style cleanup: pep8

This commit is contained in:
Campbell Barton 2012-10-08 08:28:05 +00:00
parent f299813bfa
commit 9fa36b12cc
38 changed files with 123 additions and 127 deletions

@ -298,7 +298,7 @@ def dump_messages_pytext(messages, check_ctxt):
# check it has a 'text' argument
for (arg_pos, (arg_kw, arg)) in enumerate(func.parameters.items()):
if ((arg_kw in translate_kw) and
(arg.is_output == False) and
(arg.is_output is False) and
(arg.type == 'STRING')):
func_translate_args.setdefault(func_id, []).append((arg_kw,

@ -264,8 +264,8 @@ def module_names(path, recursive=False):
if recursive:
for mod_name, mod_path in module_names(directory, True):
modules.append(("%s.%s" % (filename, mod_name),
mod_path,
))
mod_path,
))
return modules

@ -232,7 +232,7 @@ def edge_loops_from_tessfaces(mesh, tessfaces=None, seams=()):
ed_adj = edges[context_loop[-1]]
if len(ed_adj) != 2:
# the original edge had 2 other edges
if other_dir and flipped == False:
if other_dir and flipped is False:
flipped = True # only flip the list once
context_loop.reverse()
ed_adj[:] = []

@ -689,10 +689,10 @@ class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
files = []
for directory in searchpaths:
files.extend([(f, os.path.join(directory, f))
for f in os.listdir(directory)
if (not f.startswith("."))
if ((filter_ext is None) or
(filter_ext(os.path.splitext(f)[1])))
for f in os.listdir(directory)
if (not f.startswith("."))
if ((filter_ext is None) or
(filter_ext(os.path.splitext(f)[1])))
])
files.sort()

@ -160,7 +160,7 @@ if __name__ == "__main__":
from bpyml_test import *
draw = [
ui()[
ui()[
split()[
column()[
prop(data='context.scene.render', property='use_stamp_time', text='Time'),

@ -30,7 +30,7 @@ _BPY_MAIN_OWN = True
def add_scrollback(text, text_type):
for l in text.split("\n"):
bpy.ops.console.scrollback_append(text=l.replace("\t", " "),
type=text_type)
type=text_type)
def replace_help(namespace):
@ -195,7 +195,7 @@ def execute(context):
# insert a new blank line
bpy.ops.console.history_append(text="", current_character=0,
remove_duplicates=True)
remove_duplicates=True)
# Insert the output into the editor
# not quite correct because the order might have changed,

@ -26,7 +26,7 @@ language_id = "shell"
def add_scrollback(text, text_type):
for l in text.split("\n"):
bpy.ops.console.scrollback_append(text=l.replace("\t", " "),
type=text_type)
type=text_type)
def shell_run(text):
@ -57,7 +57,7 @@ def execute(context):
# insert a new blank line
bpy.ops.console.history_append(text="", current_character=0,
remove_duplicates=True)
remove_duplicates=True)
sc.prompt = os.getcwd() + PROMPT
return {'FINISHED'}

@ -249,7 +249,7 @@ class InfoPropertyRNA:
def get_arg_default(self, force=True):
default = self.default_str
if default and (force or self.is_required == False):
if default and (force or self.is_required is False):
return "%s=%s" % (self.identifier, default)
return self.identifier
@ -493,7 +493,7 @@ def BuildRNAInfo():
# Arrange so classes are always defined in the correct order
deps_ok = False
while deps_ok == False:
while deps_ok is False:
deps_ok = True
rna_done = set()

@ -250,7 +250,7 @@ def xml2rna(root_xml,
if value_xml.startswith("#"):
# read hexidecimal value as float array
value_xml_split = value_xml[1:]
value_xml_coerce = [int(value_xml_split[i:i + 2], 16) / 255 for i in range(0, len(value_xml_split), 2)]
value_xml_coerce = [int(value_xml_split[i:i + 2], 16) / 255 for i in range(0, len(value_xml_split), 2)]
del value_xml_split
else:
value_xml_split = value_xml.split()

@ -49,9 +49,9 @@ def add_torus(major_rad, minor_rad, major_seg, minor_seg):
angle = 2 * pi * minor_index / minor_seg
vec = quat * Vector((major_rad + (cos(angle) * minor_rad),
0.0,
(sin(angle) * minor_rad),
))
0.0,
(sin(angle) * minor_rad),
))
verts.extend(vec[:])
@ -133,7 +133,7 @@ class AddTorus(Operator, object_utils.AddObjectHelper):
)
def execute(self, context):
if self.use_abso == True:
if self.use_abso is True:
extra_helper = (self.abso_major_rad - self.abso_minor_rad) * 0.5
self.major_radius = self.abso_minor_rad + extra_helper
self.minor_radius = extra_helper

