2.5 Buttons:

* More Lamp options: Shadow and Spot (WIP, incomplete)
* Added initial lattice panel
This commit is contained in:
Thomas Dinges 2009-05-08 21:52:57 +00:00
parent fc1036d206
commit 5fa80e74a1
2 changed files with 124 additions and 1 deletions

@ -8,7 +8,7 @@ class DataButtonsPanel(bpy.types.Panel):
def poll(self, context):
ob = context.active_object
return (ob and ob.type == "LAMP")
return (ob and ob.type == 'LAMP')
class DATA_PT_lamp(DataButtonsPanel):
__idname__ = "DATA_PT_lamp"
@ -108,6 +108,89 @@ class DATA_PT_sunsky(DataButtonsPanel):
sub.itemR(lamp, "atmosphere_inscattering", text="Inscattering")
sub.itemR(lamp, "atmosphere_extinction", text="Extinction")
sub.itemR(lamp, "atmosphere_distance_factor", text="Distance")
class DATA_PT_shadow(DataButtonsPanel):
__idname__ = "DATA_PT_shadow"
__label__ = "Shadow"
def poll(self, context):
ob = context.active_object
lamp = context.main.lamps[0]
return (ob.type == 'LAMP' and lamp.type in ('LOCAL','SUN', 'SPOT', 'AREA'))
def draw(self, context):
lamp = context.main.lamps[0]
layout = self.layout
if not lamp:
return
layout.row()
layout.itemR(lamp, "shadow_method", expand=True)
layout.row()
layout.itemR(lamp, "only_shadow")
layout.itemR(lamp, "shadow_layer", text="Layer")
if (lamp.shadow_method == 'RAY_SHADOW'):
if (lamp.type in ('LOCAL', 'SUN', 'SPOT', 'AREA')):
layout.split(number=2)
sub = layout.sub(0)
sub.column()
sub.itemL(text="Display:")
sub.itemR(lamp, "shadow_color")
sub = layout.sub(1)
sub.column()
sub.itemL(text="Sampling:")
sub.itemR(lamp, "shadow_ray_sampling_method", text="")
if (lamp.type in ('LOCAL', 'SUN', 'SPOT') and lamp.shadow_ray_sampling_method in ('CONSTANT_QMC', 'ADAPTIVE_QMC')):
sub.itemR(lamp, "shadow_soft_size", text="Soft Size")
sub.itemR(lamp, "shadow_ray_samples", text="Samples")
if (lamp.shadow_ray_sampling_method == 'ADAPTIVE_QMC'):
sub.itemR(lamp, "shadow_adaptive_threshold", text="Threshold")
if (lamp.type == 'AREA'):
sub.itemR(lamp, "shadow_ray_samples_x", text="Samples")
if (lamp.shadow_ray_sampling_method == 'ADAPTIVE_QMC'):
sub.itemR(lamp, "shadow_adaptive_threshold", text="Threshold")
if (lamp.shadow_ray_sampling_method == 'CONSTANT_JITTERED'):
sub.itemR(lamp, "umbra")
sub.itemR(lamp, "dither")
sub.itemR(lamp, "jitter")
class DATA_PT_spot(DataButtonsPanel):
__idname__ = "DATA_PT_spot"
__label__ = "Spot"
def poll(self, context):
ob = context.active_object
lamp = context.main.lamps[0]
return (ob.type == 'LAMP' and lamp.type == 'SPOT')
def draw(self, context):
lamp = context.main.lamps[0]
layout = self.layout
if not lamp:
return
layout.split(number=2)
sub = layout.sub(0)
sub.column()
sub.itemR(lamp, "square")
sub.itemR(lamp, "halo")
sub = layout.sub(1)
sub.column()
sub.itemR(lamp, "spot_size")
sub.itemR(lamp, "spot_blend")
sub.itemR(lamp, "halo_intensity")
bpy.types.register(DATA_PT_lamp)
bpy.types.register(DATA_PT_sunsky)
bpy.types.register(DATA_PT_shadow)
bpy.types.register(DATA_PT_spot)

@ -0,0 +1,40 @@
import bpy
class DataButtonsPanel(bpy.types.Panel):
__space_type__ = "BUTTONS_WINDOW"
__region_type__ = "WINDOW"
__context__ = "data"
def poll(self, context):
ob = context.active_object
return (ob and ob.type == 'LATTICE')
class DATA_PT_lattice(DataButtonsPanel):
__idname__ = "DATA_PT_lattice"
__label__ = "Lattice"
def draw(self, context):
lat = context.main.lattices[0]
layout = self.layout
if not lat:
return
layout.row()
layout.itemR(lat, "points_u")
layout.itemR(lat, "interpolation_type_u", expand=True)
layout.row()
layout.itemR(lat, "points_v")
layout.itemR(lat, "interpolation_type_v", expand=True)
layout.row()
layout.itemR(lat, "points_w")
layout.itemR(lat, "interpolation_type_w", expand=True)
layout.row()
layout.itemR(lat, "outside")
layout.itemR(lat, "shape_keys")
bpy.types.register(DATA_PT_lattice)