forked from bartvdbraak/blender
Some misc fixes to UI messages...
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6291b36d4c
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4bbcb7714e
@ -293,7 +293,7 @@ class CyclesCameraSettings(bpy.types.PropertyGroup):
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)
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cls.fisheye_lens = FloatProperty(
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name="Fisheye Lens",
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description="Lens focal length (mm))",
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description="Lens focal length (mm)",
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min=0.01, soft_max=15.0, max=100.0,
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default=10.5,
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)
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@ -5233,7 +5233,7 @@ void CURVE_OT_select_more(wmOperatorType *ot)
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/* identifiers */
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ot->name = "Select More";
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ot->idname = "CURVE_OT_select_more";
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ot->description = "Select control points linked to already selected ones";
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ot->description = "Select control points directly linked to already selected ones";
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/* api callbacks */
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ot->exec = select_more_exec;
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@ -531,7 +531,7 @@ void CLIP_OT_view_zoom(wmOperatorType *ot)
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/* identifiers */
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ot->name = "View Zoom";
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ot->idname = "CLIP_OT_view_zoom";
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ot->description = "Zoom on/out the view";
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ot->description = "Zoom in/out the view";
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/* api callbacks */
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ot->exec = view_zoom_exec;
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@ -2173,7 +2173,7 @@ void IMAGE_OT_curves_point_set(wmOperatorType *ot)
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/* identifiers */
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ot->name = "Set Curves Point";
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ot->idname = "IMAGE_OT_curves_point_set";
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ot->description = "Set black or white point for curves";
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ot->description = "Set black point or white point for curves";
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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@ -2315,7 +2315,7 @@ void VIEW3D_OT_view_lock_clear(wmOperatorType *ot)
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/* identifiers */
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ot->name = "View Lock Clear";
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ot->description = "Clears all view locking";
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ot->description = "Clear all view locking";
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ot->idname = "VIEW3D_OT_view_lock_clear";
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/* api callbacks */
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@ -507,8 +507,8 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
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static EnumPropertyItem prop_numbuffer_items[] = {
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{1, "BUFFERS_1", 0, "1", "Only one buffer rendered"},
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{4, "BUFFERS_4", 0, "4", "Renders 4 buffers for better AA, this quadruples memory usage"},
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{9, "BUFFERS_9", 0, "9", "Renders 9 buffers for better AA, this uses nine times more memory"},
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{4, "BUFFERS_4", 0, "4", "Render 4 buffers for better AA, this quadruples memory usage"},
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{9, "BUFFERS_9", 0, "9", "Render 9 buffers for better AA, this uses nine times more memory"},
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{0, NULL, 0, NULL, NULL}};
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/* GE only */
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