@ -214,7 +214,7 @@ class BakeAction(Operator):
'OBJECT' in self.bake_types,
self.clear_constraints,
True,
)
)
if action is None:
self.report({'INFO'}, "Nothing to bake")
@ -252,8 +252,8 @@ class ClearUselessActions(Operator):
for action in bpy.data.actions:
# if only user is "fake" user...
if ((self.only_unused is False) or
(action.use_fake_user and action.users == 1)):
if ((self.only_unused is False) or
(action.use_fake_user and action.users == 1)):
# if it has F-Curves, then it's a "action library"
# (i.e. walk, wave, jump, etc.)

@ -57,7 +57,7 @@ def CLIP_set_viewport_background(context, all_screens, clip, clip_user):
space_v3d.show_background_images = True
CLIP_spaces_walk(context, all_screens, 'VIEW_3D', 'VIEW_3D',
set_background, clip, clip_user)
set_background, clip, clip_user)
def CLIP_camera_for_clip(context, clip):
@ -329,7 +329,7 @@ object's movement caused by this constraint"""
if not con:
self.report({'ERROR'},
"Motion Tracking constraint to be converted not found")
"Motion Tracking constraint to be converted not found")
return {'CANCELLED'}
@ -341,7 +341,7 @@ object's movement caused by this constraint"""
if not clip:
self.report({'ERROR'},
"Movie clip to use tracking data from isn't set")
"Movie clip to use tracking data from isn't set")
return {'CANCELLED'}
@ -461,9 +461,9 @@ class CLIP_OT_setup_tracking_scene(Operator):
scene.camera = camob
camob.matrix_local = (Matrix.Translation((7.481, -6.508, 5.344)) *
Matrix.Rotation(0.815, 4, 'Z') *
Matrix.Rotation(0.011, 4, 'Y') *
Matrix.Rotation(1.109, 4, 'X'))
Matrix.Rotation(0.815, 4, 'Z') *
Matrix.Rotation(0.011, 4, 'Y') *
Matrix.Rotation(1.109, 4, 'X'))
return camob
@ -629,7 +629,7 @@ class CLIP_OT_setup_tracking_scene(Operator):
if need_stabilization:
tree.links.new(distortion.outputs["Image"],
stabilize.inputs["Image"])
stabilize.inputs["Image"])
tree.links.new(stabilize.outputs["Image"], scale.inputs["Image"])
else:
tree.links.new(distortion.outputs["Image"], scale.inputs["Image"])

@ -129,6 +129,6 @@ class ConsoleLanguage(Operator):
# insert a new blank line
bpy.ops.console.history_append(text="", current_character=0,
remove_duplicates=True)
remove_duplicates=True)
return {'FINISHED'}

@ -92,7 +92,7 @@ class MeshMirrorUV(Operator):
puvs[i] = tuple(uv.uv for uv in uv_loops[lstart:lend])
puvs_cpy[i] = tuple(uv.copy() for uv in puvs[i])
puvsel[i] = (False not in
(uv.select for uv in uv_loops[lstart:lend]))
(uv.select for uv in uv_loops[lstart:lend]))
# Vert idx of the poly.
vidxs[i] = tuple(l.vertex_index for l in loops[lstart:lend])
# As we have no poly.center yet...

@ -408,13 +408,13 @@ class ShapeTransfer(Operator):
n2loc_to = v2_to + target_normals[i2] * edlen_to
pt = barycentric_transform(orig_shape_coords[i1],
v2, v1, n1loc,
v2_to, v1_to, n1loc_to)
v2, v1, n1loc,
v2_to, v1_to, n1loc_to)
median_coords[i1].append(pt)
pt = barycentric_transform(orig_shape_coords[i2],
v1, v2, n2loc,
v1_to, v2_to, n2loc_to)
v1, v2, n2loc,
v1_to, v2_to, n2loc_to)
median_coords[i2].append(pt)
# apply the offsets to the new shape
@ -507,7 +507,7 @@ class JoinUVs(Operator):
if obj_other != obj and obj_other.type == 'MESH':
mesh_other = obj_other.data
if mesh_other != mesh:
if mesh_other.tag == False:
if mesh_other.tag is False:
mesh_other.tag = True
if len(mesh_other.loops) != nbr_loops:
@ -520,7 +520,7 @@ class JoinUVs(Operator):
len(mesh_other.polygons),
nbr_loops,
),
)
)
else:
uv_other = mesh_other.uv_layers.active
if not uv_other:

