Fix bisect flagging w/ multiple cuts on an ngon

Caused symmetrize to fail for concave ngons crossing the midpoint multiple times.
This commit is contained in:
Campbell Barton 2016-01-09 02:06:45 +11:00
parent e830334357
commit 9ac83d499e

@ -264,8 +264,18 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
/* in fact this simple test is good enough,
* test if the loops are adjacent */
if (found && !BM_loop_is_adjacent(l_a, l_b)) {
BMLoop *l_new;
BMFace *f_tmp;
f_tmp = BM_face_split(bm, face_split_arr[j], l_a, l_b, NULL, NULL, true);
f_tmp = BM_face_split(bm, face_split_arr[j], l_a, l_b, &l_new, NULL, true);
if (l_new) {
if (oflag_center) {
BMO_elem_flag_enable(bm, l_new->e, oflag_center);
BMO_elem_flag_enable(bm, l_new->f, oflag_center);
BMO_elem_flag_enable(bm, face_split_arr[j], oflag_center);
}
}
if (f_tmp) {
if (f_tmp != face_split_arr[j]) {
STACK_PUSH(face_split_arr, f_tmp);