forked from bartvdbraak/blender
Fix deadlock in recent Cycles colorspace changes
This code is not used yet so didn't affect anyone.
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0d29a4fa7a
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109ef278cc
@ -38,7 +38,8 @@ ustring u_colorspace_srgb("__builtin_srgb");
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/* Cached data. */
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#ifdef WITH_OCIO
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static thread_mutex cache_mutex;
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static thread_mutex cache_colorspaces_mutex;
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static thread_mutex cache_processors_mutex;
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static unordered_map<ustring, ustring, ustringHash> cached_colorspaces;
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static unordered_map<ustring, OCIO::ConstProcessorRcPtr, ustringHash> cached_processors;
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#endif
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@ -60,7 +61,7 @@ ColorSpaceProcessor *ColorSpaceManager::get_processor(ustring colorspace)
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/* Cache processor until free_memory(), memory overhead is expected to be
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* small and the processor is likely to be reused. */
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thread_scoped_lock cache_lock(cache_mutex);
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thread_scoped_lock cache_processors_lock(cache_processors_mutex);
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if (cached_processors.find(colorspace) == cached_processors.end()) {
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try {
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cached_processors[colorspace] = config->getProcessor(colorspace.c_str(), "scene_linear");
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@ -106,7 +107,7 @@ ustring ColorSpaceManager::detect_known_colorspace(ustring colorspace,
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/* Use OpenColorIO. */
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#ifdef WITH_OCIO
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{
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thread_scoped_lock cache_lock(cache_mutex);
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thread_scoped_lock cache_lock(cache_colorspaces_mutex);
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/* Cached lookup. */
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if (cached_colorspaces.find(colorspace) != cached_colorspaces.end()) {
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return cached_colorspaces[colorspace];
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@ -117,7 +118,7 @@ ustring ColorSpaceManager::detect_known_colorspace(ustring colorspace,
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bool is_scene_linear, is_srgb;
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is_builtin_colorspace(colorspace, is_scene_linear, is_srgb);
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thread_scoped_lock cache_lock(cache_mutex);
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thread_scoped_lock cache_lock(cache_colorspaces_mutex);
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if (is_scene_linear) {
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VLOG(1) << "Colorspace " << colorspace.string() << " is no-op";
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cached_colorspaces[colorspace] = u_colorspace_raw;
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