWITH_PYTHON)
ENDIF(WITH_PYTHON)
BLENDERLIB(kx_network "${SRC}" "${INC}")
BLENDERLIB(ge_logic_network "${SRC}" "${INC}")

@ -46,4 +46,4 @@ if env['WITH_BF_BULLET']:
defs.append('USE_BULLET')
incs += ' #source/gameengine/Physics/Bullet'
env.BlenderLib ( 'bf_ketsji', sources, Split(incs), defs, libtype=['core','player'], priority=[320,45], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_logic_ketsji', sources, Split(incs), defs, libtype=['core','player'], priority=[320,45], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -37,4 +37,4 @@ SET(SRC
NG_NetworkScene.cpp
)
BLENDERLIB(bf_ngnetwork "${SRC}" "${INC}")
BLENDERLIB(ge_logic_ngnetwork "${SRC}" "${INC}")

@ -35,4 +35,4 @@ SET(SRC
NG_LoopBackNetworkDeviceInterface.cpp
)
BLENDERLIB(bf_loopbacknetwork "${SRC}" "${INC}")
BLENDERLIB(ge_logic_loopbacknetwork "${SRC}" "${INC}")

@ -5,4 +5,4 @@ sources = 'NG_LoopBackNetworkDeviceInterface.cpp'
incs = '. #source/kernel/gen_system #intern/string #source/gameengine/Network'
env.BlenderLib ( 'bf_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core','player'], priority=[400,135] )
env.BlenderLib ( 'ge_logic_loopbacknetwork', Split(sources), Split(incs), defines=[],libtype=['core','player'], priority=[400,135] )

@ -11,4 +11,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
incs += ' #intern/guardedalloc'
env.BlenderLib ( 'bf_ngnetwork', sources, Split(incs), defs, libtype=['core','player'], priority=[400,130] )
env.BlenderLib ( 'ge_logic_ngnetwork', sources, Split(incs), defs, libtype=['core','player'], priority=[400,130] )

@ -57,4 +57,4 @@ IF(WITH_BULLET)
ADD_DEFINITIONS(-DUSE_BULLET)
ENDIF(WITH_BULLET)
BLENDERLIB(bf_bullet "${SRC}" "${INC}")
BLENDERLIB(ge_phys_bullet "${SRC}" "${INC}")

@ -32,4 +32,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']:
if env['WITH_BF_BULLET']:
defs.append('USE_BULLET')
env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_phys_bullet', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,50], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -33,4 +33,4 @@ SET(SRC
DummyPhysicsEnvironment.cpp
)
BLENDERLIB(bf_dummy "${SRC}" "${INC}")
BLENDERLIB(ge_phys_dummy "${SRC}" "${INC}")

@ -11,4 +11,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
incs += ' #intern/guardedalloc'
env.BlenderLib ( 'bf_dummy', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,60] )
env.BlenderLib ( 'ge_phys_dummy', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,60] )

@ -38,4 +38,4 @@ SET(SRC
PHY_IVehicle.cpp
)
BLENDERLIB(bf_common "${SRC}" "${INC}")
BLENDERLIB(ge_phys_common "${SRC}" "${INC}")

@ -11,4 +11,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
incs += ' #intern/guardedalloc'
env.BlenderLib ( 'bf_physics_common', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[360,55], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_phys_common', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[360,55], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -53,4 +53,4 @@ SET(SRC
ADD_DEFINITIONS(-DGLEW_STATIC)
BLENDERLIB(bf_rasterizer "${SRC}" "${INC}")
BLENDERLIB(ge_rasterizer "${SRC}" "${INC}")

@ -48,4 +48,4 @@ SET(SRC
ADD_DEFINITIONS(-DGLEW_STATIC)
BLENDERLIB(bf_oglrasterizer "${SRC}" "${INC}")
BLENDERLIB(ge_oglrasterizer "${SRC}" "${INC}")

@ -13,4 +13,4 @@ incs += ' #intern/guardedalloc #source/blender/blenlib'
if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
env.BlenderLib ( 'bf_oglrasterizer', Split(sources), Split(incs), defines = defs, libtype=['core','player'], priority=[350,75], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_oglrasterizer', Split(sources), Split(incs), defines = defs, libtype=['core','player'], priority=[350,75], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -15,4 +15,4 @@ if env['WITH_BF_PYTHON']:
if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), defs, libtype=['core','player'], priority=[350,70], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_rasterizer', sources, Split(incs), defs, libtype=['core','player'], priority=[350,70], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -38,4 +38,4 @@ SET(SRC
SG_Tree.cpp
)
BLENDERLIB(bf_scenegraph "${SRC}" "${INC}")
BLENDERLIB(ge_scenegraph "${SRC}" "${INC}")

@ -12,4 +12,4 @@ if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
incs += ' #intern/guardedalloc'
env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), defs, libtype=['core','player'], priority=[325,85], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_scenegraph', sources, Split(incs), defs, libtype=['core','player'], priority=[325,85], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -78,4 +78,4 @@ IF(WITH_PYTHON)
ADD_DEFINITIONS(-DWITH_PYTHON)
ENDIF(WITH_PYTHON)
BLENDERLIB(bf_videotex "${SRC}" "${INC}")
BLENDERLIB(ge_videotex "${SRC}" "${INC}")

@ -27,4 +27,4 @@ if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')
incs += ' ' + env['BF_FFMPEG_INC'] + ' ' + env['BF_PTHREADS_INC']
env.BlenderLib ( 'bf_videotex', sources, Split(incs), defs, libtype=['core','player'], priority=[340,205], cxx_compileflags=env['BGE_CXXFLAGS'])
env.BlenderLib ( 'ge_videotex', sources, Split(incs), defs, libtype=['core','player'], priority=[340,205], cxx_compileflags=env['BGE_CXXFLAGS'])

@ -40,4 +40,4 @@ SET(SRC
gen_system/SYS_System.cpp
)
BLENDERLIB(bf_kernel "${SRC}" "${INC}")
BLENDERLIB(bf_gen_system "${SRC}" "${INC}")

@ -7,4 +7,4 @@ sources += ' gen_system/SYS_System.cpp'
incs = 'gen_messaging gen_system #/intern/string #/intern/moto/include #/source/blender/blenloader '
env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['core','player'], priority = [400,100] )
env.BlenderLib ( 'bf_gen_system', Split(sources), Split(incs), [], libtype = ['core','player'], priority = [400,100] )