Fix related to #31118: ensure tesselated faces are available when exporting

to fluid sim. Is not actually the cause of the bug.
This commit is contained in:
Brecht Van Lommel 2012-05-04 08:00:55 +00:00
parent 0fcb7d813e
commit 621245c6cd

@ -78,7 +78,8 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
int *tris;
dm = mesh_create_derived_index_render(scene, ob, CD_MASK_BAREMESH, modifierIndex);
//dm = mesh_create_derived_no_deform(ob,NULL);
DM_ensure_tessface(dm);
mvert = dm->getVertArray(dm);
mface = dm->getTessFaceArray(dm);
@ -122,3 +123,4 @@ void initElbeemMesh(struct Scene *scene, struct Object *ob,
dm->release(dm);
}