@ -89,7 +89,7 @@ class PlayRenderedAnim(Operator):
if player_path == "":
player_path = guess_player_path(preset)
if is_movie == False and preset in {'FRAMECYCLER', 'RV', 'MPLAYER'}:
if is_movie is False and preset in {'FRAMECYCLER', 'RV', 'MPLAYER'}:
# replace the number with '#'
file_a = rd.frame_path(frame=0)

@ -608,9 +608,9 @@ class WM_OT_context_collection_boolean_set(Operator):
except:
continue
if value_orig == True:
if value_orig is True:
is_set = True
elif value_orig == False:
elif value_orig is False:
pass
else:
self.report({'WARNING'}, "Non boolean value found: %s[ ].%s" %
@ -1583,7 +1583,7 @@ class WM_OT_addon_enable(Operator):
"version %d.%d.%d and might not "
"function (correctly), "
"though it is enabled") %
info_ver)
info_ver)
return {'FINISHED'}
else:
return {'CANCELLED'}

@ -95,7 +95,7 @@ def register():
items = [('All', "All", ""),
('Enabled', "Enabled", ""),
('Disabled', "Disabled", ""),
]
]
items_unique = set()
@ -120,7 +120,7 @@ def register():
items=[('OFFICIAL', "Official", "Officially supported"),
('COMMUNITY', "Community", "Maintained by community developers"),
('TESTING', "Testing", "Newly contributed scripts (excluded from release builds)"),
],
],
name="Support",
description="Display support level",
default={'OFFICIAL', 'COMMUNITY'},

@ -285,10 +285,9 @@ class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, Panel):
row.prop(itasc, "damping_max", text="Damp", slider=True)
row.prop(itasc, "damping_epsilon", text="Eps", slider=True)
from bl_ui.properties_animviz import (
MotionPathButtonsPanel,
OnionSkinButtonsPanel,
)
from bl_ui.properties_animviz import (MotionPathButtonsPanel,
OnionSkinButtonsPanel,
)
class DATA_PT_motion_paths(MotionPathButtonsPanel, Panel):

@ -251,52 +251,52 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel, Panel):
split.active = pchan.is_in_ik_chain
row = split.row()
row.prop(pchan, "ik_stiffness_x", text="Stiffness", slider=True)
row.active = pchan.lock_ik_x == False and pchan.is_in_ik_chain
row.active = pchan.lock_ik_x is False and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
sub = split.row()
sub.prop(pchan, "use_ik_limit_x", text="Limit")
sub.active = pchan.lock_ik_x == False and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_x is False and pchan.is_in_ik_chain
sub = split.row(align=True)
sub.prop(pchan, "ik_min_x", text="")
sub.prop(pchan, "ik_max_x", text="")
sub.active = pchan.lock_ik_x == False and pchan.use_ik_limit_x and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_x is False and pchan.use_ik_limit_x and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
split.prop(pchan, "lock_ik_y", icon='LOCKED' if pchan.lock_ik_y else 'UNLOCKED', text="Y")
split.active = pchan.is_in_ik_chain
row = split.row()
row.prop(pchan, "ik_stiffness_y", text="Stiffness", slider=True)
row.active = pchan.lock_ik_y == False and pchan.is_in_ik_chain
row.active = pchan.lock_ik_y is False and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
sub = split.row()
sub.prop(pchan, "use_ik_limit_y", text="Limit")
sub.active = pchan.lock_ik_y == False and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_y is False and pchan.is_in_ik_chain
sub = split.row(align=True)
sub.prop(pchan, "ik_min_y", text="")
sub.prop(pchan, "ik_max_y", text="")
sub.active = pchan.lock_ik_y == False and pchan.use_ik_limit_y and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_y is False and pchan.use_ik_limit_y and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
split.prop(pchan, "lock_ik_z", icon='LOCKED' if pchan.lock_ik_z else 'UNLOCKED', text="Z")
split.active = pchan.is_in_ik_chain
sub = split.row()
sub.prop(pchan, "ik_stiffness_z", text="Stiffness", slider=True)
sub.active = pchan.lock_ik_z == False and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_z is False and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
sub = split.row()
sub.prop(pchan, "use_ik_limit_z", text="Limit")
sub.active = pchan.lock_ik_z == False and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_z is False and pchan.is_in_ik_chain
sub = split.row(align=True)
sub.prop(pchan, "ik_min_z", text="")
sub.prop(pchan, "ik_max_z", text="")
sub.active = pchan.lock_ik_z == False and pchan.use_ik_limit_z and pchan.is_in_ik_chain
sub.active = pchan.lock_ik_z is False and pchan.use_ik_limit_z and pchan.is_in_ik_chain
split = layout.split(percentage=0.25)
split.label(text="Stretch:")

