forked from bartvdbraak/blender
moved LARGEFILE defines to BLI_storage.h
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parent
41e4d7e4e6
commit
0a703124e2
@ -31,6 +31,11 @@
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#ifndef BLI_STORAGE_H
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#define BLI_STORAGE_H
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#ifndef WIN32
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#define _LARGEFILE_SOURCE 1
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#define _FILE_OFFSET_BITS 64
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#endif
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#include "BLI_storage_types.h"
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void BLI_adddirstrings(void);
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@ -32,11 +32,6 @@
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* Some really low-level file thingies.
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*/
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#ifndef WIN32
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#define _LARGEFILE_SOURCE 1
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#define _FILE_OFFSET_BITS 64
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#endif
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#include <sys/types.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -3412,7 +3412,7 @@ static void object_panel_fields(Object *ob)
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uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 50,80,100,20, &pd->maxdist, 0, 1000.0, 10, 0, "Maximum distance for the field to work");
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}
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else {
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uiDefButF(block, NUM, B_FIELD_CHANGE, "Strength: ", 10,140,140,20, &pd->f_strength, -1000, 1000, 10, 0, "Strength of force field");
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uiDefButF(block, NUM, B_FIELD_CHANGE, "Strength: ", 10,140,140,20, &pd->f_strength, -1000, 1000, 10, 3, "Strength of force field");
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if(pd->forcefield == PFIELD_TEXTURE){
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uiDefIDPoinBut(block, field_testTexture, ID_TE, B_FIELD_CHANGE, "Texture: ", 10, 120, 140, 20, &pd->tex, "Texture to use as force");
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