Cycles: Enable advanced shading on AMD / OpenCL.

That is needed for Motion Blur and Render Passes to work properly.
I hope there are no nasty side effects, but we need to test this.
This commit is contained in:
Thomas Dinges 2015-05-17 19:29:33 +02:00
parent dae566894a
commit 105b87a3f7

@ -95,7 +95,7 @@ static bool opencl_kernel_use_advanced_shading(const string& platform)
else if(platform == "Apple") else if(platform == "Apple")
return false; return false;
else if(platform == "AMD Accelerated Parallel Processing") else if(platform == "AMD Accelerated Parallel Processing")
return false; return true;
else if(platform == "Intel(R) OpenCL") else if(platform == "Intel(R) OpenCL")
return true; return true;