@ -397,7 +397,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = layout.column()
if md.use_mirror_merge == True:
if md.use_mirror_merge is True:
col.prop(md, "merge_threshold")
col.label(text="Mirror Object:")
col.prop(md, "mirror_object", text="")
@ -559,7 +559,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = split.column()
row = col.row()
row.active = (md.object is None or md.use_object_screw_offset == False)
row.active = (md.object is None or md.use_object_screw_offset is False)
row.prop(md, "screw_offset")
row = col.row()
row.active = (md.object is not None)

@ -290,10 +290,8 @@ class OBJECT_PT_relations_extras(ObjectButtonsPanel, Panel):
row.prop(ob, "slow_parent_offset", text="Offset")
from bl_ui.properties_animviz import (
MotionPathButtonsPanel,
OnionSkinButtonsPanel,
)
from bl_ui.properties_animviz import (MotionPathButtonsPanel,
OnionSkinButtonsPanel)
class OBJECT_PT_motion_paths(MotionPathButtonsPanel, Panel):

@ -21,12 +21,11 @@ import bpy
from bpy.types import Panel
from rna_prop_ui import PropertyPanel
from bl_ui.properties_physics_common import (
point_cache_ui,
effector_weights_ui,
basic_force_field_settings_ui,
basic_force_field_falloff_ui,
)
from bl_ui.properties_physics_common import (point_cache_ui,
effector_weights_ui,
basic_force_field_settings_ui,
basic_force_field_falloff_ui,
)
def particle_panel_enabled(context, psys):
@ -52,7 +51,7 @@ def particle_panel_poll(cls, context):
if not settings:
return False
return settings.is_fluid == False and (engine in cls.COMPAT_ENGINES)
return settings.is_fluid is False and (engine in cls.COMPAT_ENGINES)
def particle_get_settings(context):
@ -133,13 +132,13 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, Panel):
split = layout.split(percentage=0.32)
col = split.column()
col.label(text="Name:")
if part.is_fluid == False:
if part.is_fluid is False:
col.label(text="Settings:")
col.label(text="Type:")
col = split.column()
col.prop(psys, "name", text="")
if part.is_fluid == False:
if part.is_fluid is False:
row = col.row()
row.enabled = particle_panel_enabled(context, psys)
row.template_ID(psys, "settings", new="particle.new")
@ -279,7 +278,7 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, Panel):
cloth = psys.cloth.settings
layout.enabled = psys.use_hair_dynamics and psys.point_cache.is_baked == False
layout.enabled = psys.use_hair_dynamics and psys.point_cache.is_baked is False
split = layout.split()
@ -813,7 +812,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel):
sub.active = (part.use_strand_primitive is False)
sub.prop(part, "use_render_adaptive")
sub = col.column()
sub.active = part.use_render_adaptive or part.use_strand_primitive == True
sub.active = part.use_render_adaptive or part.use_strand_primitive is True
sub.prop(part, "adaptive_angle")
sub = col.column()
sub.active = (part.use_render_adaptive is True and part.use_strand_primitive is False)
@ -831,9 +830,9 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel):
row = layout.row()
col = row.column()
if part.type == 'HAIR' and part.use_strand_primitive == True and part.child_type == 'INTERPOLATED':
if part.type == 'HAIR' and part.use_strand_primitive is True and part.child_type == 'INTERPOLATED':
layout.prop(part, "use_simplify")
if part.use_simplify == True:
if part.use_simplify is True:
row = layout.row()
row.prop(part, "simplify_refsize")
row.prop(part, "simplify_rate")
@ -841,7 +840,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel):
row = layout.row()
row.prop(part, "use_simplify_viewport")
sub = row.row()
sub.active = part.use_simplify_viewport == True
sub.active = part.use_simplify_viewport is True
sub.prop(part, "simplify_viewport")
elif part.render_type == 'OBJECT':
@ -988,11 +987,11 @@ class PARTICLE_PT_draw(ParticleButtonsPanel, Panel):
if part.draw_percentage != 100 and psys is not None:
if part.type == 'HAIR':
if psys.use_hair_dynamics and psys.point_cache.is_baked == False:
if psys.use_hair_dynamics and psys.point_cache.is_baked is False:
layout.row().label(text="Display percentage makes dynamics inaccurate without baking!")
else:
phystype = part.physics_type
if phystype != 'NO' and phystype != 'KEYED' and psys.point_cache.is_baked == False:
if phystype != 'NO' and phystype != 'KEYED' and psys.point_cache.is_baked is False:
layout.row().label(text="Display percentage makes dynamics inaccurate without baking!")
row = layout.row()

