forked from bartvdbraak/blender
Cleanup: Correction to previous cleanup commit
I somehow undid these changes again before committing, sorry for the noise...
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@ -708,12 +708,12 @@ void project_v3_v3v3_normalized(float out[3], const float p[3], const float v_pr
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*
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* Projecting will make \a out a copy of \a p orthogonal to \a v_plane.
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*
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* \note If \a v is exactly perpendicular to \a v_plane, \a c will just be a copy of \a v.
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* \note If \a p is exactly perpendicular to \a v_plane, \a out will just be a copy of \a p.
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*
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* \note This function is a convenience to call:
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* \code{.c}
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* project_v3_v3v3(c, v, v_plane);
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* sub_v3_v3v3(c, v, c);
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* project_v3_v3v3(out, p, v_plane);
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* sub_v3_v3v3(out, p, out);
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* \endcode
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*/
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void project_plane_v3_v3v3(float out[3], const float p[3], const float v_plane[3])
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