@ -20,10 +20,8 @@
import bpy
from bpy.types import Menu, Panel
from bl_ui.properties_physics_common import (
point_cache_ui,
effector_weights_ui,
)
from bl_ui.properties_physics_common import (point_cache_ui,
effector_weights_ui)
def cloth_panel_enabled(md):
@ -178,7 +176,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, Panel):
ob = context.object
cloth = context.cloth.settings
layout.active = cloth.use_stiffness_scale and cloth_panel_enabled(md)
layout.active = (cloth.use_stiffness_scale and cloth_panel_enabled(md))
split = layout.split()

@ -160,7 +160,7 @@ def point_cache_ui(self, context, cache, enabled, cachetype):
col = split.column()
if cache.is_baked == True:
if cache.is_baked is True:
col.operator("ptcache.free_bake", text="Free Bake")
else:
col.operator("ptcache.bake", text="Bake").bake = True

@ -20,10 +20,9 @@
import bpy
from bpy.types import Panel
from bl_ui.properties_physics_common import (
point_cache_ui,
effector_weights_ui,
)
from bl_ui.properties_physics_common import (point_cache_ui,
effector_weights_ui,
)
class PhysicButtonsPanel():

@ -20,10 +20,9 @@
import bpy
from bpy.types import Panel
from bl_ui.properties_physics_common import (
basic_force_field_settings_ui,
basic_force_field_falloff_ui,
)
from bl_ui.properties_physics_common import (basic_force_field_settings_ui,
basic_force_field_falloff_ui,
)
class PhysicButtonsPanel():

@ -20,10 +20,8 @@
import bpy
from bpy.types import Panel
from bl_ui.properties_physics_common import (
point_cache_ui,
effector_weights_ui,
)
from bl_ui.properties_physics_common import (point_cache_ui,
effector_weights_ui)
class PhysicButtonsPanel():

@ -20,10 +20,8 @@
import bpy
from bpy.types import Panel
from bl_ui.properties_physics_common import (
point_cache_ui,
effector_weights_ui,
)
from bl_ui.properties_physics_common import (point_cache_ui,
effector_weights_ui)
def softbody_panel_enabled(md):

@ -225,7 +225,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
# TODO: Change the following to iterate over existing presets
custom_framerate = (fps_rate not in {23.98, 24, 25, 29.97, 30, 50, 59.94, 60})
if custom_framerate == True:
if custom_framerate is True:
fps_label_text = "Custom (" + str(fps_rate) + " fps)"
else:
fps_label_text = str(fps_rate) + " fps"

@ -111,8 +111,14 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel):
engine = context.scene.render.engine
if not (hasattr(context, "texture_slot") or hasattr(context, "texture_node")):
return False
return ((context.material or context.world or context.lamp or context.brush or context.texture or context.particle_system or isinstance(context.space_data.pin_id, ParticleSettings))
and (engine in cls.COMPAT_ENGINES))
return ((context.material or
context.world or
context.lamp or
context.brush or
context.texture or
context.particle_system or
isinstance(context.space_data.pin_id, ParticleSettings)) and
(engine in cls.COMPAT_ENGINES))
def draw(self, context):
layout = self.layout

@ -942,7 +942,7 @@ class CLIP_MT_track(Menu):
props.action = 'UPTO'
props = layout.operator("clip.clear_track_path",
text="Clear Track Path")
text="Clear Track Path")
props.action = 'ALL'
layout.separator()
@ -957,7 +957,7 @@ class CLIP_MT_track(Menu):
layout.separator()
props = layout.operator("clip.track_markers",
text="Track Frame Backwards")
text="Track Frame Backwards")
props.backwards = True
props = layout.operator("clip.track_markers", text="Track Backwards")

@ -86,7 +86,7 @@ class CONSOLE_MT_language(Menu):
def add_scrollback(text, text_type):
for l in text.split("\n"):
bpy.ops.console.scrollback_append(text=l.replace('\t', ' '),
type=text_type)
type=text_type)
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)

@ -1084,10 +1084,10 @@ class USERPREF_PT_addons(Panel):
continue
# check if addon should be visible with current filters
if ((filter == "All") or
(filter == info["category"]) or
(filter == "Enabled" and is_enabled) or
(filter == "Disabled" and not is_enabled)):
if ((filter == "All") or
(filter == info["category"]) or
(filter == "Enabled" and is_enabled) or
(filter == "Disabled" and not is_enabled)):
if search and search not in info["name"].lower():
if info["author"]:

@ -218,8 +218,8 @@ class InputKeyMapPanel:
layout.context_pointer_set("keymap", km)
filtered_items = [kmi for kmi in km.keymap_items
if filter_text in kmi.idname.lower() or
filter_text in kmi.name.lower()]
if (filter_text in kmi.idname.lower() or
filter_text in kmi.name.lower())]
if filtered_items:
col = layout.column()

@ -223,8 +223,8 @@ class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
layout.separator()
obj = context.object
if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and
obj.data.draw_type in {'BBONE', 'ENVELOPE'}):
if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and
obj.data.draw_type in {'BBONE', 'ENVELOPE'}):
layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE'
if context.edit_object and context.edit_object.type == 'ARMATURE':
@ -580,7 +580,7 @@ class VIEW3D_MT_select_edit_mesh(Menu):
layout.separator()
layout.operator("mesh.select_by_number_vertices", text="By Number of Verts")
if context.scene.tool_settings.mesh_select_mode[2] == False:
if context.scene.tool_settings.mesh_select_mode[2] is False:
layout.operator("mesh.select_non_manifold", text="Non Manifold")
layout.operator("mesh.select_loose_verts", text="Loose Verts/Edges")
layout.operator_menu_enum("mesh.select_similar", "type", text="Similar")
@ -2282,7 +2282,7 @@ class VIEW3D_PT_view3d_properties(Panel):
if lock_object.type == 'ARMATURE':
col.prop_search(view, "lock_bone", lock_object.data,
"edit_bones" if lock_object.mode == 'EDIT'
else "bones",
else "bones",
text="")
else:
col.prop(view, "lock_cursor", text="Lock to Cursor")

@ -520,8 +520,8 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
row = col.row(align=True)
ups = toolsettings.unified_paint_settings
if ((ups.use_unified_size and ups.use_locked_size) or
((not ups.use_unified_size) and brush.use_locked_size)):
if ((ups.use_unified_size and ups.use_locked_size) or
((not ups.use_unified_size) and brush.use_locked_size)):
self.prop_unified_size(row, context, brush, "use_locked_size", icon='LOCKED')
self.prop_unified_size(row, context, brush, "unprojected_radius", slider=True, text="Radius")
else:
@ -707,8 +707,8 @@ class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
@classmethod
def poll(cls, context):
settings = cls.paint_settings(context)
return (settings and settings.brush and (context.sculpt_object or
context.image_paint_object))
return (settings and settings.brush and
(context.sculpt_object or context.image_paint_object))
def draw(self, context):
layout = self.layout
@ -747,10 +747,12 @@ class VIEW3D_PT_tools_brush_stroke(Panel, View3DPaintPanel):
@classmethod
def poll(cls, context):
settings = cls.paint_settings(context)
return (settings and settings.brush and (context.sculpt_object or
context.vertex_paint_object or
context.weight_paint_object or
context.image_paint_object))
return (settings and
settings.brush and
(context.sculpt_object or
context.vertex_paint_object or
context.weight_paint_object or
context.image_paint_object))
def draw(self, context):
layout = self.layout

@ -360,10 +360,10 @@ class BUILTIN_KSI_WholeCharacter(KeyingSetInfo):
# add rotation properties if they will
if bone.lock_rotations_4d:
# can check individually
if (bone.lock_rotation == (False, False, False)) and (bone.lock_rotation_w == False):
if (bone.lock_rotation == (False, False, False)) and (bone.lock_rotation_w is False):
ksi.addProp(ks, bone, prop)
else:
if bone.lock_rotation_w == False:
if bone.lock_rotation_w is False:
ksi.addProp(ks, bone, prop, 0) # w = 0
for i in range(3):